Player Matchup

Anubis
Anubis
ElaMain-TL
Anubis
Level 17
God Stats
14W - 8L
1,571 SR
Queue Stats
55W - 69L
1,388 Elo+
Party 3
Hou Yi
Hou Yi
GrubHubDadJr
Hou Yi
Level 41
God Stats
4W - 3L
1,542 SR
Queue Stats
199W - 240L
1,379 Elo+
Party 2
Cliodhna
Cliodhna
Grubhub Kid
Cliodhna
Level 42
God Stats
3W - 6L
1,254 SR
Queue Stats
200W - 217L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
NaivaMortis
Cthulhu
Level 40
God Stats
17W - 22L
1,469 SR
Queue Stats
150W - 197L
1,317 Elo+
Solo
Athena
Athena
Shazam-IVI
Athena
Level 46
God Stats
5W - 12L
1,408 SR
Queue Stats
238W - 245L
1,410 Elo+
Party 3
Team Averages
Level 37
1,449 SR
1,372 Elo+

VS

Team Averages
Level 69
1,524 SR
1,437 Elo+
Anhur
Anhur
HahaFTW
Anhur
Level 29
God Stats
3W - 7L
1,552 SR
Queue Stats
36W - 46L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
JTEvans02
Nu Wa
Level 140
God Stats
3W - 8L
1,599 SR
Queue Stats
59W - 76L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
Jcorsello1809
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 173L
1,310 Elo+
Solo
Ares
Ares
KAPUSMC9
Ares
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,636 Elo+
Party 1
Osiris
Osiris
nothingelse666
Osiris
Level 125
God Stats
12W - 17L
1,467 SR
Queue Stats
237W - 240L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElaMain-TL
Anubis
18
2 / 4 / 1
11,440
520
5,106
14,890
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
20
11 / 3 / 5
13,160
598
16,896
17,275
6,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Grubhub Kid
Cliodhna
16
7 / 3 / 6
10,902
496
15,189
16,723
5,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NaivaMortis
Cthulhu
17
1 / 3 / 4
10,689
486
4,263
15,051
13,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Shazam-IVI
Athena
17
2 / 3 / 12
11,232
511
7,238
26,561
27,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HahaFTW
Anhur
14
0 / 6 / 2
8,848
402
8,459
15,093
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
JTEvans02
Nu Wa
17
1 / 2 / 5
10,914
496
24,825
9,690
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Jcorsello1809
Cliodhna
6
1 / 3 / 1
6,664
303
2,556
3,575
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
1 / 8 / 1
9,402
427
7,105
19,932
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 4 / 2
13,223
601
15,605
16,764
11,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
16
16
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
ElaMain-TL
Anubis
2
4
1
0.63
W
Hou Yi
11
3
5
4.5
W
Cliodhna
Grubhub Kid
Cliodhna
7
3
6
3.33
L
Anhur
HahaFTW
Anhur
0
6
2
0.17
L
Nu Wa
JTEvans02
Nu Wa
1
2
5
1.75
L
Cliodhna
Jcorsello1809
Cliodhna
1
3
1
0.5
L
Ares
1
8
1
0.19
W
Cthulhu
NaivaMortis
Cthulhu
1
3
4
1
W
Athena
Shazam-IVI
Athena
2
3
12
2.67
L
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
58,550
90,500
Taken
65,054
58,199
Mitigated
36,830
27,223
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ElaMain-TL
Anubis
5,106
65
198
7,298
14,890
5,258
1,777
7,274
7,094
74,965
0
W
Hou Yi
16,896
10,538
0
7,108
17,275
6,200
837
5,707
11,324
0
89,769
W
Cliodhna
Grubhub Kid
Cliodhna
15,189
1,270
0
2,129
16,723
5,918
593
5,484
10,977
0
75,800
L
Anhur
HahaFTW
Anhur
8,459
3,620
318
3,117
15,093
4,555
742
5,999
9,094
0
50,480
L
Nu Wa
JTEvans02
Nu Wa
24,825
7,336
0
2,652
9,690
3,271
898
3,065
6,625
88,043
0
L
Cliodhna
Jcorsello1809
Cliodhna
2,556
628
0
145
3,575
987
0
663
2,912
0
7,641
L
Ares
7,105
579
0
349
19,932
16,434
284
2,721
17,211
42,125
0
W
Cthulhu
NaivaMortis
Cthulhu
4,263
132
278
3,420
15,051
13,433
1,832
3,764
11,071
58,075
0
W
Athena
Shazam-IVI
Athena
7,238
1,645
0
6,792
26,561
27,390
192
8,209
18,038
50,551
0
L
15,605
7,610
0
5,833
16,764
11,583
29
4,159
12,605
0
99,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
49,051
567
Minions Killed
466
0
Camps Cleared
0
2,188,844
Distance Traveled
1,804,008
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,440
520
141
6
0
369,374
1
W
Hou Yi
13,160
598
122
6
0
423,038
3
W
Cliodhna
10,902
496
110
5
0
493,268
5
L
Anhur
8,848
402
82
4
0
396,733
1
L
Nu Wa
10,914
496
144
7
0
384,081
5
L
Cliodhna
6,664
303
10
0
0
169,284
0
L
Ares
9,402
427
55
3
0
407,055
0
W
Cthulhu
10,689
486
122
6
0
444,184
0
W
Athena
11,232
511
72
3
0
458,980
2
L
Osiris
13,223
601
175
8
0
446,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role