Player Matchup

Hel
Hel
DreadPirate912
Hel
Level 72
God Stats
29W - 32L
1,518 SR
Queue Stats
46W - 55L
1,457 Elo+
Solo
King Arthur
King Arthur
Italian-taco-
King Arthur
Level 109
God Stats
22W - 29L
1,485 SR
Queue Stats
783W - 807L
1,434 Elo+
Solo
Chernobog
Chernobog
Juancer_YT
Chernobog
Level 57
God Stats
45W - 36L
1,575 SR
Queue Stats
268W - 316L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
Wickison
Zhong Kui
Level 108
God Stats
19W - 20L
1,401 SR
Queue Stats
90W - 117L
1,308 Elo+
Solo
Fenrir
Fenrir
vSinisterWolfv
Fenrir
Level 86
God Stats
4W - 0L
1,401 SR
Queue Stats
85W - 89L
1,258 Elo+
Solo
Team Averages
Level 86
1,476 SR
1,370 Elo+

VS

Team Averages
Level 97
1,449 SR
1,366 Elo+
Izanami
Izanami
Foldiq
Izanami
Level 100
God Stats
3W - 1L
1,820 SR
Queue Stats
95W - 75L
1,488 Elo+
Party 1
Bakasura
Bakasura
FosterDaPeople
Bakasura
Level 60
God Stats
4W - 4L
1,146 SR
Queue Stats
147W - 215L
1,238 Elo+
Solo
Discordia
Discordia
Foxy Sin
Discordia
Level 127
God Stats
6W - 3L
1,697 SR
Queue Stats
68W - 60L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
MagazinePie7969
Cliodhna
Level 140
God Stats
21W - 30L
1,252 SR
Queue Stats
65W - 97L
1,355 Elo+
Solo
Sylvanus
Sylvanus
layara-Br
Sylvanus
Level 56
God Stats
32W - 44L
1,329 SR
Queue Stats
343W - 415L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,752
519
1,622
6,235
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Italian-taco-
King Arthur
14
5 / 1 / 2
8,257
635
5,311
6,431
4,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Juancer_YT
Chernobog
10
3 / 5 / 5
6,666
513
4,840
8,783
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Wickison
Zhong Kui
12
7 / 1 / 2
7,730
595
6,236
8,588
5,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 1
6,581
506
2,285
7,378
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foldiq
Izanami
10
6 / 4 / 0
6,254
481
7,511
7,977
2,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
7
0 / 4 / 0
5,009
385
673
7,901
3,545
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Foxy Sin
Discordia
12
4 / 2 / 0
7,048
542
6,613
4,594
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
6
0 / 2 / 0
4,755
366
148
4,581
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
layara-Br
Sylvanus
9
0 / 6 / 2
5,462
420
2,781
9,534
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
10
12
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Izanami
Foldiq
Izanami
6
4
0
1.5
L
Bakasura
0
4
0
0
L
Discordia
Foxy Sin
Discordia
4
2
0
2
W
King Arthur
Italian-taco-
King Arthur
5
1
2
6
W
Chernobog
Juancer_YT
Chernobog
3
5
5
1.1
L
Cliodhna
0
2
0
0
W
Zhong Kui
Wickison
Zhong Kui
7
1
2
8
L
Sylvanus
layara-Br
Sylvanus
0
6
2
0.17
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
17,726
37,415
Taken
34,587
16,400
Mitigated
14,934
12,617
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,622
128
1,048
3,192
6,235
1,991
672
2,401
3,500
37,752
0
L
Izanami
Foldiq
Izanami
7,511
4,689
175
1,715
7,977
2,435
0
2,740
5,237
0
31,185
L
Bakasura
673
440
0
1,323
7,901
3,545
0
1,282
6,541
0
15,168
L
Discordia
Foxy Sin
Discordia
6,613
515
136
957
4,594
1,351
0
418
4,150
35,693
0
W
King Arthur
Italian-taco-
King Arthur
5,311
838
0
952
6,431
4,027
28
1,988
4,354
143
45,105
W
Chernobog
Juancer_YT
Chernobog
4,840
2,440
0
1,016
8,783
2,485
104
1,344
7,397
0
29,179
L
Cliodhna
148
51
0
1,619
4,581
1,188
0
73
4,508
0
13,536
W
Zhong Kui
Wickison
Zhong Kui
6,236
651
62
4,511
8,588
5,006
288
1,256
7,332
42,276
0
L
Sylvanus
layara-Br
Sylvanus
2,781
1,216
660
1,953
9,534
6,415
0
4,065
5,427
16,632
6,760
W
2,285
416
0
1,836
7,378
2,891
384
1,322
5,916
0
29,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
28,528
358
Minions Killed
228
0
Camps Cleared
0
1,180,474
Distance Traveled
986,695
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,752
519
90
7
0
239,828
1
L
Izanami
6,254
481
54
4
0
202,308
1
L
Bakasura
5,009
385
41
3
0
163,838
0
L
Discordia
7,048
542
71
5
0
204,792
2
W
King Arthur
8,257
635
96
7
0
227,399
0
W
Chernobog
6,666
513
46
4
0
234,704
2
L
Cliodhna
4,755
366
24
2
0
209,323
1
W
Zhong Kui
7,730
595
78
6
0
222,132
1
L
Sylvanus
5,462
420
38
3
0
206,434
4
W
Fenrir
6,581
506
48
4
0
256,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role