Player Matchup

Charybdis
Charybdis
MrVexOffender
Charybdis
Level 146
God Stats
2W - 3L
1,082 SR
Queue Stats
9W - 8L
1,454 Elo+
Solo
Osiris
Osiris
TheMegatron88
Osiris
Level 75
God Stats
8W - 6L
1,922 SR
Queue Stats
521W - 501L
1,475 Elo+
Solo
Tiamat
Tiamat
YangxBlakey
Tiamat
Level 123
God Stats
1W - 2L
1,519 SR
Queue Stats
31W - 37L
1,523 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,484 Elo+

VS

Team Averages
Level 107
1,501 SR
1,627 Elo+
Sylvanus
Sylvanus
BLADE EPICNESS
Sylvanus
Level 48
God Stats
7W - 7L
1,564 SR
Queue Stats
44W - 46L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
BattleFranky39
Cliodhna
Level 129
God Stats
4W - 3L
1,549 SR
Queue Stats
69W - 52L
1,672 Elo+
Party 1
Fafnir
Fafnir
jhoppy2
Fafnir
Level 145
God Stats
0W - 5L
1,389 SR
Queue Stats
95W - 68L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrVexOffender
Charybdis
18
11 / 3 / 3
13,059
726
23,706
13,272
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 13
11,348
630
16,431
16,306
16,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
14
3 / 3 / 8
11,435
635
14,201
12,241
10,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 7 / 3
10,384
577
10,523
20,166
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
14
1 / 5 / 3
10,486
583
15,833
15,470
5,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
jhoppy2
Fafnir
14
4 / 3 / 1
11,552
642
6,771
26,828
36,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
7
3
0.36
L
Cliodhna
1
5
3
0.5
W
Charybdis
MrVexOffender
Charybdis
11
3
3
4.17
W
1
0
13
7.5
W
Tiamat
3
3
8
2.33
L
Fafnir
jhoppy2
Fafnir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,338
Damage
33,127
41,819
Taken
62,464
30,900
Mitigated
51,976
9,990
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,523
3,044
3,741
5,138
20,166
9,877
431
3,722
15,811
33,326
5,338
L
Cliodhna
15,833
2,198
0
1,640
15,470
5,900
0
4,063
11,078
0
57,738
W
Charybdis
MrVexOffender
Charybdis
23,706
14,234
0
4,296
13,272
4,540
1,190
6,175
7,097
0
68,664
W
16,431
6,176
632
3,004
16,306
16,079
282
6,095
10,211
0
39,241
W
Tiamat
14,201
1,287
0
2,058
12,241
10,281
324
4,327
7,914
34,733
0
L
Fafnir
jhoppy2
Fafnir
6,771
1,380
1,007
9,831
26,828
36,199
252
7,372
18,294
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
32,422
224
Minions Killed
176
6
Camps Cleared
9
1,030,083
Distance Traveled
918,503
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,384
577
70
4
0
261,560
0
L
Cliodhna
10,486
583
91
5
9
325,986
2
W
Charybdis
13,059
726
132
7
1
304,989
5
W
Osiris
11,348
630
40
2
1
383,836
3
W
Tiamat
11,435
635
52
3
4
341,258
4
L
Fafnir
11,552
642
15
1
0
330,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role