Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NidasTheBrutal
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,345 Elo+
Party 3
Ares
Ares
Wildvine09
Ares
Level 28
God Stats
2W - 5L
1,421 SR
Queue Stats
18W - 30L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
YePpHa
Cabrakan
Level 49
God Stats
2W - 5L
1,253 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 3
Anhur
Anhur
soundwavë
Anhur
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,392 Elo+
Party 3
Team Averages
Level 47
1,435 SR
1,402 Elo+

VS

Team Averages
Level 88
1,438 SR
1,377 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ammothystlive
Ra
Level 43
God Stats
0W - 2L
1,167 SR
Queue Stats
2W - 13L
1,095 Elo+
Solo
Bellona
Bellona
Ether0us
Bellona
Level 29
God Stats
17W - 25L
1,469 SR
Queue Stats
57W - 90L
1,396 Elo+
Party 2
Neith
Neith
Oc34ndvst
Neith
Level 83
God Stats
33W - 64L
1,420 SR
Queue Stats
297W - 359L
1,446 Elo+
Party 2
Ravana
Ravana
ScraggyInLife
Ravana
Level 138
God Stats
1W - 3L
1,634 SR
Queue Stats
211W - 228L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
10 / 2 / 2
9,843
615
12,963
11,773
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 6
7,296
456
5,463
8,193
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 5
6,814
426
4,889
14,664
11,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
YePpHa
Cabrakan
14
3 / 0 / 5
8,203
513
6,993
9,756
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
14
6 / 5 / 2
8,643
540
10,077
11,588
3,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 3 / 6
7,465
467
6,441
13,945
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 1
6,655
416
5,365
8,051
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Ether0us
Bellona
12
0 / 4 / 2
7,491
468
3,928
11,141
6,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Oc34ndvst
Neith
12
6 / 5 / 1
7,833
490
10,054
10,095
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 1
8,979
561
8,064
11,233
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
11
11
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
2
2
5.5
L
Ares
 
Ares
1
3
6
1.33
L
0
4
1
0.13
L
Bellona
Ether0us
Bellona
0
4
2
0.25
W
1
1
6
4
L
Neith
Oc34ndvst
Neith
6
5
1
1.3
L
4
6
1
0.75
W
2
3
5
1.5
W
Cabrakan
YePpHa
Cabrakan
3
0
5
5.5
W
Anhur
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
33,852
55,974
Taken
54,465
36,396
Mitigated
27,031
17,674
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,963
1,758
0
3,510
11,773
4,677
0
1,380
10,363
0
71,510
L
Ares
 
Ares
6,441
167
0
2,162
13,945
10,882
94
3,578
10,214
22,436
0
L
5,365
930
0
829
8,051
2,203
656
4,202
3,369
31,787
0
L
Bellona
Ether0us
Bellona
3,928
479
0
2,619
11,141
6,958
0
2,625
8,003
0
39,549
W
5,463
131
70
4,159
8,193
4,266
722
3,478
4,433
29,032
0
L
Neith
Oc34ndvst
Neith
10,054
3,618
0
1,707
10,095
2,832
524
2,863
7,169
0
42,728
L
8,064
2,252
0
2,781
11,233
4,156
0
2,653
8,365
0
52,502
W
4,889
114
135
3,000
14,664
11,621
337
2,153
12,507
16,270
0
W
Cabrakan
YePpHa
Cabrakan
6,993
1,275
0
3,374
9,756
11,867
231
1,638
8,079
42,514
0
W
Anhur
10,077
5,931
0
3,426
11,588
3,965
87
2,802
8,786
0
56,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
38,423
382
Minions Killed
342
0
Camps Cleared
0
1,423,606
Distance Traveled
1,484,308
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,843
615
127
8
0
318,214
4
L
Ares
7,465
467
25
2
0
305,874
1
L
Ra
6,655
416
65
4
0
262,853
1
L
Bellona
7,491
468
84
5
0
311,147
3
W
Tiamat
7,296
456
60
4
0
292,321
2
L
Neith
7,833
490
68
4
0
275,787
5
L
Ravana
8,979
561
100
6
0
328,647
4
W
Ares
6,814
426
20
1
0
284,810
4
W
Cabrakan
8,203
513
82
5
0
268,857
2
W
Anhur
8,643
540
93
6
0
259,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role