Player Matchup

Sylvanus
Sylvanus
F4kY0U11
Sylvanus
Level 142
God Stats
2W - 0L
1,227 SR
Queue Stats
34W - 54L
1,448 Elo+
Solo
Skadi
Skadi
PrimetimeLulu
Skadi
Level 33
God Stats
2W - 0L
1,354 SR
Queue Stats
9W - 8L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
PutHercules7925
Baron Samedi
Level 84
God Stats
15W - 6L
1,649 SR
Queue Stats
531W - 468L
1,543 Elo+
Solo
Chaac
Chaac
SEAASER-
Chaac
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
pierre28dj
Cliodhna
Level 81
God Stats
6W - 4L
1,550 SR
Queue Stats
390W - 428L
1,408 Elo+
Party 2
Team Averages
Level 86
1,456 SR
1,483 Elo+

VS

Team Averages
Level 89
1,527 SR
1,452 Elo+
Ymir
Ymir
ElMonoLoco21
Ymir
Level 120
God Stats
1W - 3L
1,429 SR
Queue Stats
89W - 80L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Monse_bonsang
Cliodhna
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 7L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhBed138_
Tsukuyomi
Level 157
God Stats
7W - 6L
1,521 SR
Queue Stats
238W - 264L
1,509 Elo+
Party 1
Rama
Rama
OnTrack7217
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Solo
Nu Wa
Nu Wa
zackasaurus77
Nu Wa
Level 96
God Stats
18W - 23L
1,481 SR
Queue Stats
276W - 327L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F4kY0U11
Sylvanus
16
3 / 3 / 10
9,262
463
6,380
17,821
18,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 3 / 7
12,397
620
11,087
13,126
4,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
PutHercules7925
Baron Samedi
18
9 / 1 / 8
11,697
585
14,772
13,860
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
SEAASER-
Chaac
16
6 / 2 / 9
10,677
534
16,736
18,953
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
pierre28dj
Cliodhna
18
5 / 3 / 6
11,050
553
11,759
18,883
10,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,430
422
7,930
17,563
10,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Monse_bonsang
Cliodhna
13
1 / 7 / 4
8,261
413
10,388
18,778
12,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
OhBed138_
Tsukuyomi
19
9 / 7 / 0
11,731
587
18,711
18,016
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 1
9,639
482
8,146
11,680
4,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 6 / 4
9,241
462
11,114
12,961
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
30
Kills
12
12
Deaths
30
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Sylvanus
F4kY0U11
Sylvanus
3
3
10
2.67
L
Cliodhna
Monse_bonsang
Cliodhna
1
7
4
0.43
L
Tsukuyomi
OhBed138_
Tsukuyomi
9
7
0
1.29
L
2
4
1
0.63
W
7
3
7
3.5
W
Baron Samedi
PutHercules7925
Baron Samedi
9
1
8
13
W
Chaac
SEAASER-
Chaac
6
2
9
5.25
W
Cliodhna
pierre28dj
Cliodhna
5
3
6
2.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,734
Damage
56,289
82,643
Taken
78,998
60,919
Mitigated
38,724
38,127
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,930
1,421
0
4,084
17,563
10,873
537
5,813
10,734
40,970
0
W
Sylvanus
F4kY0U11
Sylvanus
6,380
1,870
3,758
4,878
17,821
18,383
220
4,097
13,724
30,997
14,438
L
Cliodhna
Monse_bonsang
Cliodhna
10,388
817
0
4,459
18,778
12,859
0
5,712
12,739
0
46,781
L
Tsukuyomi
OhBed138_
Tsukuyomi
18,711
3,137
0
4,016
18,016
6,819
0
4,399
13,474
0
92,230
L
8,146
5,108
0
2,597
11,680
4,057
765
1,391
10,289
0
67,105
W
11,087
6,070
0
4,358
13,126
4,668
5,754
2,244
10,882
0
68,686
W
Baron Samedi
PutHercules7925
Baron Samedi
14,772
555
2,407
5,201
13,860
8,314
0
3,859
10,001
75,177
0
W
Chaac
SEAASER-
Chaac
16,736
2,253
614
8,501
18,953
19,499
2,941
6,513
12,440
12,253
41,085
W
Cliodhna
pierre28dj
Cliodhna
11,759
1,995
536
7,874
18,883
10,055
1,972
2,331
16,552
0
80,346
L
11,114
2,733
0
2,230
12,961
4,116
728
6,748
6,065
61,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,083
Gold Earned
47,302
569
Minions Killed
572
0
Camps Cleared
0
1,873,235
Distance Traveled
1,669,665
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,430
422
84
4
0
316,536
5
W
Sylvanus
9,262
463
67
3
0
322,322
2
L
Cliodhna
8,261
413
74
4
0
379,503
2
L
Tsukuyomi
11,731
587
163
8
0
393,892
1
L
Rama
9,639
482
139
7
0
277,704
4
W
Skadi
12,397
620
145
7
0
385,282
5
W
Baron Samedi
11,697
585
134
7
0
369,811
14
W
Chaac
10,677
534
93
5
0
387,529
2
W
Cliodhna
11,050
553
130
7
0
408,291
0
L
Nu Wa
9,241
462
112
6
0
302,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role