Player Matchup

Cthulhu
Cthulhu
AiGreyGhost
Cthulhu
Level 15
God Stats
6W - 2L
1,498 SR
Queue Stats
99W - 80L
1,544 Elo+
Solo
Ares
Ares
CallmeTroll471
Ares
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,441 Elo+
Solo
Bellona
Bellona
Geodezzy
Bellona
Level 29
God Stats
5W - 7L
1,441 SR
Queue Stats
10W - 16L
1,467 Elo+
Solo
Izanami
Izanami
JayOoOo
Izanami
Level 28
God Stats
10W - 4L
1,663 SR
Queue Stats
49W - 51L
1,519 Elo+
Solo
Cliodhna
Cliodhna
Steelpelt
Cliodhna
Level 27
God Stats
3W - 2L
1,830 SR
Queue Stats
139W - 139L
1,484 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,491 Elo+

VS

Team Averages
Level 25
1,498 SR
1,383 Elo+
Guan Yu
Guan Yu
BabyCrabman
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,245 Elo+
Party 1
Neith
Neith
Chaosboi2556
Neith
Level 12
God Stats
1W - 1L
1,354 SR
Queue Stats
4W - 10L
1,300 Elo+
Party 1
Nemesis
Nemesis
Dylanleetapp
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bipaintbrush
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,369 Elo+
Party 1
Merlin
Merlin
deckfrt
Merlin
Level 84
God Stats
8W - 4L
1,634 SR
Queue Stats
348W - 363L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AiGreyGhost
Cthulhu
18
8 / 1 / 7
11,754
588
18,886
13,640
14,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 4 / 15
10,818
541
8,544
15,242
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
Geodezzy
Bellona
15
4 / 5 / 3
10,245
512
4,405
13,571
11,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JayOoOo
Izanami
20
18 / 1 / 8
12,972
649
18,144
13,611
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Steelpelt
Cliodhna
15
4 / 4 / 7
10,181
509
9,095
11,334
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyCrabman
Guan Yu
13
2 / 7 / 2
8,510
426
3,907
15,161
10,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 12 / 1
8,378
419
5,728
15,041
3,454
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Dylanleetapp
Nemesis
12
3 / 12 / 1
8,618
431
8,903
14,776
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
bipaintbrush
Kumbhakarna
13
2 / 4 / 5
8,737
437
2,277
15,802
13,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
deckfrt
Merlin
16
5 / 6 / 3
9,600
480
10,620
13,097
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
40
Kills
14
15
Deaths
41
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AiGreyGhost
Cthulhu
8
1
7
11.5
L
Guan Yu
BabyCrabman
Guan Yu
2
7
2
0.43
W
6
4
15
3.38
L
2
12
1
0.21
L
Nemesis
Dylanleetapp
Nemesis
3
12
1
0.29
W
Bellona
Geodezzy
Bellona
4
5
3
1.1
W
Izanami
JayOoOo
Izanami
18
1
8
22
W
Cliodhna
Steelpelt
Cliodhna
4
4
7
1.88
L
Kumbhakarna
bipaintbrush
Kumbhakarna
2
4
5
1.13
L
Merlin
deckfrt
Merlin
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,074
Damage
31,435
67,398
Taken
73,877
49,467
Mitigated
37,658
20,404
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AiGreyGhost
Cthulhu
18,886
1,130
250
3,601
13,640
14,596
385
2,235
11,254
78,252
0
L
Guan Yu
BabyCrabman
Guan Yu
3,907
700
1,075
2,544
15,161
10,143
0
8,612
6,043
0
30,578
W
8,544
344
0
4,158
15,242
13,853
436
1,705
13,355
22,071
0
L
5,728
2,784
0
1,555
15,041
3,454
0
1,954
13,077
0
41,661
L
Nemesis
Dylanleetapp
Nemesis
8,903
4,095
0
1,252
14,776
5,759
0
5,684
8,986
0
35,219
W
Bellona
Geodezzy
Bellona
4,405
1,733
0
499
13,571
11,254
1,957
4,598
8,507
249
46,760
W
Izanami
JayOoOo
Izanami
18,144
11,680
0
7,120
13,611
5,494
3,290
2,818
10,669
0
113,294
W
Cliodhna
Steelpelt
Cliodhna
9,095
1,514
0
4,776
11,334
4,270
346
725
10,579
0
69,774
L
Kumbhakarna
bipaintbrush
Kumbhakarna
2,277
207
0
1,261
15,802
13,350
0
7,149
8,459
15,330
0
L
Merlin
deckfrt
Merlin
10,620
526
93
1,024
13,097
4,952
0
3,316
9,633
53,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
43,843
538
Minions Killed
327
0
Camps Cleared
0
1,926,791
Distance Traveled
1,695,735
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,754
588
149
7
0
388,307
5
L
Guan Yu
8,510
426
73
4
0
352,278
3
W
Ares
10,818
541
26
1
0
386,218
7
L
Neith
8,378
419
69
3
0
315,011
0
L
Nemesis
8,618
431
68
3
0
310,498
0
W
Bellona
10,245
512
79
4
0
390,143
0
W
Izanami
12,972
649
183
9
0
375,438
0
W
Cliodhna
10,181
509
101
5
0
386,685
0
L
Kumbhakarna
8,737
437
25
1
0
385,620
5
L
Merlin
9,600
480
92
5
0
332,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role