Player Matchup

Izanami
Izanami
Durkio24
Izanami
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
70W - 89L
1,269 Elo+
Party 1
Sylvanus
Sylvanus
Savage CrimeZ
Sylvanus
Level 123
God Stats
2W - 1L
1,659 SR
Queue Stats
237W - 217L
1,419 Elo+
Party 1
Merlin
Merlin
warriorj2000
Merlin
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 27L
1,231 Elo+
Solo
Team Averages
Level 55
1,553 SR
1,306 Elo+

VS

Team Averages
Level 11
1,518 SR
1,242 Elo+
Anubis
Anubis
ElMarsik
Anubis
Level 16
God Stats
38W - 29L
1,625 SR
Queue Stats
92W - 126L
1,342 Elo+
Solo
Skadi
Skadi
SaltyCabbage793
Skadi
Level 12
God Stats
8W - 18L
1,198 SR
Queue Stats
30W - 79L
1,269 Elo+
Solo
Guan Yu
Guan Yu
str8toutta289
Guan Yu
Level 6
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 8L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Durkio24
Izanami
16
12 / 4 / 2
12,172
811
16,371
9,739
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Savage CrimeZ
Sylvanus
14
4 / 5 / 10
10,678
712
7,032
16,137
12,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
0 / 7 / 13
9,580
639
7,542
11,926
3,041
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElMarsik
Anubis
16
14 / 3 / 1
12,041
803
20,054
12,644
6,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 13
10,093
673
6,401
9,669
3,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
11
2 / 10 / 4
9,143
610
4,273
18,271
12,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
16
16
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Durkio24
Izanami
12
4
2
3.25
L
Anubis
ElMarsik
Anubis
14
3
1
4.83
L
0
3
13
2.17
W
Sylvanus
Savage CrimeZ
Sylvanus
4
5
10
1.8
L
Guan Yu
2
10
4
0.4
W
Merlin
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
30,728
37,802
Taken
40,584
18,436
Mitigated
22,332
7,429
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Durkio24
Izanami
16,371
12,665
0
1,214
9,739
2,999
1,910
4,641
5,098
0
43,293
L
Anubis
ElMarsik
Anubis
20,054
188
0
4,917
12,644
6,489
607
6,813
5,831
65,056
0
L
6,401
3,454
0
772
9,669
3,324
73
4,183
5,486
0
26,188
W
Sylvanus
Savage CrimeZ
Sylvanus
7,032
2,533
1,084
4,241
16,137
12,396
217
8,202
7,935
20,997
0
L
Guan Yu
4,273
702
1,384
1,745
18,271
12,519
296
4,568
13,703
0
13,168
W
Merlin
7,542
1,733
519
371
11,926
3,041
917
7,296
4,630
27,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
31,277
132
Minions Killed
166
2
Camps Cleared
10
555,411
Distance Traveled
672,126
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,172
811
64
4
2
168,669
0
L
Anubis
12,041
803
93
6
7
222,414
0
L
Skadi
10,093
673
50
3
3
224,089
1
W
Sylvanus
10,678
712
28
2
0
194,685
3
L
Guan Yu
9,143
610
23
2
0
225,623
3
W
Merlin
9,580
639
40
3
0
192,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role