Player Matchup

Tyr
Tyr
Duhkohtah
Tyr
Level 123
God Stats
0W - 4L
1,247 SR
Queue Stats
72W - 80L
1,576 Elo+
Party 1
Skadi
Skadi
MAV3RICK0408
Skadi
Level 67
God Stats
8W - 19L
1,221 SR
Queue Stats
295W - 377L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
UnBrEaKaBlEbOnG
Cliodhna
Level 127
God Stats
14W - 16L
1,326 SR
Queue Stats
328W - 345L
1,470 Elo+
Party 1
Horus
Horus
UnsecuredOven
Horus
Level 80
God Stats
74W - 92L
1,418 SR
Queue Stats
492W - 567L
1,398 Elo+
Party 1
Rama
Rama
segagenesis
Rama
Level 106
God Stats
1W - 2L
1,281 SR
Queue Stats
257W - 245L
1,499 Elo+
Solo
Team Averages
Level 101
1,298 SR
1,469 Elo+

VS

Team Averages
Level 95
1,545 SR
1,473 Elo+
Sylvanus
Sylvanus
Acctiviti
Sylvanus
Level 100
God Stats
79W - 50L
1,633 SR
Queue Stats
370W - 363L
1,503 Elo+
Solo
Anubis
Anubis
ArmedPenguin02
Anubis
Level 63
God Stats
12W - 7L
1,576 SR
Queue Stats
106W - 126L
1,436 Elo+
Party 3
Cliodhna
Cliodhna
Krøw
Cliodhna
Level 101
God Stats
13W - 4L
1,216 SR
Queue Stats
149W - 166L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
LuckXande
Sun Wukong
Level 109
God Stats
2W - 2L
1,530 SR
Queue Stats
114W - 96L
1,473 Elo+
Party 2
Charybdis
Charybdis
force igor
Charybdis
Level 103
God Stats
1W - 0L
1,768 SR
Queue Stats
153W - 121L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 2
12,982
541
16,752
18,962
16,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 12 / 2
11,185
466
6,984
20,215
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
17
5 / 5 / 3
11,519
480
15,047
16,449
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 8 / 4
9,896
412
10,861
18,538
15,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 6 / 2
11,289
470
9,833
18,687
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acctiviti
Sylvanus
18
5 / 0 / 13
12,133
506
8,394
14,206
18,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
12 / 6 / 9
13,753
573
21,612
23,535
10,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Krøw
Cliodhna
20
10 / 5 / 14
14,143
589
21,481
25,166
10,496
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
LuckXande
Sun Wukong
20
5 / 4 / 5
13,970
582
7,490
19,345
17,862
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
force igor
Charybdis
20
3 / 4 / 9
13,246
552
10,280
17,558
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
19
Kills
35
35
Deaths
19
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Acctiviti
Sylvanus
5
0
13
11.5
W
12
6
9
2.75
L
7
4
2
2
W
Cliodhna
Krøw
Cliodhna
10
5
14
3.4
W
Sun Wukong
LuckXande
Sun Wukong
5
4
5
1.88
L
2
12
2
0.25
L
Cliodhna
5
5
3
1.3
L
3
8
4
0.63
W
Charybdis
force igor
Charybdis
3
4
9
1.88
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,477
Damage
69,257
92,851
Taken
99,810
46,830
Mitigated
64,267
20,837
Healing
52,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Acctiviti
Sylvanus
8,394
2,253
9,238
7,353
14,206
18,723
1,362
1,833
12,373
46,337
0
W
21,612
1,527
0
11,580
23,535
10,535
1,318
2,032
20,390
80,224
0
L
16,752
1,050
0
4,872
18,962
16,903
190
5,084
13,132
0
94,104
W
Cliodhna
Krøw
Cliodhna
21,481
3,856
0
9,022
25,166
10,496
1,939
500
24,666
0
103,973
W
Sun Wukong
LuckXande
Sun Wukong
7,490
1,221
0
7,921
19,345
17,862
1,712
0
19,345
0
74,604
L
6,984
2,702
0
1,600
20,215
3,963
83
11,554
8,661
0
62,153
L
Cliodhna
15,047
2,242
0
4,287
16,449
5,087
0
2,686
13,713
0
85,359
L
10,861
5,065
1,904
3,429
18,538
15,140
31
8,299
10,139
0
39,968
W
Charybdis
force igor
Charybdis
10,280
6,830
0
6,898
17,558
6,651
3,119
184
17,374
0
113,590
L
9,833
7,074
0
4,745
18,687
5,737
1,461
2,541
16,092
0
98,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,871
Gold Earned
67,245
688
Minions Killed
579
0
Camps Cleared
0
2,118,989
Distance Traveled
2,221,588
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,133
506
78
3
0
415,951
4
W
Anubis
13,753
573
94
4
0
387,741
6
L
Tyr
12,982
541
185
8
0
446,182
0
W
Cliodhna
14,143
589
115
5
0
513,128
1
W
Sun Wukong
13,970
582
139
6
0
472,425
0
L
Skadi
11,185
466
129
5
0
424,136
3
L
Cliodhna
11,519
480
135
6
0
403,608
4
L
Horus
9,896
412
71
3
0
448,082
2
W
Charybdis
13,246
552
153
6
0
432,343
2
L
Rama
11,289
470
168
7
0
396,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role