Player Matchup

Eset
Eset
Endrrjuu
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Lordmakaron
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Micklie
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NPC_Joe
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Janus
Janus
PALMBOMEN
Janus
Level 108
God Stats
3W - 2L
1,567 SR
Queue Stats
162W - 160L
1,505 Elo+
Solo
Team Averages
Level 43
1,513 SR
1,484 Elo+

VS

Team Averages
Level 45
1,448 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AveExodus
Odin
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 113L
1,455 Elo+
Party 1
Thor
Thor
NayNayNay1649
Thor
Level 22
God Stats
1W - 5L
1,476 SR
Queue Stats
83W - 96L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Orbicularis
Danzaburou
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
48W - 38L
1,564 Elo+
Solo
Cerberus
Cerberus
Rumleskaft
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
1 / 4 / 4
5,798
828
2,472
5,031
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
13
6 / 5 / 0
6,755
965
5,666
6,050
2,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Micklie
Cthulhu
10
0 / 6 / 2
5,238
748
3,621
10,576
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
NPC_Joe
Sun Wukong
5
0 / 0 / 0
4,688
670
0
0
0
Janus
PALMBOMEN
Janus
12
1 / 3 / 1
6,129
876
3,521
4,614
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 1 / 5
7,842
1,120
7,859
5,968
2,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
12
1 / 2 / 9
7,035
1,005
1,132
6,334
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 6
8,187
1,170
8,145
5,960
2,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Orbicularis
Danzaburou
14
3 / 0 / 7
8,049
1,150
4,404
4,522
1,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Rumleskaft
Cerberus
11
3 / 3 / 8
7,357
1,051
3,416
8,135
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
18
18
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
5
8.5
W
Odin
1
2
9
2.75
L
Eset
1
4
4
0.75
L
Vulcan
6
5
0
1.2
L
Cthulhu
Micklie
Cthulhu
0
6
2
0.17
L
Sun Wukong
NPC_Joe
Sun Wukong
0
0
0
0
W
5
2
6
4
W
Danzaburou
Orbicularis
Danzaburou
3
0
7
6.5
L
Janus
PALMBOMEN
Janus
1
3
1
0.5
W
Cerberus
Rumleskaft
Cerberus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
24,956
26,271
Taken
30,919
11,913
Mitigated
17,104
2,554
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,859
1,773
1,518
2,970
5,968
2,281
1,217
2,213
3,591
0
17,063
W
Odin
1,132
229
27
497
6,334
4,889
225
2,115
4,026
0
3,628
L
Eset
2,472
272
0
250
5,031
1,329
0
953
3,991
4,771
0
L
Vulcan
5,666
677
0
78
6,050
2,253
0
346
5,623
11,643
0
L
Cthulhu
Micklie
Cthulhu
3,621
352
494
944
10,576
6,909
0
1,687
8,811
5,769
0
L
Sun Wukong
NPC_Joe
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
8,145
291
847
1,778
5,960
2,302
563
3,097
2,807
0
12,744
W
Danzaburou
Orbicularis
Danzaburou
4,404
1,178
447
1,672
4,522
1,711
2,575
2,856
1,612
0
17,964
L
Janus
PALMBOMEN
Janus
3,521
28
296
492
4,614
1,422
0
430
4,184
12,579
0
W
Cerberus
Rumleskaft
Cerberus
3,416
369
802
629
8,135
5,921
194
4,153
3,603
7,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
38,470
52
Minions Killed
78
0
Camps Cleared
0
434,328
Distance Traveled
733,918
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,842
1,120
22
3
0
134,520
0
W
Odin
7,035
1,005
3
0
0
162,467
0
L
Eset
5,798
828
7
1
0
108,369
0
L
Vulcan
6,755
965
17
2
0
127,426
2
L
Cthulhu
5,238
748
4
1
0
109,295
0
L
Sun Wukong
4,688
670
0
0
0
0
0
W
Thor
8,187
1,170
10
1
0
157,840
1
W
Danzaburou
8,049
1,150
38
5
0
136,602
1
L
Janus
6,129
876
24
3
0
89,238
0
W
Cerberus
7,357
1,051
5
1
0
142,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role