Player Matchup

Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChiefPsycho91
Ne Zha
Level 143
God Stats
9W - 2L
1,728 SR
Queue Stats
280W - 263L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
EPIC-J-1997
Sylvanus
Level 149
God Stats
11W - 2L
1,679 SR
Queue Stats
214W - 180L
1,535 Elo+
Party 2
Raijin
Raijin
FalseProphet5210
Raijin
Level 124
God Stats
2W - 0L
1,578 SR
Queue Stats
91W - 103L
1,463 Elo+
Solo
Heimdallr
Heimdallr
zumra24
Heimdallr
Level 142
God Stats
29W - 29L
1,502 SR
Queue Stats
193W - 182L
1,483 Elo+
Party 2
Team Averages
Level 132
1,598 SR
1,499 Elo+

VS

Team Averages
Level 84
1,584 SR
1,561 Elo+
Cliodhna
Cliodhna
A1 Blessing
Cliodhna
Level 120
God Stats
0W - 2L
1,709 SR
Queue Stats
76W - 48L
1,559 Elo+
Party 1
Merlin
Merlin
Burritoo_uwu
Merlin
Level 63
God Stats
15W - 21L
1,487 SR
Queue Stats
328W - 347L
1,499 Elo+
Solo
Ullr
Ullr
DeKaivyn
Ullr
Level 112
God Stats
3W - 3L
1,615 SR
Queue Stats
126W - 118L
1,500 Elo+
Solo
Ymir
Ymir
RedLifeSHLONG
Ymir
Level 63
God Stats
6W - 9L
1,608 SR
Queue Stats
217W - 179L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Slimettv
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
2 / 1 / 2
12,135
528
7,994
13,856
14,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 4
9,973
434
9,180
16,850
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
EPIC-J-1997
Sylvanus
18
7 / 2 / 6
12,466
542
10,783
20,263
25,755
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 3 / 3
11,480
499
6,281
15,364
6,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
zumra24
Heimdallr
16
5 / 4 / 1
10,533
458
7,754
12,480
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
A1 Blessing
Cliodhna
19
5 / 2 / 5
11,310
492
14,905
17,455
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
15
1 / 4 / 5
9,476
412
7,679
11,491
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
17
7 / 5 / 2
10,894
474
10,859
14,304
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 2
11,531
501
9,177
16,358
16,404
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Slimettv
Cthulhu
12
0 / 3 / 1
7,806
339
2,561
8,671
5,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
16
Kills
15
15
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
2
3
L
Cliodhna
A1 Blessing
Cliodhna
5
2
5
3.75
L
Merlin
1
4
5
0.88
W
2
5
4
0.8
L
Ullr
7
5
2
1.6
W
Sylvanus
EPIC-J-1997
Sylvanus
7
2
6
5
W
0
3
3
0.5
L
2
2
2
1.5
L
Cthulhu
Slimettv
Cthulhu
0
3
1
0.17
W
Heimdallr
zumra24
Heimdallr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
45,181
78,813
Taken
68,279
58,651
Mitigated
37,017
30,149
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,994
1,271
0
4,644
13,856
14,630
391
5,114
8,742
3,817
88,647
L
Cliodhna
A1 Blessing
Cliodhna
14,905
2,416
0
2,779
17,455
6,772
52
2,677
14,771
0
91,114
L
Merlin
7,679
270
0
1,418
11,491
3,809
71
3,875
7,613
52,264
0
W
9,180
3,242
0
3,463
16,850
7,746
0
3,876
12,974
0
78,659
L
Ullr
10,859
4,517
0
617
14,304
4,925
896
4,516
9,788
0
75,769
W
Sylvanus
EPIC-J-1997
Sylvanus
10,783
2,332
1,974
9,964
20,263
25,755
17
4,929
15,334
46,040
0
W
6,281
463
0
6,434
15,364
6,079
0
4,279
11,085
112,230
0
L
9,177
1,739
0
4,948
16,358
16,404
0
4,854
11,504
85,184
0
L
Cthulhu
Slimettv
Cthulhu
2,561
134
0
0
8,671
5,107
0
1,766
6,905
17,523
0
W
Heimdallr
zumra24
Heimdallr
7,754
3,142
0
3,670
12,480
4,441
52
1,219
11,261
0
52,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
51,017
650
Minions Killed
536
0
Camps Cleared
0
1,961,344
Distance Traveled
2,204,071
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,135
528
185
8
0
440,033
13
L
Cliodhna
11,310
492
124
5
0
519,013
0
L
Merlin
9,476
412
96
4
0
421,750
4
W
Ne Zha
9,973
434
105
5
0
445,661
8
L
Ullr
10,894
474
124
5
0
388,014
2
W
Sylvanus
12,466
542
64
3
0
416,806
2
W
Raijin
11,480
499
201
9
0
399,305
1
L
Ymir
11,531
501
167
7
0
412,382
0
L
Cthulhu
7,806
339
25
1
0
462,912
0
W
Heimdallr
10,533
458
95
4
0
259,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role