Player Matchup

Cliodhna
Cliodhna
Heisenberg3800
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
SwiftOli
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Ra
Ra
bosnyi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,531 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,523 Elo+

VS

Team Averages
Level 40
1,565 SR
1,375 Elo+
Aphrodite
Aphrodite
KittyCatCreeper
Aphrodite
Level 16
God Stats
61W - 67L
1,403 SR
Queue Stats
65W - 68L
1,233 Elo+
Party 1
Guan Yu
Guan Yu
Obaito bb
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
famousbadboys
Cthulhu
Level 101
God Stats
16W - 11L
1,791 SR
Queue Stats
184W - 153L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 4 / 4
7,413
741
8,477
9,538
2,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SwiftOli
Cthulhu
10
1 / 2 / 4
6,632
663
8,495
6,963
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
10
3 / 5 / 2
7,937
794
5,172
4,656
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KittyCatCreeper
Aphrodite
11
2 / 3 / 5
7,722
772
2,902
7,267
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Obaito bb
Guan Yu
11
0 / 0 / 8
7,145
715
3,682
8,557
8,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
13
8 / 3 / 2
8,410
841
10,175
14,973
11,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
11
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
4
4
1
W
Aphrodite
KittyCatCreeper
Aphrodite
2
3
5
1.5
W
Guan Yu
Obaito bb
Guan Yu
0
0
8
4
L
Cthulhu
SwiftOli
Cthulhu
1
2
4
1.5
L
Ra
3
5
2
0.8
W
Cthulhu
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
16,759
21,157
Taken
30,797
10,450
Mitigated
24,712
2,213
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
8,477
2,220
0
750
9,538
2,951
0
5,500
4,038
0
23,508
W
Aphrodite
KittyCatCreeper
Aphrodite
2,902
823
3,170
2,838
7,267
4,875
625
2,964
3,855
8,899
0
W
Guan Yu
Obaito bb
Guan Yu
3,682
1,516
1,002
2,062
8,557
8,173
69
3,381
4,795
0
16,765
L
Cthulhu
SwiftOli
Cthulhu
8,495
838
0
887
6,963
6,023
0
4,430
2,533
16,058
0
L
Ra
5,172
469
362
214
4,656
1,476
0
3,695
961
10,047
0
W
Cthulhu
10,175
1,215
477
3,196
14,973
11,664
90
6,470
7,698
33,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
23,277
61
Minions Killed
107
3
Camps Cleared
6
524,726
Distance Traveled
571,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,413
741
32
3
3
187,649
0
W
Aphrodite
7,722
772
24
2
2
144,045
0
W
Guan Yu
7,145
715
23
2
4
231,787
1
L
Cthulhu
6,632
663
15
2
0
198,972
3
L
Ra
7,937
794
14
1
0
138,105
1
W
Cthulhu
8,410
841
60
6
0
195,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role