Player Matchup

Agni
Agni
 
Agni
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Itãchi
Loki
Level 140
God Stats
4W - 4L
1,367 SR
Queue Stats
73W - 54L
1,641 Elo+
Party 3
Anhur
Anhur
MiikasaAckerman
Anhur
Level 26
God Stats
4W - 3L
1,525 SR
Queue Stats
112W - 99L
1,447 Elo+
Party 1
Athena
Athena
Shamaqueshama
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,508 Elo+
Solo
Team Averages
Level 73
1,478 SR
1,519 Elo+

VS

Team Averages
Level 46
1,541 SR
1,540 Elo+
Nox
Nox
Arthur19239
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
Drαgοn
Zhong Kui
Level 49
God Stats
0W - 2L
1,561 SR
Queue Stats
130W - 70L
1,664 Elo+
Solo
Ah Puch
Ah Puch
Gugoissp_MG
Ah Puch
Level 67
God Stats
1W - 2L
1,426 SR
Queue Stats
244W - 363L
1,412 Elo+
Party 2
Achilles
Achilles
J4eden
Achilles
Level 35
God Stats
5W - 2L
1,812 SR
Queue Stats
176W - 134L
1,576 Elo+
Solo
Sol
Sol
johemerom
Sol
Level 74
God Stats
10W - 12L
1,407 SR
Queue Stats
257W - 404L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
9 / 3 / 4
9,859
616
15,045
9,765
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
 
Thor
14
3 / 6 / 4
8,667
542
4,150
12,798
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Itãchi
Loki
17
10 / 5 / 2
10,539
659
9,482
13,512
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 5
10,201
638
8,554
11,036
3,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 2 / 16
8,908
557
7,912
17,686
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,153
447
6,520
11,373
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Drαgοn
Zhong Kui
18
9 / 4 / 5
11,408
713
11,109
13,553
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Gugoissp_MG
Ah Puch
13
2 / 6 / 1
7,949
497
4,727
15,208
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
J4eden
Achilles
15
2 / 2 / 2
8,602
538
6,458
9,595
9,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 11 / 3
7,389
462
8,639
14,833
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
31
Kills
17
17
Deaths
31
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
3
4
3.67
W
Thor
 
Thor
3
6
4
0.83
L
2
8
3
0.44
L
Zhong Kui
Drαgοn
Zhong Kui
9
4
5
2.88
L
Ah Puch
Gugoissp_MG
Ah Puch
2
6
1
0.42
W
Loki
Itãchi
Loki
10
5
2
2.2
L
Achilles
J4eden
Achilles
2
2
2
1.5
W
5
1
5
7.5
W
4
2
16
6
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,143
Damage
37,453
64,797
Taken
64,562
37,968
Mitigated
26,062
20,059
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,045
797
0
2,872
9,765
3,697
988
6,102
3,663
66,057
0
W
Thor
 
Thor
4,150
1,253
0
3,620
12,798
4,496
208
4,958
7,840
0
47,805
L
6,520
1,352
0
885
11,373
2,892
0
5,716
5,495
26,432
0
L
Zhong Kui
Drαgοn
Zhong Kui
11,109
2,217
0
5,517
13,553
6,380
0
923
12,576
59,722
0
L
Ah Puch
Gugoissp_MG
Ah Puch
4,727
491
0
5,955
15,208
4,187
48
8,549
6,190
47,996
0
W
Loki
Itãchi
Loki
9,482
2,929
0
3,036
13,512
4,817
0
7,045
6,467
0
72,041
L
Achilles
J4eden
Achilles
6,458
1,112
0
4,873
9,595
9,190
588
706
8,889
0
52,488
W
8,554
3,668
0
4,824
11,036
3,918
2,472
2,943
8,093
0
63,984
W
7,912
2,429
293
5,414
17,686
21,040
0
9,947
7,739
26,025
0
L
8,639
3,481
0
3,353
14,833
3,413
0
6,288
8,455
43,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
42,501
535
Minions Killed
445
0
Camps Cleared
0
1,571,015
Distance Traveled
1,475,294
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,859
616
133
8
0
308,369
5
W
Thor
8,667
542
102
6
0
295,982
3
L
Nox
7,153
447
46
3
0
292,352
1
L
Zhong Kui
11,408
713
140
9
0
283,305
1
L
Ah Puch
7,949
497
93
6
0
280,486
0
W
Loki
10,539
659
122
8
0
317,900
0
L
Achilles
8,602
538
94
6
0
341,421
4
W
Anhur
10,201
638
137
9
0
311,579
7
W
Athena
8,908
557
41
3
0
337,185
3
L
Sol
7,389
462
72
5
0
277,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role