Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Deagle35
Hercules
Level 49
God Stats
3W - 5L
1,343 SR
Queue Stats
215W - 234L
1,458 Elo+
Party 3
Artemis
Artemis
Mryony8
Artemis
Level 105
God Stats
24W - 14L
1,645 SR
Queue Stats
208W - 228L
1,313 Elo+
Solo
Nu Wa
Nu Wa
bedRockz
Nu Wa
Level 38
God Stats
1W - 3L
1,267 SR
Queue Stats
92W - 84L
1,470 Elo+
Party 3
Olorun
Olorun
sebchachou
Olorun
Level 58
God Stats
5W - 10L
1,376 SR
Queue Stats
228W - 248L
1,389 Elo+
Party 3
Team Averages
Level 81
1,426 SR
1,426 Elo+

VS

Team Averages
Level 41
1,350 SR
1,318 Elo+
Cliodhna
Cliodhna
F1lsu
Cliodhna
Level 29
God Stats
0W - 2L
1,164 SR
Queue Stats
68W - 81L
1,465 Elo+
Party 2
Izanami
Izanami
Lewis_Wates
Izanami
Level 29
God Stats
12W - 16L
1,408 SR
Queue Stats
47W - 78L
1,200 Elo+
Party 1
Scylla
Scylla
PewterLoki
Scylla
Level 59
God Stats
5W - 9L
1,331 SR
Queue Stats
17W - 27L
1,345 Elo+
Party 2
Eset
Eset
RaShimsun
Eset
Level 49
God Stats
0W - 2L
1,394 SR
Queue Stats
39W - 64L
1,300 Elo+
Solo
Nemesis
Nemesis
andreicm123_
Nemesis
Level 41
God Stats
2W - 3L
1,454 SR
Queue Stats
66W - 73L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 3 / 3
11,798
655
8,990
10,774
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Deagle35
Hercules
16
3 / 1 / 8
10,162
565
9,312
12,253
10,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Mryony8
Artemis
18
9 / 1 / 3
11,575
643
8,852
8,158
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
bedRockz
Nu Wa
16
4 / 2 / 9
10,415
579
8,764
8,106
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
sebchachou
Olorun
16
2 / 0 / 5
9,746
541
4,551
8,246
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
F1lsu
Cliodhna
16
3 / 3 / 1
9,573
532
5,510
14,044
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Lewis_Wates
Izanami
14
1 / 7 / 0
8,901
495
4,370
10,310
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
PewterLoki
Scylla
13
0 / 4 / 0
8,104
450
548
9,316
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
14
1 / 7 / 2
8,919
496
4,478
13,254
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
andreicm123_
Nemesis
12
1 / 6 / 3
8,007
445
4,249
14,409
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
27
Kills
6
7
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
3
3.5
W
Hercules
Deagle35
Hercules
3
1
8
7
L
Cliodhna
F1lsu
Cliodhna
3
3
1
1.17
L
Izanami
Lewis_Wates
Izanami
1
7
0
0.14
W
Artemis
Mryony8
Artemis
9
1
3
10.5
L
Scylla
PewterLoki
Scylla
0
4
0
0
L
Eset
1
7
2
0.29
L
Nemesis
andreicm123_
Nemesis
1
6
3
0.42
W
Nu Wa
bedRockz
Nu Wa
4
2
9
4.25
W
Olorun
sebchachou
Olorun
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,469
Damage
19,155
47,537
Taken
61,333
22,413
Mitigated
20,255
16,692
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,990
2,572
0
3,552
10,774
3,767
0
1,946
8,620
0
77,477
W
Hercules
Deagle35
Hercules
9,312
2,758
0
3,819
12,253
10,392
271
601
11,602
12,242
35,926
L
Cliodhna
F1lsu
Cliodhna
5,510
1,199
0
2,875
14,044
5,949
0
1,425
12,499
0
82,255
L
Izanami
Lewis_Wates
Izanami
4,370
3,465
0
0
10,310
3,216
1,118
1,613
8,679
0
50,646
W
Artemis
Mryony8
Artemis
8,852
5,059
0
3,093
8,158
2,715
3,152
770
7,292
0
84,834
L
Scylla
PewterLoki
Scylla
548
48
0
1,423
9,316
2,810
315
5,080
4,150
39,779
0
L
Eset
4,478
206
87
2,952
13,254
3,695
809
3,257
9,599
47,211
0
L
Nemesis
andreicm123_
Nemesis
4,249
1,907
0
4,568
14,409
4,585
52
2,701
11,552
0
42,578
W
Nu Wa
bedRockz
Nu Wa
8,764
1,673
0
795
8,106
2,397
194
1,020
6,928
57,588
0
W
Olorun
sebchachou
Olorun
4,551
2,141
120
5,313
8,246
3,142
3,170
356
7,856
55,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,696
Gold Earned
43,504
572
Minions Killed
530
0
Camps Cleared
0
1,816,621
Distance Traveled
1,495,535
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,798
655
138
8
0
422,217
5
W
Hercules
10,162
565
85
5
0
353,756
5
L
Cliodhna
9,573
532
121
7
0
334,850
0
L
Izanami
8,901
495
116
6
0
285,266
0
W
Artemis
11,575
643
152
8
0
333,408
3
L
Scylla
8,104
450
90
5
0
315,106
0
L
Eset
8,919
496
122
7
0
268,492
2
L
Nemesis
8,007
445
81
5
0
291,821
0
W
Nu Wa
10,415
579
101
6
0
354,679
6
W
Olorun
9,746
541
96
5
0
352,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role