Player Matchup

Bellona
Bellona
Fynster06
Bellona
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 23L
1,615 Elo+
Party 1
Ra
Ra
ProLamboGamer
Ra
Level 22
God Stats
15W - 11L
1,620 SR
Queue Stats
36W - 41L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
TTV_LyRic-_-Echo
Cthulhu
Level 10
God Stats
10W - 15L
1,500 SR
Queue Stats
15W - 25L
1,310 Elo+
Party 1
Ymir
Ymir
TheH01yB1ble
Ymir
Level 81
God Stats
3W - 1L
1,486 SR
Queue Stats
60W - 60L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
bubba_kid1
Amaterasu
Level 109
God Stats
2W - 2L
1,648 SR
Queue Stats
20W - 24L
1,542 Elo+
Party 1
Team Averages
Level 45
1,551 SR
1,464 Elo+

VS

Team Averages
Level 19
1,560 SR
1,360 Elo+
Cthulhu
Cthulhu
FD_FRANTS
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,259 Elo+
Solo
Cabrakan
Cabrakan
HNC-YngFatherFig
Cabrakan
Level 29
God Stats
105W - 74L
1,659 SR
Queue Stats
202W - 164L
1,558 Elo+
Solo
Ares
Ares
Tha g00gler
Ares
Level 6
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 4L
1,122 Elo+
Solo
Thanatos
Thanatos
iYotaroz
Thanatos
Level 25
God Stats
20W - 12L
1,602 SR
Queue Stats
124W - 108L
1,437 Elo+
Solo
Hades
Hades
iwillfindu47
Hades
Level 26
God Stats
27W - 34L
1,523 SR
Queue Stats
32W - 36L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fynster06
Bellona
17
4 / 6 / 10
11,417
496
12,450
17,787
18,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 6 / 5
11,591
504
16,160
17,960
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 9
10,347
450
9,954
24,316
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
12 / 4 / 4
11,210
487
17,564
22,367
9,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
bubba_kid1
Amaterasu
19
10 / 5 / 9
13,084
569
15,154
26,353
18,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FD_FRANTS
Cthulhu
4
0 / 2 / 3
6,351
276
251
2,997
1,066
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
13 / 7 / 8
12,939
563
36,834
34,471
24,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 9 / 4
7,857
342
55
11,410
4,421
Thanatos
iYotaroz
Thanatos
19
10 / 9 / 6
12,151
528
15,543
25,957
15,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 10 / 7
8,783
382
11,557
18,877
8,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
35
Kills
25
27
Deaths
37
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FD_FRANTS
Cthulhu
0
2
3
0.75
W
Bellona
Fynster06
Bellona
4
6
10
1.5
L
13
7
8
2.43
W
7
6
5
1.58
W
2
6
9
1.08
L
0
9
4
0.22
W
12
4
4
3.5
W
Amaterasu
bubba_kid1
Amaterasu
10
5
9
2.9
L
Thanatos
iYotaroz
Thanatos
10
9
6
1.44
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,282
Damage
64,240
108,783
Taken
93,712
78,507
Mitigated
54,467
23,431
Healing
29,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FD_FRANTS
Cthulhu
251
138
0
29
2,997
1,066
0
1,826
1,049
799
0
W
Bellona
Fynster06
Bellona
12,450
3,898
0
1,635
17,787
18,711
2,103
6,503
11,284
14,307
41,998
L
36,834
4,203
0
11,116
34,471
24,597
368
19,254
15,051
88,317
0
W
16,160
1,798
1,588
4,898
17,960
6,392
2,986
10,966
5,962
86,327
0
W
9,954
2,005
96
1,238
24,316
25,001
814
10,268
13,590
27,507
0
L
55
55
0
0
11,410
4,421
0
4,718
6,487
5,411
0
W
17,564
3,012
620
2,728
22,367
9,784
912
9,972
12,395
45,857
0
W
Amaterasu
bubba_kid1
Amaterasu
15,154
8,678
673
9,955
26,353
18,619
1,787
10,988
15,365
0
75,774
L
Thanatos
iYotaroz
Thanatos
15,543
5,671
0
11,800
25,957
15,769
424
10,518
15,338
0
80,420
L
11,557
1,540
113
6,009
18,877
8,614
296
9,069
9,646
44,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,649
Gold Earned
48,081
425
Minions Killed
312
0
Camps Cleared
0
2,114,306
Distance Traveled
1,197,067
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,351
276
1
0
0
64,122
0
W
Bellona
11,417
496
89
4
0
444,641
1
L
Cabrakan
12,939
563
99
4
0
327,982
1
W
Ra
11,591
504
143
6
0
388,620
0
W
Cthulhu
10,347
450
24
1
0
432,232
3
L
Ares
7,857
342
12
1
0
224,958
0
W
Ymir
11,210
487
58
3
0
413,083
0
W
Amaterasu
13,084
569
111
5
0
435,730
3
L
Thanatos
12,151
528
126
5
0
381,292
0
L
Hades
8,783
382
74
3
0
198,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role