Player Matchup

Terra
Terra
M4E5TRO
Terra
Level 158
God Stats
2W - 3L
1,658 SR
Queue Stats
227W - 221L
1,524 Elo+
Solo
Anhur
Anhur
SilvieTomčalová
Anhur
Level 128
God Stats
5W - 10L
1,414 SR
Queue Stats
386W - 381L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Tatsuml
Danzaburou
Level 127
God Stats
1W - 1L
1,716 SR
Queue Stats
15W - 8L
1,686 Elo+
Solo
Khepri
Khepri
XPapaBärX
Khepri
Level 141
God Stats
6W - 3L
1,677 SR
Queue Stats
175W - 170L
1,579 Elo+
Party 1
Thoth
Thoth
Xayer
Thoth
Level 152
God Stats
5W - 4L
1,458 SR
Queue Stats
185W - 179L
1,577 Elo+
Party 1
Team Averages
Level 141
1,585 SR
1,596 Elo+

VS

Team Averages
Level 133
1,478 SR
1,542 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BzKid
Guan Yu
Level 148
God Stats
1W - 3L
1,124 SR
Queue Stats
289W - 325L
1,474 Elo+
Solo
Ne Zha
Ne Zha
YmirlsHere
Ne Zha
Level 159
God Stats
4W - 0L
1,786 SR
Queue Stats
349W - 376L
1,572 Elo+
Solo
Merlin
Merlin
axkl
Merlin
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 68L
1,627 Elo+
Solo
Bastet
Bastet
madweed
Bastet
Level 106
God Stats
6W - 5L
1,479 SR
Queue Stats
406W - 418L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
M4E5TRO
Terra
18
1 / 4 / 6
10,544
620
12,253
23,267
32,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 5 / 8
12,167
716
16,962
20,305
9,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Tatsuml
Danzaburou
18
1 / 6 / 11
11,232
661
19,357
20,176
11,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
XPapaBärX
Khepri
18
4 / 6 / 9
11,600
682
8,739
26,058
36,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Xayer
Thoth
18
5 / 6 / 7
11,954
703
23,522
21,048
9,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 4 / 22
12,025
707
18,206
27,760
25,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
BzKid
Guan Yu
17
1 / 4 / 19
11,333
667
6,765
26,112
28,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
YmirlsHere
Ne Zha
17
6 / 4 / 15
11,408
671
18,981
15,784
7,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
axkl
Merlin
20
10 / 2 / 14
13,992
823
37,741
15,998
7,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bastet
madweed
Bastet
20
8 / 3 / 17
12,488
735
21,762
19,895
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
114
17
Kills
27
27
Deaths
17
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
22
3.25
W
Guan Yu
BzKid
Guan Yu
1
4
19
2.63
L
Terra
M4E5TRO
Terra
1
4
6
1
L
6
5
8
2
L
Danzaburou
Tatsuml
Danzaburou
1
6
11
1.08
L
Khepri
XPapaBärX
Khepri
4
6
9
1.42
L
Thoth
Xayer
Thoth
5
6
7
1.42
W
Ne Zha
YmirlsHere
Ne Zha
6
4
15
3.38
W
Merlin
axkl
Merlin
10
2
14
8.5
W
Bastet
madweed
Bastet
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,833
Damage
103,455
110,854
Taken
105,549
99,029
Mitigated
84,491
39,973
Healing
41,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,206
1,580
1,167
8,499
27,760
25,295
1,052
6,491
21,269
0
35,656
W
Guan Yu
BzKid
Guan Yu
6,765
664
10,855
7,842
26,112
28,955
941
12,408
12,711
807
15,031
L
Terra
M4E5TRO
Terra
12,253
842
13,285
7,585
23,267
32,462
32
10,361
12,404
23,248
0
L
16,962
5,095
1,128
2,282
20,305
9,635
817
4,211
15,599
0
31,324
L
Danzaburou
Tatsuml
Danzaburou
19,357
6,899
1,720
3,486
20,176
11,020
1,567
6,175
13,659
0
48,398
L
Khepri
XPapaBärX
Khepri
8,739
895
3,054
1,990
26,058
36,324
343
11,149
14,394
21,787
0
L
Thoth
Xayer
Thoth
23,522
1,956
2,515
2,928
21,048
9,588
1,341
6,136
14,722
40,005
0
W
Ne Zha
YmirlsHere
Ne Zha
18,981
4,122
585
4,076
15,784
7,158
953
8,002
7,782
0
37,713
W
Merlin
axkl
Merlin
37,741
3,787
888
3,427
15,998
7,143
2,110
9,700
6,298
70,092
0
W
Bastet
madweed
Bastet
21,762
4,731
1,559
3,002
19,895
15,940
1,383
7,913
11,982
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,497
Gold Earned
61,246
179
Minions Killed
170
0
Camps Cleared
0
1,500,968
Distance Traveled
1,698,372
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,025
707
33
2
0
349,343
0
W
Guan Yu
11,333
667
12
1
0
349,695
0
L
Terra
10,544
620
13
1
0
330,119
2
L
Anhur
12,167
716
40
2
0
300,500
1
L
Danzaburou
11,232
661
86
5
0
263,352
0
L
Khepri
11,600
682
11
1
0
290,323
2
L
Thoth
11,954
703
29
2
0
316,674
0
W
Ne Zha
11,408
671
27
2
0
299,333
0
W
Merlin
13,992
823
77
5
0
317,782
0
W
Bastet
12,488
735
21
1
0
382,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role