Player Matchup

Olorun
Olorun
HercsFatDong
Olorun
Level 159
God Stats
10W - 4L
1,747 SR
Queue Stats
411W - 396L
1,566 Elo+
Party 1
Neith
Neith
fluffy_Jazz_
Neith
Level 65
God Stats
20W - 11L
1,529 SR
Queue Stats
97W - 78L
1,534 Elo+
Solo
Chaac
Chaac
ponzie23
Chaac
Level 29
God Stats
74W - 32L
1,659 SR
Queue Stats
183W - 130L
1,518 Elo+
Party 1
Team Averages
Level 84
1,645 SR
1,539 Elo+

VS

Team Averages
Level 52
1,528 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
Azum PMG
Tsukuyomi
Level 6
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Iwentbackintime
Merlin
Level 25
God Stats
4W - 3L
1,643 SR
Queue Stats
159W - 133L
1,577 Elo+
Party 2
Hercules
Hercules
cbelch97
Hercules
Level 126
God Stats
10W - 14L
1,553 SR
Queue Stats
177W - 153L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
11 / 1 / 8
11,589
828
17,202
13,155
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 4 / 8
11,134
795
11,814
13,242
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ponzie23
Chaac
14
2 / 2 / 14
10,197
728
11,471
13,012
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azum PMG
Tsukuyomi
10
1 / 9 / 4
8,242
589
3,396
8,903
2,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 7 / 5
8,939
639
13,720
14,913
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
cbelch97
Hercules
14
5 / 5 / 2
9,974
712
13,625
24,021
20,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
7
7
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Azum PMG
Tsukuyomi
1
9
4
0.33
W
Olorun
11
1
8
15
L
1
7
5
0.5
L
Hercules
cbelch97
Hercules
5
5
2
1.2
W
8
4
8
3
W
Chaac
ponzie23
Chaac
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
30,741
39,409
Taken
47,837
17,357
Mitigated
27,889
20,105
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Azum PMG
Tsukuyomi
3,396
693
75
150
8,903
2,624
0
2,655
5,909
0
11,118
W
Olorun
17,202
6,535
1,355
8,179
13,155
5,373
1,997
5,429
7,391
60,517
4,948
L
13,720
155
0
610
14,913
4,404
0
5,972
8,605
48,184
0
L
Hercules
cbelch97
Hercules
13,625
3,605
0
6,437
24,021
20,861
0
7,277
16,182
261
29,755
W
11,814
5,630
0
4,497
13,242
4,940
737
3,822
8,938
0
43,954
W
Chaac
ponzie23
Chaac
11,471
1,471
0
6,074
13,012
7,044
280
5,401
7,127
0
23,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
27,155
179
Minions Killed
120
12
Camps Cleared
1
811,941
Distance Traveled
622,584
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,242
589
20
1
0
120,694
1
W
Olorun
11,589
828
82
6
4
254,430
3
L
Merlin
8,939
639
65
5
1
235,370
2
L
Hercules
9,974
712
35
3
0
266,520
6
W
Neith
11,134
795
58
4
8
259,466
4
W
Chaac
10,197
728
39
3
0
298,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role