Player Matchup

Discordia
Discordia
Platinum IV
IVIAYHAIVI
Discordia
Platinum IV
Level 146
God Stats
7W - 8L
1,685 SR
Queue Stats
38W - 36L
2,051 MMR
Solo
Fenrir
Fenrir
Platinum I
NSG_Kaizoku
Fenrir
Platinum I
Level 148
God Stats
4W - 4L
1,770 SR
Queue Stats
73W - 74L
2,229 MMR
Party 2
Bacchus
Bacchus
Platinum II
NSG_RAKETTA
Bacchus
Platinum II
Level 127
God Stats
16W - 7L
1,693 SR
Queue Stats
41W - 29L
2,065 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,716 SR
2,115 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,604 SR
1,829 MMR
Athena
Athena
Gold II
Bxsfahrer_Nico
Athena
Gold II
Level 84
God Stats
0W - 1L
1,497 SR
Queue Stats
21W - 16L
1,843 MMR
Party 1
Achilles
Achilles
Gold III
SeroxCoD
Achilles
Gold III
Level 125
God Stats
2W - 3L
1,598 SR
Queue Stats
31W - 24L
1,776 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
xMatikkx
Morgan Le Fay
Gold II
Level 69
God Stats
1W - 1L
1,718 SR
Queue Stats
12W - 6L
1,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IVIAYHAIVI
Discordia
15
4 / 0 / 11
9,562
736
15,361
6,172
2,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
8 / 4 / 6
9,811
755
10,658
13,958
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
NSG_RAKETTA
Bacchus
14
4 / 1 / 11
10,222
786
8,696
11,563
15,255
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GebGilgameshPersephoneTiamatOdin

VS

Bans
ThothUllrAphroditeCabrakanHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
9,018
694
5,492
15,031
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SeroxCoD
Achilles
12
2 / 6 / 1
8,168
628
10,407
15,844
15,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
xMatikkx
Morgan Le Fay
12
2 / 6 / 2
8,352
642
5,973
10,556
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
5
5
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Discordia
IVIAYHAIVI
Discordia
4
0
11
9.5
W
Fenrir
8
4
6
2.75
W
Bacchus
NSG_RAKETTA
Bacchus
4
1
11
9.5
L
Achilles
SeroxCoD
Achilles
2
6
1
0.42
L
Morgan Le Fay
xMatikkx
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
21,872
31,693
Taken
41,431
27,427
Mitigated
35,807
8,906
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,492
1,207
297
3,315
15,031
15,644
0
10,205
4,513
19,798
0
W
Discordia
IVIAYHAIVI
Discordia
15,361
1,855
57
1,881
6,172
2,314
55
1,567
4,605
54,072
0
W
Fenrir
10,658
2,881
124
2,628
13,958
9,858
0
5,967
7,991
0
22,056
W
Bacchus
NSG_RAKETTA
Bacchus
8,696
1,196
249
3,967
11,563
15,255
0
4,288
7,275
20,682
0
L
Achilles
SeroxCoD
Achilles
10,407
3,309
0
1,922
15,844
15,767
0
9,241
6,332
0
23,316
L
Morgan Le Fay
xMatikkx
Morgan Le Fay
5,973
473
0
1,450
10,556
4,396
0
4,761
5,465
33,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
25,538
141
Minions Killed
135
8
Camps Cleared
4
789,211
Distance Traveled
743,246
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,018
694
31
2
1
254,793
3
W
Discordia
9,562
736
101
8
6
268,765
4
W
Fenrir
9,811
755
22
2
2
252,278
1
W
Bacchus
10,222
786
18
1
0
268,168
5
L
Achilles
8,168
628
29
2
0
253,049
3
L
Morgan Le Fay
8,352
642
75
6
3
235,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role