Player Matchup

Agni
Agni
BLoodburniNG-29
Agni
Level 156
God Stats
15W - 3L
1,694 SR
Queue Stats
648W - 74L
2,008 Elo+
Party 2
Mulan
Mulan
CamelIia47
Mulan
Level 18
God Stats
64W - 2L
1,978 SR
Queue Stats
348W - 18L
2,150 Elo+
Party 2
Sylvanus
Sylvanus
DzBabybel
Sylvanus
Level 153
God Stats
12W - 9L
1,502 SR
Queue Stats
89W - 98L
1,485 Elo+
Party 2
Team Averages
Level 109
1,725 SR
1,881 Elo+

VS

Team Averages
Level 31
1,407 SR
1,414 Elo+
Ra
Ra
LMozso1996
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 27L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Shuu11_-
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 113L
1,375 Elo+
Party 1
Susano
Susano
luffyaym
Susano
Level 69
God Stats
2W - 4L
1,222 SR
Queue Stats
103W - 121L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
8,825
883
11,071
7,049
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
14
10 / 2 / 8
9,229
923
10,761
14,444
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
DzBabybel
Sylvanus
12
4 / 3 / 11
8,097
810
5,374
10,405
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 5
7,049
705
8,334
9,166
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Shuu11_-
Sun Wukong
10
3 / 6 / 5
7,096
710
6,620
11,470
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
luffyaym
Susano
10
2 / 6 / 4
6,860
686
6,156
9,940
3,506
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
8
8
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
Mulan
10
2
8
7
W
Sylvanus
DzBabybel
Sylvanus
4
3
11
3.17
L
3
7
5
0.79
L
Sun Wukong
Shuu11_-
Sun Wukong
3
6
5
0.92
L
Susano
luffyaym
Susano
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
21,110
31,898
Taken
30,576
21,124
Mitigated
17,348
16,521
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,071
635
0
1,920
7,049
2,196
387
1,522
5,219
36,721
0
W
Mulan
10,761
1,485
251
5,562
14,444
11,160
647
3,809
9,963
0
29,845
W
Sylvanus
DzBabybel
Sylvanus
5,374
1,905
3,903
4,885
10,405
7,768
266
3,167
6,578
12,388
3,095
L
8,334
1,009
619
495
9,166
3,212
0
5,951
2,886
14,342
0
L
Sun Wukong
Shuu11_-
Sun Wukong
6,620
2,065
0
856
11,470
10,630
0
6,693
4,140
0
9,677
L
Susano
luffyaym
Susano
6,156
337
430
615
9,940
3,506
0
2,435
6,928
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
21,005
126
Minions Killed
60
8
Camps Cleared
0
490,835
Distance Traveled
418,853
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,825
883
57
6
2
185,057
4
W
Mulan
9,229
923
49
5
5
181,890
3
W
Sylvanus
8,097
810
20
2
1
123,888
0
L
Ra
7,049
705
14
1
0
129,853
0
L
Sun Wukong
7,096
710
14
1
0
144,457
0
L
Susano
6,860
686
32
3
0
144,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role