Player Matchup

Neith
Neith
AccursedGuy
Neith
Level 20
God Stats
5W - 5L
1,551 SR
Queue Stats
33W - 35L
1,397 Elo+
Party 1
Merlin
Merlin
D3F4UL7smurf
Merlin
Level 28
God Stats
31W - 29L
1,533 SR
Queue Stats
193W - 131L
1,531 Elo+
Solo
Heimdallr
Heimdallr
JhaoG
Heimdallr
Level 27
God Stats
3W - 4L
1,468 SR
Queue Stats
112W - 93L
1,475 Elo+
Solo
Ymir
Ymir
Natuww
Ymir
Level 14
God Stats
3W - 0L
1,830 SR
Queue Stats
9W - 18L
1,245 Elo+
Party 1
Cliodhna
Cliodhna
yScarlet07
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,388 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,407 Elo+

VS

Team Averages
Level 18
1,457 SR
1,390 Elo+
Bakasura
Bakasura
D0oidinh0
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,455 Elo+
Solo
Artemis
Artemis
DeathWerions
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Hades
Hades
Penelass
Hades
Level 15
God Stats
12W - 17L
1,286 SR
Queue Stats
20W - 33L
1,434 Elo+
Solo
Ra
Ra
hppy11
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,450 Elo+
Solo
Aphrodite
Aphrodite
sanjiboo
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,787
544
7,281
12,461
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
15 / 0 / 4
12,270
682
21,569
9,212
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JhaoG
Heimdallr
17
11 / 1 / 4
11,288
627
16,013
13,508
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Natuww
Ymir
12
1 / 2 / 8
9,008
500
3,989
11,032
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
yScarlet07
Cliodhna
15
1 / 2 / 7
9,555
531
2,921
11,101
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D0oidinh0
Bakasura
10
0 / 12 / 3
6,855
381
1,738
18,164
5,763
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
DeathWerions
Artemis
14
4 / 7 / 2
8,952
497
14,599
13,816
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Penelass
Hades
12
3 / 7 / 1
7,365
409
4,910
14,376
7,931
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
9
0 / 5 / 0
6,663
370
220
5,515
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
sanjiboo
Aphrodite
14
0 / 1 / 7
9,052
503
6,545
15,944
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
32
Kills
7
7
Deaths
32
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Bakasura
D0oidinh0
Bakasura
0
12
3
0.13
W
Merlin
15
0
4
17
L
Artemis
DeathWerions
Artemis
4
7
2
0.71
W
Heimdallr
JhaoG
Heimdallr
11
1
4
13
W
Ymir
Natuww
Ymir
1
2
8
2.5
L
Hades
Penelass
Hades
3
7
1
0.5
L
Ra
0
5
0
0
L
Aphrodite
sanjiboo
Aphrodite
0
1
7
3.5
W
Cliodhna
yScarlet07
Cliodhna
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,773
Damage
28,012
57,314
Taken
67,815
30,021
Mitigated
27,738
20,538
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,281
3,778
0
4,935
12,461
4,516
1,445
2,146
10,235
0
74,626
L
Bakasura
D0oidinh0
Bakasura
1,738
863
0
2,387
18,164
5,763
0
5,950
12,091
0
28,141
W
Merlin
21,569
1,296
560
5,023
9,212
4,080
3,174
1,091
8,065
110,908
0
L
Artemis
DeathWerions
Artemis
14,599
6,614
0
1,297
13,816
4,253
0
5,396
8,274
0
46,499
W
Heimdallr
JhaoG
Heimdallr
16,013
6,763
0
3,254
13,508
5,479
6,194
4,523
8,334
0
70,879
W
Ymir
Natuww
Ymir
3,989
155
0
3,710
11,032
10,580
414
2,117
8,915
15,922
0
L
Hades
Penelass
Hades
4,910
603
296
1,554
14,376
7,931
0
2,486
11,847
15,305
0
L
Ra
220
40
0
1,035
5,515
1,759
0
3,826
1,378
27,230
0
L
Aphrodite
sanjiboo
Aphrodite
6,545
510
3,821
8,371
15,944
8,032
0
7,127
8,605
54,866
0
W
Cliodhna
yScarlet07
Cliodhna
2,921
81
0
3,056
11,101
5,366
656
1,742
9,359
0
67,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
38,887
572
Minions Killed
324
0
Camps Cleared
0
1,766,821
Distance Traveled
1,479,007
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,787
544
125
7
0
325,152
2
L
Bakasura
6,855
381
66
4
0
344,622
3
W
Merlin
12,270
682
177
10
0
359,033
2
L
Artemis
8,952
497
68
4
0
297,147
1
W
Heimdallr
11,288
627
128
7
0
328,368
0
W
Ymir
9,008
500
28
2
0
348,481
0
L
Hades
7,365
409
29
2
0
306,085
2
L
Ra
6,663
370
65
4
0
164,585
1
L
Aphrodite
9,052
503
96
5
0
366,568
3
W
Cliodhna
9,555
531
114
6
0
405,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role