Player Matchup

Arachne
Arachne
GurlGamerBlah
Arachne
Level 25
God Stats
19W - 7L
1,841 SR
Queue Stats
51W - 24L
1,696 Elo+
Solo
Izanami
Izanami
StrongWiller
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,572 Elo+
Solo
Geb
Geb
ZozhnikPRO
Geb
Level 26
God Stats
4W - 2L
1,813 SR
Queue Stats
79W - 52L
1,637 Elo+
Solo
Awilix
Awilix
Árvimαsteɾ
Awilix
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 34L
1,731 Elo+
Party 2
Vulcan
Vulcan
ΡlayerΝame
Vulcan
Level 15
God Stats
3W - 3L
1,355 SR
Queue Stats
31W - 26L
1,576 Elo+
Party 2
Team Averages
Level 18
1,602 SR
1,642 Elo+

VS

Team Averages
Level 35
1,557 SR
1,519 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BubyGlizzy
Tyr
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
16W - 16L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
IINotGamer
Aphrodite
Level 55
God Stats
12W - 12L
1,422 SR
Queue Stats
138W - 166L
1,475 Elo+
Party 1
Ra
Ra
SkullUwU
Ra
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 11L
1,667 Elo+
Party 1
Loki
Loki
X_SquzZ_X
Loki
Level 69
God Stats
9W - 14L
1,422 SR
Queue Stats
84W - 103L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
3 / 1 / 6
9,803
700
6,473
9,884
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
StrongWiller
Izanami
14
9 / 0 / 7
9,933
710
9,186
6,542
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 16
8,257
590
5,263
6,484
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
16 / 1 / 3
10,572
755
13,237
9,762
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
15
10 / 0 / 7
10,005
715
17,035
8,012
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 9 / 0
5,178
370
3,174
11,861
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 7 / 1
5,569
398
3,261
11,656
5,732
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
IINotGamer
Aphrodite
8
0 / 8 / 1
5,576
398
2,408
13,515
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 7 / 1
5,898
421
714
10,700
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
7
0 / 10 / 1
5,491
392
3,316
12,625
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
41
Kills
1
2
Deaths
41
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
9
0
0
L
1
7
1
0.21
W
Arachne
3
1
6
6
L
Aphrodite
IINotGamer
Aphrodite
0
8
1
0.06
L
0
7
1
0.07
W
Izanami
StrongWiller
Izanami
9
0
7
12.5
L
Loki
0
10
1
0.05
W
3
0
16
11
W
16
1
3
17.5
W
Vulcan
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
12,873
40,684
Taken
60,357
21,655
Mitigated
18,372
16,631
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,174
868
0
903
11,861
2,303
0
2,772
8,828
0
19,033
L
3,261
631
0
1,652
11,656
5,732
0
2,728
8,733
0
15,858
W
Arachne
6,473
3,536
0
7,091
9,884
4,758
3,374
63
9,821
0
63,421
L
Aphrodite
IINotGamer
Aphrodite
2,408
265
597
3,847
13,515
5,088
0
6,321
6,733
17,120
0
L
714
326
22
1,108
10,700
2,701
0
5,381
5,017
31,578
0
W
Izanami
StrongWiller
Izanami
9,186
5,647
0
2,507
6,542
2,294
8,239
883
5,659
0
63,162
L
Loki
3,316
497
0
1,566
12,625
2,548
0
3,783
8,748
0
25,514
W
5,263
142
431
1,543
6,484
7,746
564
633
5,843
15,737
0
W
13,237
5,370
0
2,584
9,762
3,568
2,301
450
8,395
0
62,446
W
Vulcan
17,035
3,078
0
2,475
8,012
3,289
384
1,053
6,927
64,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
27,712
496
Minions Killed
218
0
Camps Cleared
0
1,471,244
Distance Traveled
1,194,727
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,178
370
33
2
0
215,157
0
L
Tyr
5,569
398
34
2
0
259,217
2
W
Arachne
9,803
700
118
8
0
282,005
6
L
Aphrodite
5,576
398
32
2
0
257,882
5
L
Ra
5,898
421
67
5
0
247,786
1
W
Izanami
9,933
710
141
10
0
264,737
2
L
Loki
5,491
392
52
4
0
214,685
0
W
Geb
8,257
590
18
1
0
309,291
5
W
Awilix
10,572
755
99
7
0
325,840
2
W
Vulcan
10,005
715
120
9
0
289,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role