Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ArtiWawa
Janus
Level 75
God Stats
5W - 8L
1,533 SR
Queue Stats
485W - 506L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
IIZyRoXII
Baron Samedi
Level 122
God Stats
0W - 2L
1,260 SR
Queue Stats
79W - 76L
1,472 Elo+
Party 2
Zeus
Zeus
Sarbitar
Zeus
Level 109
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 11L
1,220 Elo+
Solo
Loki
Loki
ZaitaVM
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,483 Elo+
Party 2
Team Averages
Level 106
1,416 SR
1,424 Elo+

VS

Team Averages
Level 97
1,488 SR
1,453 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Amrhäs
Baron Samedi
Level 107
God Stats
6W - 5L
1,581 SR
Queue Stats
215W - 182L
1,518 Elo+
Solo
Rama
Rama
AveExodus
Rama
Level 57
God Stats
1W - 1L
1,311 SR
Queue Stats
109W - 113L
1,445 Elo+
Party 1
Cerberus
Cerberus
Nebo999
Cerberus
Level 129
God Stats
7W - 2L
1,559 SR
Queue Stats
337W - 340L
1,386 Elo+
Solo
Vulcan
Vulcan
juliantanke
Vulcan
Level 107
God Stats
4W - 3L
1,489 SR
Queue Stats
139W - 153L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 7 / 9
9,473
632
7,911
20,741
20,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
ArtiWawa
Janus
16
1 / 8 / 4
10,007
667
12,763
12,688
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
IIZyRoXII
Baron Samedi
16
1 / 9 / 8
9,187
612
10,955
16,739
8,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
1 / 5 / 6
10,695
713
21,883
13,028
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
ZaitaVM
Loki
17
12 / 5 / 2
11,344
756
16,356
12,170
5,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 1 / 17
12,178
812
20,323
13,340
6,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Amrhäs
Baron Samedi
20
9 / 1 / 21
12,667
844
17,680
17,281
12,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
2 / 7 / 19
10,043
670
6,264
13,499
6,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Nebo999
Cerberus
19
6 / 1 / 22
11,415
761
10,280
21,198
22,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
18
6 / 5 / 17
11,377
758
14,896
14,902
7,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
15
Kills
34
34
Deaths
15
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
9
0.64
W
Chiron
 
Chiron
11
1
17
19.5
W
Baron Samedi
Amrhäs
Baron Samedi
9
1
21
19.5
L
Janus
ArtiWawa
Janus
1
8
4
0.38
W
Rama
2
7
19
1.64
L
Baron Samedi
IIZyRoXII
Baron Samedi
1
9
8
0.56
W
Cerberus
Nebo999
Cerberus
6
1
22
17
L
Zeus
1
5
6
0.8
L
Loki
ZaitaVM
Loki
12
5
2
2.6
W
Vulcan
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,868
Damage
69,443
75,366
Taken
80,220
44,484
Mitigated
54,819
20,420
Healing
45,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,911
844
2,718
3,661
20,741
20,461
0
10,851
9,890
3,715
13,379
W
Chiron
 
Chiron
20,323
3,375
4,511
5,161
13,340
6,598
1,542
8,490
4,564
0
41,100
W
Baron Samedi
Amrhäs
Baron Samedi
17,680
1,212
11,269
8,881
17,281
12,129
926
10,084
6,788
44,647
0
L
Janus
ArtiWawa
Janus
12,763
303
772
961
12,688
5,185
0
7,228
5,460
31,686
0
W
Rama
6,264
2,986
2,526
897
13,499
6,229
230
8,221
4,952
0
14,008
L
Baron Samedi
IIZyRoXII
Baron Samedi
10,955
209
1,598
2,747
16,739
8,722
0
9,515
7,224
20,914
0
W
Cerberus
Nebo999
Cerberus
10,280
382
1,252
6,898
21,198
22,863
450
11,001
9,515
17,856
0
L
Zeus
21,883
1,361
800
3,554
13,028
5,066
42
7,658
5,370
42,339
0
L
Loki
ZaitaVM
Loki
16,356
936
1,437
2,172
12,170
5,050
0
7,604
4,566
0
26,864
W
Vulcan
14,896
5,398
1,949
2,470
14,902
7,000
82
6,978
7,664
26,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
57,680
164
Minions Killed
175
0
Camps Cleared
0
1,307,816
Distance Traveled
1,428,883
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,473
632
16
1
0
268,104
2
W
Chiron
12,178
812
43
3
0
285,235
0
W
Baron Samedi
12,667
844
57
4
0
285,913
0
L
Janus
10,007
667
53
4
0
254,665
0
W
Rama
10,043
670
14
1
0
252,247
0
L
Baron Samedi
9,187
612
17
1
0
220,104
0
W
Cerberus
11,415
761
23
2
0
297,133
1
L
Zeus
10,695
713
67
4
0
267,922
0
L
Loki
11,344
756
11
1
0
297,021
5
W
Vulcan
11,377
758
38
3
0
308,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role