Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Galha
Fenrir
Level 87
God Stats
15W - 9L
1,642 SR
Queue Stats
130W - 110L
1,623 Elo+
Solo
Hades
Hades
Mariy love
Hades
Level 145
God Stats
3W - 1L
1,628 SR
Queue Stats
552W - 577L
1,492 Elo+
Solo
Ares
Ares
Z4G470
Ares
Level 33
God Stats
3W - 2L
1,584 SR
Queue Stats
79W - 68L
1,553 Elo+
Solo
Nu Wa
Nu Wa
ner72508
Nu Wa
Level 110
God Stats
2W - 1L
1,419 SR
Queue Stats
125W - 130L
1,452 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,524 Elo+

VS

Team Averages
Level 94
1,489 SR
1,491 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AALFI0
Loki
Level 65
God Stats
9W - 4L
1,623 SR
Queue Stats
179W - 176L
1,496 Elo+
Party 1
Thoth
Thoth
PauloSergioPunk
Thoth
Level 141
God Stats
5W - 8L
1,584 SR
Queue Stats
400W - 400L
1,526 Elo+
Solo
Cthulhu
Cthulhu
lks2003-_-
Cthulhu
Level 42
God Stats
0W - 3L
1,238 SR
Queue Stats
105W - 119L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
8 / 1 / 1
9,032
602
10,822
9,794
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Galha
Fenrir
12
2 / 5 / 3
7,365
491
4,630
10,637
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
14
3 / 4 / 1
8,248
550
6,360
12,393
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Z4G470
Ares
11
3 / 0 / 6
7,713
514
7,198
11,234
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ner72508
Nu Wa
13
1 / 2 / 6
7,754
517
7,676
7,868
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
6 / 1 / 2
8,973
598
11,580
10,154
8,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
 
Izanami
13
2 / 3 / 1
7,723
515
3,644
9,177
2,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
AALFI0
Loki
13
3 / 5 / 2
7,564
504
7,735
12,622
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,647
510
3,684
8,190
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
lks2003-_-
Cthulhu
10
1 / 5 / 1
6,023
402
6,031
12,505
5,621
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
12
12
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
1
8.5
L
The Morrigan
 
The Morrigan
6
1
2
7
L
Izanami
 
Izanami
2
3
1
0.83
L
Loki
AALFI0
Loki
3
5
2
0.8
W
Fenrir
Galha
Fenrir
2
5
3
0.7
W
Hades
3
4
1
0.88
L
0
3
0
0
W
Ares
Z4G470
Ares
3
0
6
6
L
Cthulhu
lks2003-_-
Cthulhu
1
5
1
0.3
W
Nu Wa
ner72508
Nu Wa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,686
Damage
32,674
51,926
Taken
52,648
28,936
Mitigated
22,670
17,632
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,822
5,828
0
4,138
9,794
4,167
1,545
2,798
6,996
69,896
8,515
L
The Morrigan
 
The Morrigan
11,580
3,137
0
3,704
10,154
8,098
171
4,945
4,801
59,703
0
L
Izanami
 
Izanami
3,644
1,851
0
1,914
9,177
2,671
306
5,951
3,226
0
49,365
L
Loki
AALFI0
Loki
7,735
2,341
0
2,984
12,622
3,874
0
6,370
6,238
0
47,670
W
Fenrir
Galha
Fenrir
4,630
797
0
2,579
10,637
4,667
0
3,246
7,391
0
39,725
W
Hades
6,360
945
65
5,159
12,393
7,304
79
8,035
4,358
47,207
0
L
3,684
66
0
1,985
8,190
2,406
0
4,304
3,886
60,352
0
W
Ares
Z4G470
Ares
7,198
312
0
3,995
11,234
10,231
131
3,804
7,430
21,487
0
L
Cthulhu
lks2003-_-
Cthulhu
6,031
209
166
1,866
12,505
5,621
0
9,185
3,320
24,908
0
W
Nu Wa
ner72508
Nu Wa
7,676
1,460
0
1,696
7,868
2,567
338
3,532
4,336
50,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
37,930
441
Minions Killed
461
0
Camps Cleared
0
1,421,163
Distance Traveled
1,379,355
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,032
602
129
9
0
299,972
1
L
The Morrigan
8,973
598
106
7
0
249,351
0
L
Izanami
7,723
515
103
7
0
267,464
4
L
Loki
7,564
504
85
6
0
290,535
1
W
Fenrir
7,365
491
65
4
0
263,669
1
W
Hades
8,248
550
122
8
0
258,390
6
L
Thoth
7,647
510
129
9
0
273,149
5
W
Ares
7,713
514
30
2
0
329,847
1
L
Cthulhu
6,023
402
38
3
0
298,856
3
W
Nu Wa
7,754
517
95
6
0
269,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role