Player Matchup

Ao Kuang
Ao Kuang
AngeloAx
Ao Kuang
Level 29
God Stats
4W - 1L
1,272 SR
Queue Stats
189W - 210L
1,378 Elo+
Solo
Hun Batz
Hun Batz
BrunOwO2704
Hun Batz
Level 124
God Stats
1W - 0L
1,884 SR
Queue Stats
73W - 24L
1,747 Elo+
Party 2
Sylvanus
Sylvanus
GlYKÓS
Sylvanus
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
46W - 14L
1,745 Elo+
Party 2
Zeus
Zeus
JuacoREX
Zeus
Level 126
God Stats
4W - 0L
1,603 SR
Queue Stats
83W - 32L
1,755 Elo+
Party 2
Baba Yaga
Baba Yaga
MonoPitoLoco
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 12L
1,685 Elo+
Party 2
Team Averages
Level 67
1,597 SR
1,662 Elo+

VS

Team Averages
Level 91
1,525 SR
1,463 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Harrú
Rama
Level 109
God Stats
1W - 1L
1,664 SR
Queue Stats
56W - 82L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuanitoElPrah
Morgan Le Fay
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,386 Elo+
Party 1
Chiron
Chiron
Roberto-Chile199
Chiron
Level 109
God Stats
4W - 2L
1,463 SR
Queue Stats
128W - 142L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngeloAx
Ao Kuang
16
3 / 5 / 18
10,053
718
3,769
10,817
4,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
BrunOwO2704
Hun Batz
18
4 / 4 / 26
11,536
824
13,467
17,598
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
GlYKÓS
Sylvanus
17
3 / 3 / 25
10,230
731
10,058
18,639
20,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
20
19 / 3 / 10
13,244
946
27,628
11,317
5,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
MonoPitoLoco
Baba Yaga
18
7 / 2 / 22
11,025
788
20,196
13,707
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 9 / 3
9,548
682
8,017
15,269
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
18
0 / 3 / 15
9,416
673
10,625
22,578
23,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Harrú
Rama
14
4 / 8 / 7
9,001
643
9,318
14,199
6,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
JuanitoElPrah
Morgan Le Fay
17
6 / 9 / 7
10,853
775
10,911
16,080
6,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 11
8,321
594
10,467
14,515
5,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
58
36
Kills
15
17
Deaths
36
101
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
9
3
0.72
L
Geb
 
Geb
0
3
15
2.5
W
Ao Kuang
AngeloAx
Ao Kuang
3
5
18
2.4
W
Hun Batz
BrunOwO2704
Hun Batz
4
4
26
4.25
W
Sylvanus
GlYKÓS
Sylvanus
3
3
25
5.17
L
Rama
Harrú
Rama
4
8
7
0.94
W
Zeus
19
3
10
8
L
Morgan Le Fay
JuanitoElPrah
Morgan Le Fay
6
9
7
1.06
W
Baba Yaga
MonoPitoLoco
Baba Yaga
7
2
22
9
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,118
Damage
49,338
72,078
Taken
82,641
57,705
Mitigated
49,575
34,180
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,017
434
5,777
2,961
15,269
6,392
744
12,682
2,513
22,404
0
L
Geb
 
Geb
10,625
919
886
8,778
22,578
23,716
425
13,641
8,809
22,558
0
W
Ao Kuang
AngeloAx
Ao Kuang
3,769
1,034
1,264
2,206
10,817
4,839
454
5,218
5,497
7,967
0
W
Hun Batz
BrunOwO2704
Hun Batz
13,467
2,577
0
2,294
17,598
18,307
2,355
7,063
10,291
0
28,244
W
Sylvanus
GlYKÓS
Sylvanus
10,058
1,535
9,894
8,227
18,639
20,525
912
5,255
13,362
14,517
0
L
Rama
Harrú
Rama
9,318
3,963
818
1,321
14,199
6,627
0
10,148
3,961
0
15,581
W
Zeus
27,628
2,432
1,675
1,336
11,317
5,970
733
4,713
6,584
49,928
0
L
Morgan Le Fay
JuanitoElPrah
Morgan Le Fay
10,911
1,123
733
1,390
16,080
6,980
0
12,973
2,937
21,024
0
W
Baba Yaga
MonoPitoLoco
Baba Yaga
20,196
1,271
2,025
5,259
13,707
8,064
929
6,823
6,703
43,252
0
L
10,467
3,804
1,033
3,303
14,515
5,860
691
11,589
2,770
0
16,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
47,139
141
Minions Killed
116
0
Camps Cleared
0
1,245,612
Distance Traveled
1,099,086
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,548
682
37
3
0
223,141
2
L
Geb
9,416
673
26
2
0
254,921
1
W
Ao Kuang
10,053
718
4
0
0
240,301
0
W
Hun Batz
11,536
824
27
2
0
238,404
1
W
Sylvanus
10,230
731
3
0
0
254,528
0
L
Rama
9,001
643
14
1
0
184,290
0
W
Zeus
13,244
946
64
5
0
253,531
3
L
Morgan Le Fay
10,853
775
19
1
0
219,589
0
W
Baba Yaga
11,025
788
43
3
0
258,848
0
L
Chiron
8,321
594
20
1
0
217,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role