Player Matchup

Athena
Athena
CallMeSquatch0
Athena
Level 122
God Stats
12W - 17L
1,458 SR
Queue Stats
273W - 323L
1,537 Elo+
Party 2
Fenrir
Fenrir
Devil Deim0s
Fenrir
Level 148
God Stats
4W - 8L
1,433 SR
Queue Stats
138W - 129L
1,472 Elo+
Solo
Nox
Nox
TH3 5LI3NT KI1
Nox
Level 125
God Stats
1W - 3L
1,371 SR
Queue Stats
582W - 607L
1,536 Elo+
Party 2
Chiron
Chiron
shadecrawler
Chiron
Level 43
God Stats
4W - 2L
1,836 SR
Queue Stats
91W - 63L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
xKingPWNx
Gilgamesh
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 181L
1,493 Elo+
Solo
Team Averages
Level 95
1,520 SR
1,525 Elo+

VS

Team Averages
Level 114
1,511 SR
1,536 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CTMxJerry209
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
LiveCombat
Baron Samedi
Level 148
God Stats
10W - 12L
1,553 SR
Queue Stats
102W - 104L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
6,200
517
4,497
8,694
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
9
1 / 2 / 0
5,819
485
2,039
8,684
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,141
512
2,523
6,028
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
7 / 2 / 3
7,692
641
13,761
9,465
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
xKingPWNx
Gilgamesh
10
0 / 2 / 1
5,749
479
5,176
8,607
4,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 3
6,512
543
5,698
10,151
3,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
9
0 / 3 / 5
6,117
510
4,862
12,801
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
 
Olorun
9
0 / 6 / 0
5,502
459
2,721
7,443
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 0
6,760
563
4,673
5,566
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
LiveCombat
Baron Samedi
14
5 / 1 / 1
8,226
686
7,227
5,677
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
11
11
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
W
Ares
 
Ares
0
3
5
0.83
W
Olorun
 
Olorun
0
6
0
0
W
5
0
0
5
L
1
1
6
4
L
Fenrir
1
2
0
0.5
W
Baron Samedi
LiveCombat
Baron Samedi
5
1
1
5.5
L
2
4
0
0.5
L
Chiron
7
2
3
4.25
L
Gilgamesh
xKingPWNx
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
25,181
41,478
Taken
41,638
19,678
Mitigated
20,911
13,802
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,698
1,237
0
4,612
10,151
3,816
703
1,674
8,437
0
38,380
W
Ares
 
Ares
4,862
698
130
3,717
12,801
10,538
155
3,119
9,644
16,313
0
W
Olorun
 
Olorun
2,721
1,426
245
1,167
7,443
2,138
0
513
6,930
21,912
0
W
4,673
1,206
459
3,025
5,566
1,690
539
1,593
3,901
0
22,151
L
4,497
2,010
0
1,685
8,694
6,794
0
4,413
4,170
18,573
0
L
Fenrir
2,039
546
0
4,993
8,684
2,716
0
1,171
7,439
0
27,687
W
Baron Samedi
LiveCombat
Baron Samedi
7,227
375
175
2,289
5,677
2,729
501
790
4,831
56,431
0
L
2,523
159
0
500
6,028
2,102
0
2,731
3,103
25,027
0
L
Chiron
13,761
7,801
259
4,665
9,465
3,275
696
5,597
3,800
0
54,003
L
Gilgamesh
xKingPWNx
Gilgamesh
5,176
1,355
0
1,700
8,607
4,791
0
451
8,156
6,227
26,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
33,117
313
Minions Killed
292
0
Camps Cleared
0
1,108,224
Distance Traveled
1,191,709
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,512
543
70
6
0
234,225
2
W
Ares
6,117
510
18
2
0
249,184
1
W
Olorun
5,502
459
47
4
0
210,917
1
W
Da Ji
6,760
563
46
4
0
262,843
0
L
Athena
6,200
517
32
3
0
267,316
6
L
Fenrir
5,819
485
72
6
0
187,236
3
W
Baron Samedi
8,226
686
111
9
0
234,540
1
L
Nox
6,141
512
62
5
0
220,409
3
L
Chiron
7,692
641
82
7
0
241,523
4
L
Gilgamesh
5,749
479
65
5
0
191,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role