Player Matchup

Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
MoneyPrinter
Kukulkan
Diamond V
Level 160
God Stats
28W - 25L
1,593 SR
Queue Stats
601W - 607L
2,032 MMR
Solo
Athena
Athena
Platinum III
NatSlayer
Athena
Platinum III
Level 151
God Stats
12W - 9L
1,697 SR
Queue Stats
619W - 616L
1,886 MMR
Solo
Hou Yi
Hou Yi
Platinum III
YangoTango
Hou Yi
Platinum III
Level 105
God Stats
43W - 33L
1,719 SR
Queue Stats
99W - 89L
1,911 MMR
Solo
Chaac
Chaac
Platinum I
inceptionEK
Chaac
Platinum I
Level 84
God Stats
9W - 7L
1,624 SR
Queue Stats
188W - 176L
1,917 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,627 SR
1,849 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,611 SR
1,976 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
DontHurtm3
Tsukuyomi
Platinum IV
Level 119
God Stats
26W - 29L
1,708 SR
Queue Stats
369W - 369L
1,845 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Frostbite
Sun Wukong
Diamond III
Level 160
God Stats
0W - 2L
1,501 SR
Queue Stats
228W - 225L
2,197 MMR
Solo
Raijin
Raijin
Platinum V
JunkStyle
Raijin
Platinum V
Level 156
God Stats
0W - 2L
1,306 SR
Queue Stats
45W - 41L
1,824 MMR
Solo
Fenrir
Fenrir
Platinum V
leafenstein
Fenrir
Platinum V
Level 88
God Stats
3W - 2L
1,715 SR
Queue Stats
27W - 16L
1,916 MMR
Solo
Ullr
Ullr
Diamond IV
αlem
Ullr
Diamond IV
Level 129
God Stats
0W - 1L
1,824 SR
Queue Stats
53W - 44L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
12 / 6 / 11
14,437
577
22,093
23,341
16,331
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MoneyPrinter
Kukulkan
20
5 / 1 / 11
15,675
627
7,312
9,712
4,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
NatSlayer
Athena
18
2 / 5 / 18
12,042
482
9,668
22,117
29,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
YangoTango
Hou Yi
20
7 / 4 / 3
13,907
556
20,384
17,737
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 5
14,138
566
23,441
26,230
29,777
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TiamatSetGebBastetArtio

VS

Bans
OdinAwilixKhepriLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DontHurtm3
Tsukuyomi
18
4 / 10 / 4
11,643
466
14,026
20,533
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Frostbite
Sun Wukong
20
6 / 7 / 3
14,760
590
16,610
27,042
17,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
JunkStyle
Raijin
20
4 / 6 / 4
13,079
523
11,199
15,018
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
2 / 6 / 2
9,690
388
8,521
22,992
12,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
αlem
Ullr
19
3 / 6 / 5
12,377
495
11,824
20,838
6,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
35
Kills
19
19
Deaths
35
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
6
11
2.92
L
Tsukuyomi
DontHurtm3
Tsukuyomi
4
10
4
0.6
L
Sun Wukong
Frostbite
Sun Wukong
6
7
3
1.07
L
Raijin
JunkStyle
Raijin
4
6
4
1
W
Kukulkan
MoneyPrinter
Kukulkan
5
1
11
10.5
W
Athena
NatSlayer
Athena
2
5
18
2.2
W
Hou Yi
YangoTango
Hou Yi
7
4
3
2.13
W
9
3
5
3.83
L
Fenrir
2
6
2
0.5
L
Ullr
αlem
Ullr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,898
Damage
62,180
99,137
Taken
106,423
87,311
Mitigated
49,303
32,460
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
22,093
7,838
0
6,914
23,341
16,331
0
6,793
16,176
0
115,836
L
Tsukuyomi
DontHurtm3
Tsukuyomi
14,026
3,406
0
3,386
20,533
7,689
0
5,144
15,160
0
92,596
L
Sun Wukong
Frostbite
Sun Wukong
16,610
4,614
0
8,966
27,042
17,308
236
4,531
21,278
0
95,855
L
Raijin
JunkStyle
Raijin
11,199
943
0
2,085
15,018
4,908
0
2,039
12,890
89,602
0
W
Kukulkan
MoneyPrinter
Kukulkan
7,312
962
0
2,169
9,712
4,430
864
1,452
8,202
122,634
0
W
Athena
NatSlayer
Athena
9,668
2,208
0
2,312
22,117
29,549
0
2,136
19,877
31,776
0
W
Hou Yi
YangoTango
Hou Yi
20,384
11,406
0
6,671
17,737
7,224
176
2,081
15,582
0
126,046
W
23,441
4,203
0
14,394
26,230
29,777
536
2,012
24,120
10,835
84,038
L
Fenrir
8,521
2,871
0
4,082
22,992
12,494
0
6,026
16,575
0
40,362
L
Ullr
αlem
Ullr
11,824
6,088
0
2,311
20,838
6,904
0
2,363
18,427
0
107,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,199
Gold Earned
61,549
730
Minions Killed
740
0
Camps Cleared
0
2,457,043
Distance Traveled
2,200,321
41
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,437
577
138
6
0
520,286
5
L
Tsukuyomi
11,643
466
139
6
0
464,608
1
L
Sun Wukong
14,760
590
187
7
0
493,382
5
L
Raijin
13,079
523
167
7
0
422,820
6
W
Kukulkan
15,675
627
240
10
0
497,192
3
W
Athena
12,042
482
34
1
0
502,428
18
W
Hou Yi
13,907
556
159
6
0
465,467
12
W
Chaac
14,138
566
159
6
0
471,670
3
L
Fenrir
9,690
388
62
2
0
380,296
4
L
Ullr
12,377
495
185
7
0
439,215
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role