Player Matchup

Fenrir
Fenrir
Crimson-Shooter_
Fenrir
Level 134
God Stats
1W - 1L
1,796 SR
Queue Stats
94W - 93L
1,542 Elo+
Party 1
Izanami
Izanami
SCRAPPER_5
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,465 Elo+
Party 1
He Bo
He Bo
SpeakThalia
He Bo
Level 127
God Stats
1W - 5L
1,228 SR
Queue Stats
135W - 122L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
ice_is_back_4r
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
slapinyourface45
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 1
Team Averages
Level 115
1,505 SR
1,525 Elo+

VS

Team Averages
Level 131
1,544 SR
1,533 Elo+
Achilles
Achilles
Hadn69
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Runch6803
Heimdallr
Level 124
God Stats
5W - 6L
1,430 SR
Queue Stats
353W - 346L
1,498 Elo+
Solo
Ravana
Ravana
THE BOMB66
Ravana
Level 121
God Stats
6W - 1L
1,725 SR
Queue Stats
789W - 718L
1,531 Elo+
Solo
Sobek
Sobek
WyrdWald
Sobek
Level 125
God Stats
1W - 1L
1,169 SR
Queue Stats
202W - 172L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
find_stork
Zhong Kui
Level 159
God Stats
4W - 2L
1,895 SR
Queue Stats
233W - 223L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 13
9,251
712
11,121
19,500
16,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SCRAPPER_5
Izanami
16
7 / 7 / 11
10,315
793
16,732
14,732
6,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 5 / 16
10,478
806
9,896
11,707
4,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ice_is_back_4r
Danzaburou
16
3 / 6 / 18
9,700
746
14,073
15,768
7,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 15
10,054
773
12,259
17,101
16,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hadn69
Achilles
18
3 / 5 / 14
10,798
831
8,529
17,177
23,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Runch6803
Heimdallr
18
11 / 7 / 10
11,797
907
21,268
14,082
6,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
THE BOMB66
Ravana
20
6 / 1 / 17
11,317
871
10,221
9,012
10,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
WyrdWald
Sobek
16
4 / 8 / 22
10,987
845
12,118
19,522
27,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
find_stork
Zhong Kui
20
7 / 3 / 16
11,828
910
21,641
19,363
14,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
110
24
Kills
31
31
Deaths
24
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
7
13
1.5
W
Achilles
Hadn69
Achilles
3
5
14
2
W
Heimdallr
Runch6803
Heimdallr
11
7
10
2.29
L
Izanami
SCRAPPER_5
Izanami
7
7
11
1.79
L
6
5
16
2.8
W
Ravana
THE BOMB66
Ravana
6
1
17
14.5
W
Sobek
WyrdWald
Sobek
4
8
22
1.88
W
Zhong Kui
find_stork
Zhong Kui
7
3
16
5
L
Danzaburou
ice_is_back_4r
Danzaburou
3
6
18
2
L
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,081
Damage
73,777
78,808
Taken
79,156
51,411
Mitigated
83,415
24,263
Healing
31,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,121
1,897
2,415
3,254
19,500
16,022
0
8,685
10,269
0
14,179
W
Achilles
Hadn69
Achilles
8,529
2,055
1,443
4,354
17,177
23,789
905
2,014
14,885
2,036
14,314
W
Heimdallr
Runch6803
Heimdallr
21,268
11,185
0
1,964
14,082
6,987
483
1,532
12,502
0
37,281
L
Izanami
SCRAPPER_5
Izanami
16,732
12,616
654
3,000
14,732
6,697
0
6,958
7,582
0
32,678
L
9,896
176
1,573
3,515
11,707
4,867
0
4,728
6,606
19,243
0
W
Ravana
THE BOMB66
Ravana
10,221
1,428
2,629
3,703
9,012
10,278
1,002
1,788
6,987
0
17,555
W
Sobek
WyrdWald
Sobek
12,118
1,042
2,050
3,784
19,522
27,535
120
2,643
16,663
20,022
0
W
Zhong Kui
find_stork
Zhong Kui
21,641
971
785
10,925
19,363
14,826
2,631
1,919
17,264
49,347
0
L
Danzaburou
ice_is_back_4r
Danzaburou
14,073
5,622
1,482
4,387
15,768
7,465
112
7,400
7,910
0
30,912
L
12,259
1,216
2,005
1,978
17,101
16,360
0
6,318
9,994
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
56,727
125
Minions Killed
149
0
Camps Cleared
0
1,220,888
Distance Traveled
1,219,460
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,251
712
4
0
0
295,388
1
W
Achilles
10,798
831
21
2
0
257,332
3
W
Heimdallr
11,797
907
31
2
0
204,722
1
L
Izanami
10,315
793
45
3
0
167,375
0
L
He Bo
10,478
806
19
1
0
277,104
0
W
Ravana
11,317
871
17
1
0
275,349
0
W
Sobek
10,987
845
6
0
0
244,765
4
W
Zhong Kui
11,828
910
74
6
0
237,292
2
L
Danzaburou
9,700
746
38
3
0
229,738
0
L
Cliodhna
10,054
773
19
1
0
251,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role