Player Matchup

Nemesis
Nemesis
BellaUnknown
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Senor Pinku
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Olorun
Olorun
WudupThoot
Olorun
Level 28
God Stats
8W - 6L
1,596 SR
Queue Stats
65W - 78L
1,309 Elo+
Solo
Bacchus
Bacchus
azacel_HH
Bacchus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 134L
1,320 Elo+
Solo
Fenrir
Fenrir
īàğâķ
Fenrir
Level 18
God Stats
9W - 3L
1,538 SR
Queue Stats
40W - 50L
1,265 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,379 Elo+

VS

Team Averages
Level 16
1,552 SR
1,393 Elo+
Athena
Athena
Jack_titus
Athena
Level 26
God Stats
0W - 2L
1,378 SR
Queue Stats
45W - 38L
1,346 Elo+
Solo
Jing Wei
Jing Wei
KillerFly555133
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Hercules
Hercules
Mind_Bender
Hercules
Level 27
God Stats
11W - 5L
1,692 SR
Queue Stats
61W - 80L
1,282 Elo+
Solo
Loki
Loki
Ragnaros018
Loki
Level 21
God Stats
2W - 3L
1,691 SR
Queue Stats
51W - 68L
1,338 Elo+
Solo
Persephone
Persephone
cgonzalez41
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BellaUnknown
Nemesis
3
1 / 3 / 1
6,494
342
967
1,907
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Senor Pinku
Heimdallr
20
11 / 0 / 2
12,602
663
12,155
12,735
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
WudupThoot
Olorun
17
19 / 4 / 10
12,216
643
29,811
18,077
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
azacel_HH
Bacchus
13
2 / 3 / 12
9,481
499
8,894
12,745
12,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
īàğâķ
Fenrir
10
8 / 2 / 3
8,657
456
3,012
10,322
3,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jack_titus
Athena
14
1 / 2 / 3
8,608
453
4,306
20,481
22,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
7
3 / 14 / 0
6,451
340
2,537
12,862
3,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Mind_Bender
Hercules
14
5 / 7 / 0
8,940
471
10,426
17,304
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 4 / 2
7,699
405
1,800
9,416
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
cgonzalez41
Persephone
9
0 / 19 / 3
6,781
357
6,058
16,604
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
41
Kills
10
12
Deaths
46
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BellaUnknown
Nemesis
1
3
1
0.5
L
Athena
Jack_titus
Athena
1
2
3
1.25
L
Jing Wei
3
14
0
0.21
L
Hercules
Mind_Bender
Hercules
5
7
0
0.71
L
1
4
2
0.5
W
Heimdallr
Senor Pinku
Heimdallr
11
0
2
12
W
Olorun
WudupThoot
Olorun
19
4
10
6
W
Bacchus
azacel_HH
Bacchus
2
3
12
2.67
L
Persephone
cgonzalez41
Persephone
0
19
3
0.08
W
Fenrir
īàğâķ
Fenrir
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,839
Damage
25,127
55,786
Taken
76,667
32,488
Mitigated
43,510
22,554
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BellaUnknown
Nemesis
967
636
0
173
1,907
558
12
307
1,600
0
1,483
L
Athena
Jack_titus
Athena
4,306
1,103
0
2,264
20,481
22,991
0
10,924
9,557
28,997
0
L
Jing Wei
2,537
2,134
0
332
12,862
3,495
451
4,302
8,560
0
12,499
L
Hercules
Mind_Bender
Hercules
10,426
3,032
302
3,176
17,304
8,604
392
11,178
6,126
0
42,369
L
1,800
345
0
1,239
9,416
3,581
0
2,768
6,648
0
37,813
W
Heimdallr
Senor Pinku
Heimdallr
12,155
5,220
0
6,151
12,735
7,338
5,112
1,111
11,584
0
125,826
W
Olorun
WudupThoot
Olorun
29,811
16,092
868
12,489
18,077
8,216
6,156
5,023
12,876
78,769
0
W
Bacchus
azacel_HH
Bacchus
8,894
1,169
0
921
12,745
12,535
577
1,948
10,608
23,875
0
L
Persephone
cgonzalez41
Persephone
6,058
1,064
0
902
16,604
4,839
356
9,523
7,063
15,951
0
W
Fenrir
īàğâķ
Fenrir
3,012
517
0
1,952
10,322
3,841
240
1,486
8,586
0
9,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
38,479
341
Minions Killed
258
0
Camps Cleared
0
1,271,176
Distance Traveled
1,565,328
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,494
342
3
0
0
70,172
0
L
Athena
8,608
453
53
3
0
420,820
1
L
Jing Wei
6,451
340
17
1
0
295,840
0
L
Hercules
8,940
471
96
5
0
293,628
0
L
Loki
7,699
405
72
4
0
229,893
0
W
Heimdallr
12,602
663
185
10
0
356,518
1
W
Olorun
12,216
643
111
6
0
300,048
1
W
Bacchus
9,481
499
35
2
0
351,488
0
L
Persephone
6,781
357
20
1
0
325,147
1
W
Fenrir
8,657
456
7
0
0
192,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role