Player Matchup

Nu Wa
Nu Wa
BarrelZeus52754
Nu Wa
Level 65
God Stats
35W - 17L
1,627 SR
Queue Stats
96W - 104L
1,357 Elo+
Solo
Anubis
Anubis
ChefProGression
Anubis
Level 56
God Stats
110W - 95L
1,426 SR
Queue Stats
208W - 211L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
F4BRI_PL4Z4
Gilgamesh
Level 68
God Stats
2W - 2L
1,407 SR
Queue Stats
240W - 278L
1,325 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 60
God Stats
59W - 66L
1,357 SR
Queue Stats
123W - 135L
1,397 Elo+
Solo
Charybdis
Charybdis
jujudip
Charybdis
Level 102
God Stats
37W - 38L
1,309 SR
Queue Stats
605W - 685L
1,292 Elo+
Solo
Team Averages
Level 70
1,425 SR
1,340 Elo+

VS

Team Averages
Level 83
1,490 SR
1,338 Elo+
Rama
Rama
BelatedStorm972
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 88L
1,244 Elo+
Solo
Cliodhna
Cliodhna
Mr TrollingBear
Cliodhna
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,441 Elo+
Solo
Zeus
Zeus
NoxedKirito
Zeus
Level 71
God Stats
18W - 23L
1,415 SR
Queue Stats
251W - 361L
1,283 Elo+
Solo
Bellona
Bellona
Phantom5gamer13
Bellona
Level 89
God Stats
13W - 19L
1,445 SR
Queue Stats
277W - 353L
1,366 Elo+
Solo
Neith
Neith
VULCAO83
Neith
Level 82
God Stats
30W - 19L
1,591 SR
Queue Stats
433W - 501L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
9,782
543
13,270
9,494
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 3 / 2
10,529
585
14,805
11,631
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
F4BRI_PL4Z4
Gilgamesh
14
2 / 5 / 2
8,663
481
6,924
12,729
11,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
SEALEO9000
Bakasura
15
6 / 5 / 11
9,867
548
5,719
14,366
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
jujudip
Charybdis
16
8 / 6 / 6
10,012
556
13,224
17,269
6,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,734
430
6,393
13,030
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
15
10 / 7 / 2
10,754
597
12,104
15,414
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 5
8,413
467
8,013
12,512
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 2
9,479
527
9,922
16,850
14,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
VULCAO83
Neith
11
3 / 7 / 3
7,939
441
8,578
13,193
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
33
Kills
21
21
Deaths
33
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
L
2
6
2
0.5
W
11
3
2
4
W
Gilgamesh
F4BRI_PL4Z4
Gilgamesh
2
5
2
0.6
L
Cliodhna
10
7
2
1.57
L
2
8
5
0.56
L
4
5
2
1
W
Bakasura
SEALEO9000
Bakasura
6
5
11
2.3
L
Neith
VULCAO83
Neith
3
7
3
0.64
W
Charybdis
jujudip
Charybdis
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
45,010
65,489
Taken
70,999
34,241
Mitigated
27,601
23,164
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,270
5,530
0
2,746
9,494
3,263
2,456
2,291
7,203
52,151
0
L
6,393
3,172
0
1,698
13,030
2,904
1,012
3,558
9,377
0
35,960
W
14,805
471
238
3,569
11,631
5,361
833
2,788
8,843
50,710
0
W
Gilgamesh
F4BRI_PL4Z4
Gilgamesh
6,924
2,199
0
4,217
12,729
11,913
350
1,135
11,594
0
41,517
L
Cliodhna
12,104
2,423
297
1,379
15,414
4,171
64
7,638
7,776
0
49,456
L
8,013
568
616
2,755
12,512
3,121
690
6,931
5,581
38,915
0
L
9,922
3,722
0
3,234
16,850
14,292
46
4,978
11,802
0
53,908
W
Bakasura
SEALEO9000
Bakasura
5,719
4,608
0
4,490
14,366
6,811
368
1,634
12,732
0
51,441
L
Neith
VULCAO83
Neith
8,578
5,279
0
3,742
13,193
3,113
0
4,970
8,223
0
35,128
W
Charybdis
jujudip
Charybdis
13,224
8,850
0
7,904
17,269
6,893
2,200
165
17,104
0
66,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
44,319
433
Minions Killed
392
0
Camps Cleared
0
1,550,785
Distance Traveled
1,392,459
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,782
543
85
5
0
301,279
0
L
Rama
7,734
430
75
4
0
260,492
6
W
Anubis
10,529
585
77
4
0
303,220
0
W
Gilgamesh
8,663
481
72
4
0
342,385
1
L
Cliodhna
10,754
597
79
4
0
329,604
0
L
Zeus
8,413
467
62
3
0
270,502
1
L
Bellona
9,479
527
119
7
0
301,681
1
W
Bakasura
9,867
548
90
5
0
359,978
0
L
Neith
7,939
441
57
3
0
230,180
0
W
Charybdis
10,012
556
109
6
0
243,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role