Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Danniz92
Charybdis
Level 108
God Stats
6W - 10L
1,250 SR
Queue Stats
292W - 326L
1,399 Elo+
Solo
Scylla
Scylla
DerRatty
Scylla
Level 64
God Stats
3W - 8L
1,366 SR
Queue Stats
242W - 336L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Mizorê
Nu Wa
Level 69
God Stats
58W - 66L
1,422 SR
Queue Stats
338W - 471L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
Ziegenmond
Cliodhna
Level 61
God Stats
12W - 21L
1,379 SR
Queue Stats
204W - 285L
1,425 Elo+
Party 1
Team Averages
Level 74
1,383 SR
1,427 Elo+

VS

Team Averages
Level 84
1,478 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Nebulosity01
Cliodhna
Level 74
God Stats
6W - 5L
1,475 SR
Queue Stats
115W - 126L
1,445 Elo+
Solo
Sol
Sol
SPIICCEEYYY
Sol
Level 87
God Stats
10W - 12L
1,411 SR
Queue Stats
198W - 243L
1,406 Elo+
Solo
Achilles
Achilles
mccgeti
Achilles
Level 66
God Stats
14W - 16L
1,503 SR
Queue Stats
161W - 169L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 3 / 5
6,757
483
3,217
8,143
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Danniz92
Charybdis
11
5 / 3 / 2
7,049
504
9,646
7,129
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
DerRatty
Scylla
11
0 / 6 / 2
6,567
469
3,720
7,217
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Mizorê
Nu Wa
12
0 / 4 / 0
7,132
509
6,798
5,907
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Ziegenmond
Cliodhna
12
3 / 4 / 1
7,253
518
5,330
10,821
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 3 / 3
8,050
575
7,826
10,589
3,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
 
Sobek
11
0 / 4 / 4
6,796
485
3,416
15,228
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Nebulosity01
Cliodhna
16
11 / 0 / 1
9,732
695
8,430
9,303
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 3
7,840
560
4,924
10,327
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
mccgeti
Achilles
15
2 / 0 / 1
8,916
637
3,423
7,560
5,146
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
20
20
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
5
1.17
W
Neith
 
Neith
4
3
3
1.83
W
Sobek
 
Sobek
0
4
4
0.5
L
Charybdis
Danniz92
Charybdis
5
3
2
2
L
Scylla
DerRatty
Scylla
0
6
2
0.17
L
Nu Wa
Mizorê
Nu Wa
0
4
0
0
W
Cliodhna
Nebulosity01
Cliodhna
11
0
1
11.5
W
3
2
3
2.25
L
Cliodhna
Ziegenmond
Cliodhna
3
4
1
0.88
W
Achilles
mccgeti
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
28,019
39,217
Taken
53,007
15,608
Mitigated
28,458
7,369
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,217
123
0
1,388
8,143
6,054
0
1,602
6,541
14,535
0
W
Neith
 
Neith
7,826
4,910
0
4,275
10,589
3,307
1,170
2,616
7,757
0
48,679
W
Sobek
 
Sobek
3,416
181
320
5,653
15,228
13,799
84
2,952
12,008
13,881
0
L
Charybdis
Danniz92
Charybdis
9,646
5,779
0
1,778
7,129
2,335
219
1,812
5,317
0
43,009
L
Scylla
DerRatty
Scylla
3,720
787
0
907
7,217
1,883
0
2,514
4,703
31,222
0
L
Nu Wa
Mizorê
Nu Wa
6,798
689
0
120
5,907
1,883
88
942
4,965
46,775
0
W
Cliodhna
Nebulosity01
Cliodhna
8,430
1,050
0
5,444
9,303
3,492
0
1,542
7,503
0
66,627
W
4,924
1,267
0
5,133
10,327
2,714
438
3,295
6,558
37,681
0
L
Cliodhna
Ziegenmond
Cliodhna
5,330
577
0
3,176
10,821
3,453
0
1,470
9,351
0
52,314
W
Achilles
mccgeti
Achilles
3,423
675
0
648
7,560
5,146
0
1,960
5,278
0
55,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
41,334
374
Minions Killed
449
0
Camps Cleared
0
1,322,544
Distance Traveled
1,383,630
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,757
483
21
2
0
256,558
3
W
Neith
8,050
575
94
7
0
231,397
1
W
Sobek
6,796
485
23
2
0
268,771
1
L
Charybdis
7,049
504
89
6
0
235,601
3
L
Scylla
6,567
469
69
5
0
244,955
1
L
Nu Wa
7,132
509
98
7
0
262,930
0
W
Cliodhna
9,732
695
109
8
0
336,636
4
W
Sol
7,840
560
72
5
0
253,957
4
L
Cliodhna
7,253
518
97
7
0
322,500
3
W
Achilles
8,916
637
151
11
0
292,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role