Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeThRePeR
Thanatos
Level 29
God Stats
3W - 2L
1,801 SR
Queue Stats
21W - 22L
1,475 Elo+
Solo
Heimdallr
Heimdallr
GioModo53X0
Heimdallr
Level 25
God Stats
11W - 15L
1,513 SR
Queue Stats
76W - 67L
1,496 Elo+
Solo
Chaac
Chaac
Moon_God69s
Chaac
Level 27
God Stats
0W - 2L
1,097 SR
Queue Stats
40W - 39L
1,474 Elo+
Solo
Tiamat
Tiamat
sandervandon
Tiamat
Level 29
God Stats
8W - 9L
1,351 SR
Queue Stats
156W - 150L
1,625 Elo+
Solo
Team Averages
Level 28
1,452 SR
1,514 Elo+

VS

Team Averages
Level 21
1,566 SR
1,538 Elo+
Chronos
Chronos
BigBoiBuford
Chronos
Level 25
God Stats
9W - 8L
1,554 SR
Queue Stats
172W - 172L
1,325 Elo+
Solo
Susano
Susano
BlackTrudeau652
Susano
Level 27
God Stats
5W - 3L
1,490 SR
Queue Stats
87W - 64L
1,537 Elo+
Party 1
Charybdis
Charybdis
ILainI
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 101L
1,480 Elo+
Solo
Cliodhna
Cliodhna
VROSKIxJUUL
Cliodhna
Level 27
God Stats
6W - 3L
1,788 SR
Queue Stats
72W - 59L
1,544 Elo+
Party 1
Vamana
Vamana
babyLOVEbaby
Vamana
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 71L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 6 / 5
6,221
444
5,690
14,372
7,842
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
DeThRePeR
Thanatos
11
3 / 4 / 2
6,937
496
3,696
11,052
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
GioModo53X0
Heimdallr
12
2 / 5 / 0
7,131
509
5,624
9,346
2,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 0
7,453
532
3,947
10,451
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
13
4 / 2 / 0
7,546
539
6,711
8,113
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigBoiBuford
Chronos
13
5 / 3 / 5
7,995
571
10,939
9,210
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 0 / 1
8,467
605
7,137
6,319
3,682
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ILainI
Charybdis
13
2 / 1 / 2
7,713
551
6,100
10,687
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
VROSKIxJUUL
Cliodhna
12
2 / 3 / 3
7,335
524
4,425
7,298
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
13
7 / 3 / 6
8,212
587
9,247
10,847
4,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
19
20
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
5
0.42
W
Chronos
BigBoiBuford
Chronos
5
3
5
2.5
W
3
0
1
3.5
L
Thanatos
DeThRePeR
Thanatos
3
4
2
1
L
Heimdallr
GioModo53X0
Heimdallr
2
5
0
0.4
W
Charybdis
ILainI
Charybdis
2
1
2
3
L
1
3
0
0.33
W
Cliodhna
VROSKIxJUUL
Cliodhna
2
3
3
1.17
W
Vamana
7
3
6
3.33
L
Tiamat
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
37,848
53,334
Taken
44,361
23,158
Mitigated
18,158
15,375
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,690
572
121
1,398
14,372
7,842
18
6,215
8,157
24,709
0
W
Chronos
BigBoiBuford
Chronos
10,939
4,525
0
3,119
9,210
3,447
459
4,219
4,991
34,940
5,324
W
7,137
1,286
0
2,642
6,319
3,682
0
0
5,732
0
49,921
L
Thanatos
DeThRePeR
Thanatos
3,696
1,228
0
6,200
11,052
3,499
70
685
10,367
0
28,055
L
Heimdallr
GioModo53X0
Heimdallr
5,624
2,527
0
1,600
9,346
2,912
476
2,952
6,394
0
47,731
W
Charybdis
ILainI
Charybdis
6,100
4,052
0
6,309
10,687
3,534
0
4,573
6,114
0
50,649
L
3,947
331
0
4,376
10,451
5,100
0
0
10,451
0
46,056
W
Cliodhna
VROSKIxJUUL
Cliodhna
4,425
881
0
2,524
7,298
3,081
0
1,593
5,664
0
46,244
W
Vamana
9,247
4,415
0
4,652
10,847
4,414
285
2,016
8,831
0
40,603
L
Tiamat
6,711
453
0
1,680
8,113
3,805
22
0
8,113
39,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
39,722
365
Minions Killed
396
0
Camps Cleared
0
1,382,605
Distance Traveled
1,532,528
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,221
444
40
3
0
270,150
0
W
Chronos
7,995
571
65
5
0
270,517
1
W
Susano
8,467
605
111
8
0
310,349
2
L
Thanatos
6,937
496
62
4
0
300,679
0
L
Heimdallr
7,131
509
83
6
0
248,369
4
W
Charybdis
7,713
551
79
6
0
271,051
5
L
Chaac
7,453
532
100
7
0
287,588
4
W
Cliodhna
7,335
524
82
6
0
304,575
1
W
Vamana
8,212
587
59
4
0
376,036
3
L
Tiamat
7,546
539
80
6
0
275,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role