Player Matchup

Cerberus
Cerberus
GBzaum1Gutin
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,390 Elo+
Party 2
Ra
Ra
KamiNoBatsu
Ra
Level 10
God Stats
3W - 2L
1,464 SR
Queue Stats
99W - 56L
1,558 Elo+
Party 1
Rama
Rama
Limaoboy
Rama
Level 29
God Stats
4W - 0L
1,968 SR
Queue Stats
74W - 37L
1,665 Elo+
Party 1
Cliodhna
Cliodhna
Vitinhobs06
Cliodhna
Level 19
God Stats
30W - 10L
1,500 SR
Queue Stats
140W - 84L
1,644 Elo+
Solo
Neith
Neith
Zabuzamomochi04
Neith
Level 21
God Stats
6W - 2L
1,634 SR
Queue Stats
20W - 15L
1,402 Elo+
Party 2
Team Averages
Level 21
1,613 SR
1,532 Elo+

VS

Team Averages
Level 24
1,508 SR
1,441 Elo+
Janus
Janus
Ivan kauan8630
Janus
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 33L
1,279 Elo+
Solo
Ne Zha
Ne Zha
LUKEPPS
Ne Zha
Level 15
God Stats
4W - 1L
1,460 SR
Queue Stats
5W - 9L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thnax
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 59L
1,611 Elo+
Party 3
Achilles
Achilles
Z4G470
Achilles
Level 33
God Stats
64W - 48L
1,657 SR
Queue Stats
79W - 68L
1,578 Elo+
Party 3
Loki
Loki
ZEKITO876
Loki
Level 29
God Stats
18W - 30L
1,426 SR
Queue Stats
77W - 79L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GBzaum1Gutin
Cerberus
9
0 / 2 / 4
5,605
561
3,166
7,924
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 4
6,860
686
3,504
3,837
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
9
0 / 3 / 3
5,287
529
4,307
5,735
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Vitinhobs06
Cliodhna
11
7 / 0 / 2
6,930
693
6,229
5,168
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 1
7,264
726
4,823
5,294
1,583
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,549
455
1,744
5,242
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
LUKEPPS
Ne Zha
8
0 / 4 / 0
4,922
492
2,301
6,144
1,618
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Thnax
Ah Muzen Cab
8
2 / 2 / 1
5,279
528
3,561
4,742
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Z4G470
Achilles
8
2 / 0 / 2
5,676
568
5,426
9,001
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
9
1 / 5 / 0
5,192
519
2,220
7,905
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GBzaum1Gutin
Cerberus
0
2
4
1
L
0
5
0
0
W
4
0
4
6
L
Ne Zha
LUKEPPS
Ne Zha
0
4
0
0
W
Rama
0
3
3
0.5
L
Ah Muzen Cab
Thnax
Ah Muzen Cab
2
2
1
1.25
W
Cliodhna
Vitinhobs06
Cliodhna
7
0
2
8
L
Achilles
Z4G470
Achilles
2
0
2
3
L
Loki
1
5
0
0.2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
15,252
27,958
Taken
33,034
9,581
Mitigated
9,917
12,333
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GBzaum1Gutin
Cerberus
3,166
300
0
2,432
7,924
3,455
0
538
7,308
10,389
0
L
1,744
165
0
39
5,242
1,172
0
1,894
3,170
16,810
0
W
3,504
496
1,085
2,185
3,837
1,291
288
490
3,257
35,099
0
L
Ne Zha
LUKEPPS
Ne Zha
2,301
418
0
868
6,144
1,618
0
0
6,144
0
21,322
W
Rama
4,307
3,686
0
1,345
5,735
1,519
166
0
5,735
0
30,493
L
Ah Muzen Cab
Thnax
Ah Muzen Cab
3,561
2,150
0
1,493
4,742
996
0
1,211
3,481
0
22,921
W
Cliodhna
Vitinhobs06
Cliodhna
6,229
1,460
0
3,098
5,168
1,733
0
0
5,168
0
40,495
L
Achilles
Z4G470
Achilles
5,426
784
0
3,878
9,001
4,400
0
2,412
6,499
0
17,627
L
Loki
2,220
490
0
2,304
7,905
1,731
0
751
7,070
0
21,161
W
4,823
1,130
0
2,188
5,294
1,583
528
466
4,746
0
37,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
25,618
331
Minions Killed
205
0
Camps Cleared
0
1,043,431
Distance Traveled
956,623
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,605
561
28
3
0
195,591
2
L
Janus
4,549
455
36
4
0
174,693
1
W
Ra
6,860
686
74
7
0
216,866
2
L
Ne Zha
4,922
492
42
4
0
183,715
0
W
Rama
5,287
529
73
7
0
186,197
3
L
Ah Muzen Cab
5,279
528
60
6
0
183,052
2
W
Cliodhna
6,930
693
75
8
0
246,335
5
L
Achilles
5,676
568
15
2
0
219,304
2
L
Loki
5,192
519
52
5
0
195,859
0
W
Neith
7,264
726
81
8
0
198,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role