Player Matchup

Khepri
Khepri
Alexander-10-28
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,617 Elo+
Solo
Cupid
Cupid
CLV Shirezz
Cupid
Level 47
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1
Bakasura
Bakasura
JuanTenedor
Bakasura
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
3W - 1L
1,571 Elo+
Party 1
Chaac
Chaac
SAYAkiller27
Chaac
Level 16
God Stats
5W - 1L
1,710 SR
Queue Stats
7W - 2L
1,593 Elo+
Party 1
Vulcan
Vulcan
llIIIllIIllv
Vulcan
Level 81
God Stats
1W - 0L
1,461 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1
Team Averages
Level 30
1,622 SR
1,630 Elo+

VS

Team Averages
Level 22
1,560 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Assasins725
Gilgamesh
Level 27
God Stats
25W - 24L
1,592 SR
Queue Stats
47W - 51L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Demona1781
Cthulhu
Level 13
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
MaybeEhNot
Thanatos
Level 29
God Stats
27W - 32L
1,504 SR
Queue Stats
110W - 111L
1,470 Elo+
Solo
Olorun
Olorun
SIR DARKLOT
Olorun
Level 17
God Stats
4W - 4L
1,446 SR
Queue Stats
5W - 11L
1,447 Elo+
Solo
Discordia
Discordia
cutbear2
Discordia
Level 25
God Stats
8W - 2L
1,872 SR
Queue Stats
74W - 59L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 15 / 3
12,323
352
1,014
28,338
30,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 10 / 8
18,371
525
18,206
31,267
12,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
JuanTenedor
Bakasura
20
22 / 5 / 6
23,524
672
41,213
40,957
23,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 11
18,412
526
26,856
39,718
54,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
20
8 / 15 / 12
16,899
483
34,889
26,467
10,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assasins725
Gilgamesh
7
0 / 2 / 3
9,599
274
1,372
3,797
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Demona1781
Cthulhu
20
1 / 10 / 5
13,591
388
9,887
35,381
34,798
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
MaybeEhNot
Thanatos
20
19 / 13 / 10
19,444
556
33,356
50,530
20,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
20
7 / 17 / 6
15,451
441
22,586
39,672
14,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
cutbear2
Discordia
20
22 / 9 / 13
20,678
591
49,970
27,870
10,762
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
86
51
Kills
49
49
Deaths
51
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
15
3
0.1
L
Gilgamesh
Assasins725
Gilgamesh
0
2
3
0.75
W
12
10
8
1.6
L
Cthulhu
Demona1781
Cthulhu
1
10
5
0.35
W
Bakasura
JuanTenedor
Bakasura
22
5
6
5
L
Thanatos
MaybeEhNot
Thanatos
19
13
10
1.85
W
9
4
11
3.63
L
Olorun
7
17
6
0.59
L
Discordia
cutbear2
Discordia
22
9
13
3.17
W
Vulcan
8
15
12
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,178
Damage
117,171
166,747
Taken
157,250
131,939
Mitigated
82,996
58,010
Healing
54,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,014
1,014
0
374
28,338
30,801
867
15,083
12,869
16,063
0
L
Gilgamesh
Assasins725
Gilgamesh
1,372
510
0
548
3,797
2,013
0
34
3,691
0
7,859
W
18,206
11,499
46
13,153
31,267
12,129
5,388
12,300
18,507
0
98,801
L
Cthulhu
Demona1781
Cthulhu
9,887
856
0
865
35,381
34,798
182
13,918
19,651
51,499
0
W
Bakasura
JuanTenedor
Bakasura
41,213
28,198
0
21,885
40,957
23,828
4,127
16,911
23,758
0
157,970
L
Thanatos
MaybeEhNot
Thanatos
33,356
16,758
0
29,432
50,530
20,956
0
10,903
37,083
598
153,847
W
26,856
4,315
0
14,941
39,718
54,946
1,963
20,867
18,775
27,306
85,912
L
Olorun
22,586
14,988
402
15,617
39,672
14,467
2,030
9,763
28,664
95,347
0
L
Discordia
cutbear2
Discordia
49,970
4,878
0
7,595
27,870
10,762
1,290
7,254
19,189
178,624
0
W
Vulcan
34,889
14,663
912
6,699
26,467
10,235
3,274
16,397
9,648
88,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,529
Gold Earned
78,763
710
Minions Killed
698
0
Camps Cleared
0
2,941,849
Distance Traveled
2,206,755
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,323
352
16
0
0
378,344
0
L
Gilgamesh
9,599
274
21
1
0
72,934
0
W
Cupid
18,371
525
154
4
0
558,094
0
L
Cthulhu
13,591
388
82
2
0
573,225
0
W
Bakasura
23,524
672
240
7
0
742,992
6
L
Thanatos
19,444
556
182
5
0
555,203
2
W
Chaac
18,412
526
197
6
0
701,521
0
L
Olorun
15,451
441
147
4
0
463,273
0
L
Discordia
20,678
591
266
8
0
542,120
7
W
Vulcan
16,899
483
103
3
0
560,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role