Player Matchup

Athena
Athena
DeathSlim
Athena
Level 129
God Stats
38W - 31L
1,541 SR
Queue Stats
201W - 181L
1,419 Elo+
Party 1
Neith
Neith
Leccera14
Neith
Level 47
God Stats
88W - 101L
1,457 SR
Queue Stats
153W - 179L
1,397 Elo+
Solo
Ra
Ra
ShowMeShomb333
Ra
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 32L
1,395 Elo+
Party 1
Hercules
Hercules
TheFreak235
Hercules
Level 68
God Stats
9W - 4L
1,621 SR
Queue Stats
133W - 115L
1,441 Elo+
Party 1
Camazotz
Camazotz
sincereapology
Camazotz
Level 157
God Stats
8W - 13L
1,389 SR
Queue Stats
138W - 169L
1,370 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,405 Elo+

VS

Team Averages
Level 75
1,536 SR
1,378 Elo+
Bakasura
Bakasura
DewyDaBoss
Bakasura
Level 31
God Stats
6W - 6L
1,554 SR
Queue Stats
8W - 14L
1,381 Elo+
Solo
Nike
Nike
HunneeBadger
Nike
Level 40
God Stats
4W - 5L
1,570 SR
Queue Stats
146W - 149L
1,486 Elo+
Solo
Athena
Athena
MrSpinna9
Athena
Level 95
God Stats
0W - 1L
1,679 SR
Queue Stats
31W - 35L
1,306 Elo+
Solo
Cerberus
Cerberus
deadeyejake-
Cerberus
Level 85
God Stats
6W - 12L
1,325 SR
Queue Stats
352W - 434L
1,364 Elo+
Party 2
Cliodhna
Cliodhna
kushmanjarrett94
Cliodhna
Level 123
God Stats
16W - 14L
1,554 SR
Queue Stats
1,067W - 1,291L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DeathSlim
Athena
8
0 / 0 / 3
5,370
537
3,035
5,586
2,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Leccera14
Neith
9
1 / 1 / 1
5,456
546
2,193
4,438
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,425
543
2,555
3,280
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheFreak235
Hercules
10
1 / 0 / 2
6,236
624
2,700
7,227
3,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Camazotz
10
4 / 0 / 0
6,381
638
3,158
5,974
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DewyDaBoss
Bakasura
6
1 / 1 / 0
4,464
446
2,078
4,741
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 2 / 0
4,587
459
3,201
6,047
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Athena
MrSpinna9
Athena
7
0 / 2 / 1
4,516
452
1,068
4,737
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
deadeyejake-
Cerberus
7
0 / 1 / 1
4,453
445
1,945
4,495
3,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,269
527
3,586
4,957
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
DeathSlim
Athena
0
0
3
1.5
L
Bakasura
DewyDaBoss
Bakasura
1
1
0
1
L
0
2
0
0
W
Neith
Leccera14
Neith
1
1
1
1.5
L
Athena
MrSpinna9
Athena
0
2
1
0.25
W
2
1
0
2
W
Hercules
TheFreak235
Hercules
1
0
2
2
L
Cerberus
deadeyejake-
Cerberus
0
1
1
0.5
L
1
2
0
0.5
W
Camazotz
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,641
Damage
11,878
26,505
Taken
24,977
10,590
Mitigated
12,666
11,375
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DeathSlim
Athena
3,035
1,399
918
1,860
5,586
2,367
26
1,362
4,099
16,534
0
L
Bakasura
DewyDaBoss
Bakasura
2,078
1,478
29
1,556
4,741
1,670
0
1,181
3,560
0
11,598
L
3,201
422
0
486
6,047
3,861
0
0
6,047
1,240
18,139
W
Neith
Leccera14
Neith
2,193
890
0
1,707
4,438
1,122
198
416
3,992
0
30,786
L
Athena
MrSpinna9
Athena
1,068
211
73
1,274
4,737
2,062
0
1,549
3,166
10,081
0
W
2,555
758
292
263
3,280
771
165
1,180
2,100
23,919
0
W
Hercules
TheFreak235
Hercules
2,700
1,098
0
2,489
7,227
3,012
920
482
6,745
0
31,010
L
Cerberus
deadeyejake-
Cerberus
1,945
134
0
802
4,495
3,194
0
2,075
2,262
16,094
0
L
3,586
246
8
677
4,957
1,879
0
557
4,352
0
28,185
W
Camazotz
3,158
837
0
3,846
5,974
3,318
0
195
5,654
0
33,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
23,289
286
Minions Killed
201
0
Camps Cleared
0
1,004,323
Distance Traveled
917,314
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,370
537
33
3
0
208,861
4
L
Bakasura
4,464
446
28
3
0
180,404
0
L
Nike
4,587
459
44
4
0
178,917
3
W
Neith
5,456
546
64
6
0
172,124
3
L
Athena
4,516
452
23
2
0
163,017
3
W
Ra
5,425
543
43
4
0
192,656
1
W
Hercules
6,236
624
71
7
0
207,292
4
L
Cerberus
4,453
445
48
5
0
180,495
0
L
Cliodhna
5,269
527
58
6
0
214,481
1
W
Camazotz
6,381
638
75
8
0
223,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role