Player Matchup

Olorun
Olorun
Juanx_TRYHARD
Olorun
Level 4
God Stats
0W - 4L
1,267 SR
Queue Stats
0W - 6L
1,297 Elo+
Solo
Zeus
Zeus
MattGS22
Zeus
Level 29
God Stats
8W - 8L
1,528 SR
Queue Stats
109W - 113L
1,460 Elo+
Solo
Medusa
Medusa
Millhouzzer
Medusa
Level 25
God Stats
15W - 11L
1,672 SR
Queue Stats
66W - 60L
1,521 Elo+
Solo
Chaac
Chaac
game1god1drew
Chaac
Level 13
God Stats
1W - 1L
1,766 SR
Queue Stats
10W - 14L
1,447 Elo+
Solo
Nemesis
Nemesis
zo2m7playzTTV
Nemesis
Level 7
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 11L
1,191 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,383 Elo+

VS

Team Averages
Level 14
1,422 SR
1,598 Elo+
Cliodhna
Cliodhna
Birdflukilla709
Cliodhna
Level 27
God Stats
2W - 4L
1,125 SR
Queue Stats
86W - 85L
1,376 Elo+
Solo
Chang'e
Chang'e
Jaytizil70
Chang'e
Level 26
God Stats
63W - 41L
1,487 SR
Queue Stats
82W - 74L
1,420 Elo+
Solo
Horus
Horus
Potatboo
Horus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,762 Elo+
Party 1
Sun Wukong
Sun Wukong
Ragoon1201
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Nemesis
Nemesis
branzz1606
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,092
788
862
1,897
545
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
16
8 / 3 / 4
10,292
1,144
23,845
10,685
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
4 / 2 / 9
9,443
1,049
17,524
9,725
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 8
9,069
1,008
12,601
13,012
16,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
15
0 / 7 / 10
8,631
959
6,588
13,340
5,421
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

212

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 2 / 7
10,608
1,179
10,053
10,065
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Jaytizil70
Chang'e
16
2 / 2 / 10
9,170
1,019
11,265
14,970
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Potatboo
Horus
16
3 / 1 / 9
9,563
1,063
6,891
14,151
14,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Ragoon1201
Sun Wukong
15
3 / 4 / 8
8,952
995
8,664
15,021
13,336
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
branzz1606
Nemesis
15
3 / 5 / 7
8,869
985
6,929
13,509
5,496
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
14
Kills
17
17
Deaths
14
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
2
7
4.75
W
Chang'e
Jaytizil70
Chang'e
2
2
10
3.5
L
0
2
0
0
L
Zeus
8
3
4
3.33
L
Medusa
4
2
9
4.25
W
Horus
Potatboo
Horus
3
1
9
7.5
W
Sun Wukong
Ragoon1201
Sun Wukong
3
4
8
1.75
W
Nemesis
branzz1606
Nemesis
3
5
7
1.3
L
2
3
8
2
L
Nemesis
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,420
Damage
43,802
48,659
Taken
67,716
29,766
Mitigated
44,768
6,061
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
10,053
1,326
0
44
10,065
4,241
0
2,783
7,104
0
40,494
W
Chang'e
Jaytizil70
Chang'e
11,265
2,365
6,040
3,995
14,970
7,237
0
4,029
10,722
37,482
0
L
862
688
0
269
1,897
545
0
569
1,328
2,605
0
L
Zeus
23,845
2,366
375
1,856
10,685
3,747
0
3,478
7,207
48,538
0
L
Medusa
17,524
8,716
0
0
9,725
3,796
0
1,985
7,740
0
31,336
W
Horus
Potatboo
Horus
6,891
3,203
4,035
4,184
14,151
14,458
0
5,657
8,189
0
10,981
W
Sun Wukong
Ragoon1201
Sun Wukong
8,664
922
0
1,381
15,021
13,336
0
6,781
7,980
5,496
14,106
W
Nemesis
branzz1606
Nemesis
6,929
3,079
0
268
13,509
5,496
0
5,457
7,961
0
12,075
L
12,601
1,169
0
2,781
13,012
16,257
0
3,263
9,749
0
27,600
L
Nemesis
6,588
2,337
0
780
13,340
5,421
0
3,933
9,407
0
16,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
47,162
135
Minions Killed
176
3
Camps Cleared
7
629,738
Distance Traveled
935,435
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,608
1,179
74
8
2
197,849
0
W
Chang'e
9,170
1,019
62
7
2
171,369
0
L
Olorun
7,092
788
3
0
0
29,681
0
L
Zeus
10,292
1,144
54
6
0
154,100
1
L
Medusa
9,443
1,049
28
3
0
153,202
0
W
Horus
9,563
1,063
7
1
1
199,004
0
W
Sun Wukong
8,952
995
22
2
2
169,035
2
W
Nemesis
8,869
985
11
1
0
198,178
0
L
Chaac
9,069
1,008
29
3
1
152,956
0
L
Nemesis
8,631
959
21
2
2
139,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role