Player Matchup

Gilgamesh
Gilgamesh
BigEvans01
Gilgamesh
Level 49
God Stats
25W - 27L
1,632 SR
Queue Stats
148W - 201L
1,360 Elo+
Solo
Hel
Hel
Midari Kunai
Hel
Level 29
God Stats
5W - 3L
1,542 SR
Queue Stats
65W - 84L
1,293 Elo+
Party 2
Cliodhna
Cliodhna
SWEAT 4 LIF3
Cliodhna
Level 29
God Stats
5W - 5L
1,700 SR
Queue Stats
58W - 60L
1,314 Elo+
Party 2
Team Averages
Level 36
1,625 SR
1,322 Elo+

VS

Team Averages
Level 64
1,699 SR
1,557 Elo+
Merlin
Merlin
Cornbit 360
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 394L
1,430 Elo+
Party 1
Izanami
Izanami
Murican Medic
Izanami
Level 45
God Stats
8W - 4L
1,864 SR
Queue Stats
83W - 75L
1,784 Elo+
Solo
Odin
Odin
SGG Ragnarr
Odin
Level 27
God Stats
8W - 3L
1,734 SR
Queue Stats
15W - 13L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigEvans01
Gilgamesh
12
3 / 6 / 5
10,426
613
12,145
22,449
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 7 / 6
11,059
651
12,368
19,065
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
SWEAT 4 LIF3
Cliodhna
13
5 / 8 / 4
10,934
643
14,048
16,676
6,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 2 / 10
12,879
758
17,468
13,161
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
7 / 4 / 7
12,142
714
16,125
16,465
6,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 4 / 11
11,990
705
14,041
22,207
15,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
21
21
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigEvans01
Gilgamesh
3
6
5
0.92
W
Merlin
8
2
10
6.5
L
2
7
6
0.71
W
Izanami
7
4
7
2.63
W
6
4
11
2.88
L
Cliodhna
SWEAT 4 LIF3
Cliodhna
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
47,634
58,190
Taken
51,833
36,857
Mitigated
27,426
18,576
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigEvans01
Gilgamesh
12,145
2,408
0
4,482
22,449
23,566
0
5,935
16,514
0
29,414
W
Merlin
17,468
1,395
118
4,232
13,161
5,376
438
4,367
8,234
55,905
0
L
12,368
651
3,811
7,373
19,065
7,013
0
5,649
13,416
49,956
0
W
Izanami
16,125
10,687
0
4,830
16,465
6,422
2,230
3,978
11,641
0
64,571
W
14,041
1,929
0
5,035
22,207
15,628
383
4,032
17,143
0
24,234
L
Cliodhna
SWEAT 4 LIF3
Cliodhna
14,048
1,179
131
2,779
16,676
6,278
0
6,249
10,427
0
31,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
37,011
154
Minions Killed
192
3
Camps Cleared
10
914,040
Distance Traveled
950,410
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,426
613
22
1
0
303,541
5
W
Merlin
12,879
758
81
5
6
290,349
2
L
Hel
11,059
651
102
6
2
311,111
4
W
Izanami
12,142
714
98
6
2
317,569
0
W
Odin
11,990
705
13
1
2
342,492
3
L
Cliodhna
10,934
643
30
2
1
299,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role