Player Matchup

Heimdallr
Heimdallr
DeGreyMan
Heimdallr
Level 28
God Stats
108W - 108L
1,465 SR
Queue Stats
183W - 212L
1,386 Elo+
Solo
Ymir
Ymir
EdithPuthie
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ra
Ra
PompousScarf
Ra
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1
Serqet
Serqet
fabalg
Serqet
Level 22
God Stats
3W - 5L
1,286 SR
Queue Stats
39W - 44L
1,462 Elo+
Solo
Kukulkan
Kukulkan
nidorianplayz
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,395 Elo+

VS

Team Averages
Level 18
1,579 SR
1,451 Elo+
Nu Wa
Nu Wa
JVlasterpiece
Nu Wa
Level 27
God Stats
3W - 0L
1,959 SR
Queue Stats
9W - 6L
1,481 Elo+
Solo
Neith
Neith
PlugAnderman
Neith
Level 17
God Stats
35W - 28L
1,434 SR
Queue Stats
48W - 56L
1,328 Elo+
Solo
Ares
Ares
Resem
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,404 Elo+
Solo
Cernunnos
Cernunnos
UltRonin
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,453 Elo+
Solo
Nemesis
Nemesis
zeshot
Nemesis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeGreyMan
Heimdallr
16
4 / 13 / 5
10,321
1,147
14,474
22,555
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 8 / 6
8,873
986
7,593
19,151
19,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 6
8,944
994
11,623
14,713
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
fabalg
Serqet
16
5 / 6 / 4
10,828
1,203
11,667
16,947
6,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
nidorianplayz
Kukulkan
15
0 / 14 / 3
8,198
911
4,061
16,967
5,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 23
11,164
1,240
17,063
9,115
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 18
10,711
1,190
12,383
9,107
3,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Resem
Ares
19
7 / 0 / 30
11,869
1,319
16,014
14,885
18,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
UltRonin
Cernunnos
20
22 / 2 / 20
14,177
1,575
33,322
14,894
6,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zeshot
Nemesis
17
6 / 2 / 17
9,877
1,097
6,970
7,540
3,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
157
11
Kills
49
49
Deaths
11
24
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeGreyMan
Heimdallr
4
13
5
0.5
L
1
8
6
0.5
W
7
3
23
6.17
W
7
4
18
4
L
1
8
6
0.5
W
Ares
Resem
Ares
7
0
30
22
W
Cernunnos
UltRonin
Cernunnos
22
2
20
16
L
Serqet
fabalg
Serqet
5
6
4
1.17
L
Kukulkan
nidorianplayz
Kukulkan
0
14
3
0.11
W
Nemesis
zeshot
Nemesis
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
85,752
90,333
Taken
55,541
43,439
Mitigated
35,300
2,522
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeGreyMan
Heimdallr
14,474
6,510
0
0
22,555
7,619
0
6,666
15,849
0
28,903
L
7,593
1,432
0
70
19,151
19,555
0
6,936
12,215
20,572
0
W
17,063
4,493
103
989
9,115
3,523
0
2,609
6,401
24,493
0
W
12,383
8,244
0
496
9,107
3,179
0
2,363
5,574
0
17,798
L
11,623
2,393
1,988
384
14,713
3,999
0
5,799
8,914
26,403
0
W
Ares
Resem
Ares
16,014
1,304
0
0
14,885
18,857
0
8,195
6,690
30,945
0
W
Cernunnos
UltRonin
Cernunnos
33,322
19,140
0
4,659
14,894
6,639
0
6,230
8,400
0
63,785
L
Serqet
fabalg
Serqet
11,667
1,136
0
80
16,947
6,875
0
5,643
11,304
0
16,331
L
Kukulkan
nidorianplayz
Kukulkan
4,061
1,436
0
0
16,967
5,391
0
8,033
8,934
13,294
0
W
Nemesis
zeshot
Nemesis
6,970
2,471
0
666
7,540
3,102
0
3,880
3,660
0
17,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
57,798
116
Minions Killed
139
4
Camps Cleared
8
788,696
Distance Traveled
912,805
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,321
1,147
25
3
2
148,646
1
L
Ymir
8,873
986
20
2
1
147,794
0
W
Nu Wa
11,164
1,240
13
1
2
164,827
0
W
Neith
10,711
1,190
11
1
1
160,848
0
L
Ra
8,944
994
32
4
1
158,221
1
W
Ares
11,869
1,319
23
3
1
221,190
0
W
Cernunnos
14,177
1,575
70
8
4
170,569
0
L
Serqet
10,828
1,203
15
2
0
202,781
0
L
Kukulkan
8,198
911
24
3
0
131,254
0
W
Nemesis
9,877
1,097
22
2
0
195,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role