Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Interesses
Cliodhna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 152L
1,504 Elo+
Solo
Agni
Agni
MrBaluchon
Agni
Level 133
God Stats
4W - 2L
1,753 SR
Queue Stats
61W - 52L
1,510 Elo+
Party 1
Hachiman
Hachiman
mrpiby
Hachiman
Level 67
God Stats
0W - 2L
1,213 SR
Queue Stats
48W - 55L
1,377 Elo+
Party 2
Ymir
Ymir
shhagat
Ymir
Level 86
God Stats
11W - 10L
1,470 SR
Queue Stats
34W - 37L
1,478 Elo+
Party 2
Team Averages
Level 114
1,487 SR
1,474 Elo+

VS

Team Averages
Level 127
1,536 SR
1,503 Elo+
Heimdallr
Heimdallr
ErickThinecruor
Heimdallr
Level 118
God Stats
36W - 38L
1,482 SR
Queue Stats
379W - 409L
1,427 Elo+
Solo
Cliodhna
Cliodhna
Jeanero
Cliodhna
Level 129
God Stats
8W - 12L
1,560 SR
Queue Stats
285W - 287L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoraNoMai
Morgan Le Fay
Level 145
God Stats
10W - 11L
1,569 SR
Queue Stats
668W - 694L
1,541 Elo+
Solo
Rama
Rama
cakilee
Rama
Level 160
God Stats
6W - 7L
1,574 SR
Queue Stats
496W - 481L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ferpartan
Cthulhu
Level 85
God Stats
3W - 1L
1,496 SR
Queue Stats
85W - 81L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 6 / 5
10,254
540
9,652
16,152
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Interesses
Cliodhna
17
3 / 2 / 0
9,993
526
7,895
14,085
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 5 / 2
9,904
521
11,804
11,510
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
mrpiby
Hachiman
12
0 / 4 / 2
7,334
386
2,481
7,727
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
shhagat
Ymir
14
1 / 4 / 1
8,385
441
2,062
12,055
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ErickThinecruor
Heimdallr
16
0 / 4 / 3
9,830
517
7,609
9,718
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Jeanero
Cliodhna
16
4 / 3 / 8
10,409
548
8,486
13,718
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SoraNoMai
Morgan Le Fay
18
3 / 6 / 3
10,759
566
8,269
14,782
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
cakilee
Rama
18
6 / 1 / 4
11,225
591
7,768
9,617
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ferpartan
Cthulhu
17
8 / 1 / 8
11,035
581
10,058
11,591
11,054
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
15
Kills
21
21
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
6
5
1.42
W
Heimdallr
ErickThinecruor
Heimdallr
0
4
3
0.38
L
Cliodhna
Interesses
Cliodhna
3
2
0
1.5
W
Cliodhna
Jeanero
Cliodhna
4
3
8
2.67
L
5
5
2
1.2
W
Morgan Le Fay
SoraNoMai
Morgan Le Fay
3
6
3
0.75
W
Rama
cakilee
Rama
6
1
4
8
W
Cthulhu
ferpartan
Cthulhu
8
1
8
12
L
Hachiman
mrpiby
Hachiman
0
4
2
0.25
L
Ymir
shhagat
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
42,190
61,529
Taken
59,426
38,243
Mitigated
34,877
14,445
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,652
4,334
0
4,430
16,152
6,214
0
5,502
10,408
0
58,420
W
Heimdallr
ErickThinecruor
Heimdallr
7,609
3,811
0
2,008
9,718
3,867
1,899
779
8,939
0
57,468
L
Cliodhna
Interesses
Cliodhna
7,895
969
0
4,006
14,085
13,340
0
372
13,713
0
66,728
W
Cliodhna
Jeanero
Cliodhna
8,486
1,525
0
6,495
13,718
9,673
0
2,055
11,663
0
66,562
L
11,804
976
0
2,646
11,510
4,091
0
4,693
6,621
73,047
0
W
Morgan Le Fay
SoraNoMai
Morgan Le Fay
8,269
891
0
4,385
14,782
6,543
39
5,833
8,949
70,671
0
W
Rama
cakilee
Rama
7,768
5,343
0
4,654
9,617
3,740
3,179
1,351
8,266
0
78,312
W
Cthulhu
ferpartan
Cthulhu
10,058
992
20
1,819
11,591
11,054
341
4,213
7,378
50,061
0
L
Hachiman
mrpiby
Hachiman
2,481
1,345
0
1,417
7,727
2,718
777
3,713
4,000
0
30,113
L
Ymir
shhagat
Ymir
2,062
414
0
1,946
12,055
11,880
384
3,595
8,460
28,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
53,258
480
Minions Killed
578
0
Camps Cleared
0
1,811,896
Distance Traveled
1,711,302
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,254
540
109
6
0
392,907
7
W
Heimdallr
9,830
517
125
7
0
332,802
1
L
Cliodhna
9,993
526
123
6
0
426,010
1
W
Cliodhna
10,409
548
90
5
0
368,857
3
L
Agni
9,904
521
130
7
0
355,388
6
W
Morgan Le Fay
10,759
566
125
7
0
322,390
5
W
Rama
11,225
591
144
8
0
331,119
8
W
Cthulhu
11,035
581
94
5
0
356,134
4
L
Hachiman
7,334
386
74
4
0
304,488
3
L
Ymir
8,385
441
44
2
0
333,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role