Player Matchup

Vamana
Vamana
BambooBanga88
Vamana
Level 46
God Stats
34W - 33L
1,496 SR
Queue Stats
235W - 362L
1,279 Elo+
Party 1
Hercules
Hercules
LE-M_G
Hercules
Level 59
God Stats
6W - 11L
1,206 SR
Queue Stats
184W - 306L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
bungaabong
Gilgamesh
Level 28
God Stats
3W - 7L
1,395 SR
Queue Stats
135W - 233L
1,273 Elo+
Party 1
Team Averages
Level 44
1,366 SR
1,280 Elo+

VS

Team Averages
Level 17
1,507 SR
1,211 Elo+
Zhong Kui
Zhong Kui
Beinsitoh
Zhong Kui
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 52L
1,170 Elo+
Party 2
Chang'e
Chang'e
Ylosqual
Chang'e
Level 15
God Stats
1W - 2L
1,521 SR
Queue Stats
21W - 36L
1,314 Elo+
Solo
Camazotz
Camazotz
sebastianaron300
Camazotz
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
25W - 51L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 8
10,506
808
14,377
16,088
11,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
LE-M_G
Hercules
13
5 / 1 / 12
9,540
734
7,507
14,115
11,055
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
bungaabong
Gilgamesh
13
4 / 3 / 13
9,519
732
10,525
13,201
6,285
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beinsitoh
Zhong Kui
12
3 / 6 / 3
8,787
676
13,126
15,721
9,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Ylosqual
Chang'e
10
2 / 6 / 2
7,757
597
6,257
10,177
9,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 4
8,346
642
7,612
15,176
5,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
7
7
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
L
Zhong Kui
Beinsitoh
Zhong Kui
3
6
3
0.75
W
Hercules
LE-M_G
Hercules
5
1
12
11
L
Chang'e
Ylosqual
Chang'e
2
6
2
0.5
W
Gilgamesh
bungaabong
Gilgamesh
4
3
13
3.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
26,995
43,404
Taken
41,074
28,894
Mitigated
23,917
13,973
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,377
8,539
0
4,117
16,088
11,554
1,254
6,005
10,083
0
37,746
L
Zhong Kui
Beinsitoh
Zhong Kui
13,126
851
0
4,825
15,721
9,202
36
267
15,454
30,849
0
W
Hercules
LE-M_G
Hercules
7,507
1,509
414
7,127
14,115
11,055
199
6,603
7,323
0
19,862
L
Chang'e
Ylosqual
Chang'e
6,257
239
708
1,987
10,177
9,193
0
0
10,177
17,401
0
W
Gilgamesh
bungaabong
Gilgamesh
10,525
3,531
775
1,540
13,201
6,285
444
7,895
4,710
0
31,575
L
7,612
1,154
270
4,512
15,176
5,522
0
100
15,076
0
21,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
24,890
105
Minions Killed
101
6
Camps Cleared
4
741,884
Distance Traveled
599,649
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,506
808
45
3
0
249,554
4
L
Zhong Kui
8,787
676
46
4
4
215,118
0
W
Hercules
9,540
734
28
2
2
237,607
3
L
Chang'e
7,757
597
34
3
0
179,880
3
W
Gilgamesh
9,519
732
32
2
4
254,723
1
L
Camazotz
8,346
642
21
2
0
204,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role