Player Matchup

Izanami
Izanami
ILoveBadesalZz
Izanami
Level 16
God Stats
1W - 5L
1,342 SR
Queue Stats
16W - 22L
1,374 Elo+
Solo
Hachiman
Hachiman
Mardekai
Hachiman
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,480 Elo+
Solo
Thor
Thor
ScrompRomp
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,162 Elo+
Solo
Nu Wa
Nu Wa
cliffsolar
Nu Wa
Level 22
God Stats
0W - 5L
1,307 SR
Queue Stats
2W - 8L
1,131 Elo+
Solo
Ares
Ares
dimalapov130
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,294 Elo+

VS

Team Averages
Level 19
1,410 SR
1,393 Elo+
Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bhonke
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,594 Elo+
Solo
Hun Batz
Hun Batz
ItsMeAnt3K
Hun Batz
Level 7
God Stats
3W - 6L
1,325 SR
Queue Stats
12W - 22L
1,054 Elo+
Solo
Tiamat
Tiamat
Jam52
Tiamat
Level 27
God Stats
16W - 15L
1,474 SR
Queue Stats
59W - 61L
1,279 Elo+
Solo
Cthulhu
Cthulhu
toxena830
Cthulhu
Level 29
God Stats
2W - 2L
1,250 SR
Queue Stats
102W - 86L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,765
342
696
1,628
133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Mardekai
Hachiman
10
1 / 2 / 1
6,144
559
5,289
5,850
1,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 0
5,259
478
1,706
5,646
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
8
1 / 6 / 0
5,340
485
2,500
7,414
2,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,386
399
1,275
7,476
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 1 / 1
6,120
556
3,006
7,850
5,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Bhonke
Artemis
11
3 / 1 / 6
6,708
610
6,016
4,636
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
ItsMeAnt3K
Hun Batz
9
3 / 0 / 2
5,745
522
1,278
3,813
917
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Jam52
Tiamat
11
3 / 1 / 6
6,407
582
5,206
5,411
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
toxena830
Cthulhu
10
4 / 0 / 5
6,780
616
4,109
4,421
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
15
15
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
1
2.5
W
Artemis
Bhonke
Artemis
3
1
6
6
L
0
2
0
0
W
Hun Batz
ItsMeAnt3K
Hun Batz
3
0
2
4
W
Tiamat
Jam52
Tiamat
3
1
6
6
L
Hachiman
Mardekai
Hachiman
1
2
1
0.75
L
1
1
0
1
L
Nu Wa
1
6
0
0.17
L
0
4
0
0
W
Cthulhu
toxena830
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,466
Damage
19,615
28,014
Taken
26,131
10,847
Mitigated
13,103
5,248
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,006
916
0
3,716
7,850
5,788
168
699
7,151
0
21,040
W
Artemis
Bhonke
Artemis
6,016
3,668
0
1,114
4,636
1,454
3,111
583
4,053
0
30,803
L
696
537
0
351
1,628
133
0
350
1,278
0
2,918
W
Hun Batz
ItsMeAnt3K
Hun Batz
1,278
355
0
408
3,813
917
806
401
3,412
0
14,112
W
Tiamat
Jam52
Tiamat
5,206
202
0
2,653
5,411
2,303
1,039
1,454
3,957
32,012
0
L
Hachiman
Mardekai
Hachiman
5,289
3,222
0
946
5,850
1,829
308
518
5,302
0
31,286
L
1,706
740
0
1,041
5,646
2,233
0
705
4,873
0
26,451
L
Nu Wa
2,500
218
0
1,780
7,414
2,219
296
4,497
2,383
19,974
0
L
1,275
174
0
1,130
7,476
4,433
0
2,573
4,863
4,892
0
W
Cthulhu
toxena830
Cthulhu
4,109
738
120
1,531
4,421
2,641
155
638
3,783
20,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
31,760
165
Minions Killed
221
0
Camps Cleared
0
849,220
Distance Traveled
1,105,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,120
556
44
4
0
246,894
1
W
Artemis
6,708
610
58
5
0
207,577
0
L
Izanami
3,765
342
6
1
0
42,197
1
W
Hun Batz
5,745
522
34
3
0
216,085
0
W
Tiamat
6,407
582
53
5
0
199,509
2
L
Hachiman
6,144
559
64
6
0
187,407
1
L
Thor
5,259
478
52
5
0
220,908
0
L
Nu Wa
5,340
485
38
3
0
170,965
0
L
Ares
4,386
399
5
0
0
227,743
1
W
Cthulhu
6,780
616
32
3
0
235,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role