Player Matchup

Bellona
Bellona
Luv4toke
Bellona
Level 29
God Stats
19W - 19L
1,282 SR
Queue Stats
275W - 289L
1,461 Elo+
Solo
Izanami
Izanami
Shinobi XXI
Izanami
Level 18
God Stats
3W - 3L
1,447 SR
Queue Stats
11W - 16L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
TrailerParkKush7
Baron Samedi
Level 24
God Stats
6W - 5L
1,490 SR
Queue Stats
18W - 14L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Twizted papi234
Cliodhna
Level 23
God Stats
11W - 10L
1,434 SR
Queue Stats
106W - 103L
1,468 Elo+
Solo
Yemoja
Yemoja
sly__sloth
Yemoja
Level 28
God Stats
1W - 0L
1,289 SR
Queue Stats
86W - 65L
1,605 Elo+
Solo
Team Averages
Level 24
1,388 SR
1,491 Elo+

VS

Team Averages
Level 21
1,495 SR
1,469 Elo+
Ares
Ares
GoddessReina92
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,182 Elo+
Solo
Cthulhu
Cthulhu
WPG-Kev
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 29L
1,566 Elo+
Solo
Chaac
Chaac
Zorthix98
Chaac
Level 29
God Stats
1W - 3L
1,350 SR
Queue Stats
7W - 7L
1,551 Elo+
Solo
Thoth
Thoth
bigBLACKjoekel
Thoth
Level 19
God Stats
10W - 10L
1,624 SR
Queue Stats
24W - 24L
1,511 Elo+
Solo
Arachne
Arachne
jesuisunepomme8
Arachne
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 11L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luv4toke
Bellona
12
4 / 0 / 3
7,897
526
6,349
5,891
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Shinobi XXI
Izanami
12
2 / 1 / 1
7,945
530
3,367
8,923
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TrailerParkKush7
Baron Samedi
13
5 / 1 / 4
8,581
572
6,498
7,597
3,255
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
14
14 / 3 / 1
8,872
591
12,314
12,080
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
sly__sloth
Yemoja
11
3 / 0 / 6
7,903
527
3,374
9,243
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 9 / 0
4,563
304
778
8,920
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
WPG-Kev
Cthulhu
10
1 / 3 / 1
6,349
423
6,518
8,834
5,594
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Zorthix98
Chaac
10
1 / 1 / 0
6,199
413
2,690
6,764
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 1
5,600
373
4,825
8,053
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 9 / 2
6,502
433
2,941
11,862
2,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
28
Kills
3
5
Deaths
30
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Bellona
Luv4toke
Bellona
4
0
3
5.5
W
Izanami
Shinobi XXI
Izanami
2
1
1
2.5
W
Baron Samedi
TrailerParkKush7
Baron Samedi
5
1
4
7
W
Cliodhna
14
3
1
4.83
L
Cthulhu
WPG-Kev
Cthulhu
1
3
1
0.5
L
Chaac
Zorthix98
Chaac
1
1
0
1
L
0
8
1
0.06
L
1
9
2
0.22
W
Yemoja
sly__sloth
Yemoja
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
17,752
43,734
Taken
44,433
23,571
Mitigated
18,020
14,582
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
778
350
0
144
8,920
4,505
8
1,383
7,537
3,860
0
W
Bellona
Luv4toke
Bellona
6,349
1,221
0
2,347
5,891
4,619
576
2,430
3,365
7,685
28,972
W
Izanami
Shinobi XXI
Izanami
3,367
2,036
96
1,319
8,923
2,644
2,342
1,117
7,806
0
61,367
W
Baron Samedi
TrailerParkKush7
Baron Samedi
6,498
261
319
1,979
7,597
3,255
526
1,447
5,936
55,346
0
W
Cliodhna
12,314
3,711
242
3,468
12,080
5,702
342
2,235
9,845
0
60,709
L
Cthulhu
WPG-Kev
Cthulhu
6,518
944
0
1,057
8,834
5,594
0
2,806
6,028
27,869
0
L
Chaac
Zorthix98
Chaac
2,690
570
0
3,228
6,764
3,557
0
1,262
5,502
0
21,282
L
4,825
247
0
250
8,053
2,007
372
4,105
3,948
26,762
0
L
2,941
1,971
0
680
11,862
2,357
0
1,619
10,243
0
17,281
W
Yemoja
sly__sloth
Yemoja
3,374
1,051
2,519
2,293
9,243
7,351
20
4,440
4,601
18,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
29,213
421
Minions Killed
144
0
Camps Cleared
0
1,452,448
Distance Traveled
1,314,403
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,563
304
1
0
0
247,998
0
W
Bellona
7,897
526
86
6
0
296,798
3
W
Izanami
7,945
530
108
7
0
295,060
1
W
Baron Samedi
8,581
572
106
7
0
264,040
1
W
Cliodhna
8,872
591
96
6
0
319,658
0
L
Cthulhu
6,349
423
37
2
0
298,758
3
L
Chaac
6,199
413
44
3
0
256,197
0
L
Thoth
5,600
373
32
2
0
260,911
0
L
Arachne
6,502
433
30
2
0
250,539
0
W
Yemoja
7,903
527
25
2
0
276,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role