Player Matchup

Geb
Geb
BaronBunBun
Geb
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
76W - 85L
1,450 Elo+
Solo
Cliodhna
Cliodhna
IamMonty98
Cliodhna
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 83L
1,476 Elo+
Party 2
Thanatos
Thanatos
Musterastas
Thanatos
Level 28
God Stats
2W - 1L
1,114 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Sol
Sol
SolsticeEverglow
Sol
Level 29
God Stats
4W - 2L
1,350 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Chiron
Chiron
YungJulidic
Chiron
Level 28
God Stats
9W - 7L
1,480 SR
Queue Stats
62W - 68L
1,436 Elo+
Party 2
Team Averages
Level 25
1,389 SR
1,472 Elo+

VS

Team Averages
Level 25
1,619 SR
1,474 Elo+
Skadi
Skadi
Minksters
Skadi
Level 28
God Stats
25W - 17L
1,663 SR
Queue Stats
109W - 123L
1,527 Elo+
Solo
Chaac
Chaac
MitchieMeister
Chaac
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Solo
Ra
Ra
Talkingheadache
Ra
Level 29
God Stats
48W - 61L
1,500 SR
Queue Stats
106W - 143L
1,419 Elo+
Solo
Nemesis
Nemesis
sean4k
Nemesis
Level 25
God Stats
7W - 3L
1,606 SR
Queue Stats
101W - 86L
1,520 Elo+
Solo
Terra
Terra
shion1313
Terra
Level 18
God Stats
3W - 1L
1,828 SR
Queue Stats
27W - 28L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,314
488
4,974
10,168
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
IamMonty98
Cliodhna
14
1 / 0 / 4
8,407
560
8,101
8,242
5,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Musterastas
Thanatos
15
12 / 2 / 5
9,638
643
11,702
11,906
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 4 / 5
8,057
537
9,507
9,257
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
13
5 / 1 / 3
7,926
528
9,093
7,558
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Minksters
Skadi
14
5 / 4 / 0
8,242
549
8,999
10,595
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
7,653
510
6,516
11,411
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 9 / 2
7,196
480
7,150
14,105
3,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
sean4k
Nemesis
12
2 / 5 / 2
7,932
529
3,936
11,356
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
shion1313
Terra
10
0 / 4 / 3
6,605
440
2,413
12,223
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
24
Kills
10
10
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Cliodhna
IamMonty98
Cliodhna
1
0
4
3
L
Skadi
Minksters
Skadi
5
4
0
1.25
L
1
2
1
0.75
W
Thanatos
Musterastas
Thanatos
12
2
5
7.25
W
5
4
5
1.88
L
2
9
2
0.33
W
Chiron
5
1
3
6.5
L
Nemesis
sean4k
Nemesis
2
5
2
0.6
L
Terra
shion1313
Terra
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,377
Damage
29,014
47,131
Taken
59,690
20,916
Mitigated
22,612
23,871
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,974
923
0
1,237
10,168
5,409
273
1,777
8,337
19,076
0
W
Cliodhna
IamMonty98
Cliodhna
8,101
1,467
0
4,570
8,242
5,109
24
223
7,333
0
48,961
L
Skadi
Minksters
Skadi
8,999
2,728
0
2,766
10,595
3,085
550
1,309
9,286
0
68,090
L
6,516
1,423
41
5,162
11,411
5,917
48
1,982
9,429
3,514
40,773
W
Thanatos
Musterastas
Thanatos
11,702
3,634
0
11,008
11,906
5,068
146
1,547
10,359
0
55,629
W
9,507
4,292
0
3,151
9,257
3,402
1,632
4,849
4,354
28,296
2,941
L
7,150
987
190
3,520
14,105
3,920
330
5,371
8,734
31,471
0
W
Chiron
9,093
3,497
640
3,265
7,558
1,928
507
1,859
5,699
0
51,626
L
Nemesis
sean4k
Nemesis
3,936
1,768
0
1,634
11,356
2,616
0
1,875
9,481
0
42,990
L
Terra
shion1313
Terra
2,413
519
712
2,001
12,223
7,074
0
2,864
9,359
11,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
37,628
363
Minions Killed
341
0
Camps Cleared
0
1,395,587
Distance Traveled
1,327,756
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,314
488
25
2
0
265,307
2
W
Cliodhna
8,407
560
105
7
0
316,484
3
L
Skadi
8,242
549
103
7
0
242,884
2
L
Chaac
7,653
510
83
6
0
240,953
4
W
Thanatos
9,638
643
75
5
0
310,153
0
W
Sol
8,057
537
62
4
0
231,440
0
L
Ra
7,196
480
46
3
0
271,464
3
W
Chiron
7,926
528
96
6
0
272,203
5
L
Nemesis
7,932
529
84
6
0
300,675
0
L
Terra
6,605
440
25
2
0
271,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role