Player Matchup

Fenrir
Fenrir
Alexeiin11
Fenrir
Level 68
God Stats
0W - 4L
1,216 SR
Queue Stats
49W - 84L
1,299 Elo+
Party 2
Chaac
Chaac
Cimmerier
Chaac
Level 119
God Stats
12W - 12L
1,469 SR
Queue Stats
266W - 309L
1,355 Elo+
Solo
Anhur
Anhur
Eloy___vk
Anhur
Level 23
God Stats
5W - 9L
1,384 SR
Queue Stats
31W - 57L
1,264 Elo+
Party 2
Anubis
Anubis
airtime89
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Cthulhu
Cthulhu
rpnvmb3r
Cthulhu
Level 49
God Stats
0W - 1L
1,246 SR
Queue Stats
163W - 173L
1,376 Elo+
Solo
Team Averages
Level 59
1,363 SR
1,306 Elo+

VS

Team Averages
Level 75
1,447 SR
1,374 Elo+
Baron Samedi
Baron Samedi
AK_2465
Baron Samedi
Level 79
God Stats
2W - 3L
1,814 SR
Queue Stats
259W - 309L
1,333 Elo+
Party 1
Cliodhna
Cliodhna
Bileh54
Cliodhna
Level 96
God Stats
13W - 18L
1,569 SR
Queue Stats
656W - 788L
1,338 Elo+
Solo
Bakasura
Bakasura
Silent_Slayer786
Bakasura
Level 64
God Stats
1W - 2L
1,232 SR
Queue Stats
136W - 137L
1,423 Elo+
Party 1
Anubis
Anubis
naeem01234
Anubis
Level 49
God Stats
2W - 7L
1,119 SR
Queue Stats
201W - 256L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
ridi17
Jing Wei
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 231L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexeiin11
Fenrir
8
0 / 4 / 0
4,887
489
1,431
6,402
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Cimmerier
Chaac
8
0 / 2 / 0
5,026
503
2,093
5,405
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Eloy___vk
Anhur
7
1 / 5 / 1
4,694
469
1,653
5,457
1,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
airtime89
Anubis
6
0 / 9 / 0
4,030
403
944
7,322
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
rpnvmb3r
Cthulhu
7
1 / 3 / 0
4,743
474
2,540
6,440
2,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AK_2465
Baron Samedi
9
5 / 1 / 3
5,958
596
2,913
3,900
1,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Bileh54
Cliodhna
9
3 / 0 / 2
5,769
577
3,162
5,402
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 1
6,870
687
3,294
5,815
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
naeem01234
Anubis
12
8 / 0 / 4
7,321
732
7,093
6,366
2,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
ridi17
Jing Wei
10
2 / 1 / 3
6,381
638
3,296
5,868
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
23
23
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AK_2465
Baron Samedi
5
1
3
6.5
L
Fenrir
Alexeiin11
Fenrir
0
4
0
0
W
Cliodhna
Bileh54
Cliodhna
3
0
2
4
L
Chaac
Cimmerier
Chaac
0
2
0
0
L
Anhur
Eloy___vk
Anhur
1
5
1
0.3
W
5
0
1
5.5
L
Anubis
airtime89
Anubis
0
9
0
0
W
Anubis
naeem01234
Anubis
8
0
4
10
W
Jing Wei
ridi17
Jing Wei
2
1
3
3.5
L
Cthulhu
rpnvmb3r
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,661
Damage
19,758
31,026
Taken
27,351
10,898
Mitigated
10,317
6,549
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AK_2465
Baron Samedi
2,913
288
161
1,234
3,900
1,341
1,270
315
3,547
18,057
0
L
Fenrir
Alexeiin11
Fenrir
1,431
645
0
1,945
6,402
1,760
0
1,693
4,709
0
23,835
W
Cliodhna
Bileh54
Cliodhna
3,162
309
0
2,032
5,402
1,889
457
528
4,594
0
20,675
L
Chaac
Cimmerier
Chaac
2,093
207
0
2,325
5,405
3,193
0
792
4,613
0
24,260
L
Anhur
Eloy___vk
Anhur
1,653
775
10
191
5,457
1,327
0
1,215
4,242
0
13,521
W
3,294
2,492
0
3,216
5,815
2,542
192
745
4,986
0
39,380
L
Anubis
airtime89
Anubis
944
95
0
340
7,322
1,824
0
5,647
1,395
4,512
0
W
Anubis
naeem01234
Anubis
7,093
735
0
4,438
6,366
2,950
933
734
5,590
38,612
0
W
Jing Wei
ridi17
Jing Wei
3,296
2,250
0
1,447
5,868
1,595
1,604
891
4,912
0
34,752
L
Cthulhu
rpnvmb3r
Cthulhu
2,540
752
0
1,738
6,440
2,794
0
659
5,678
14,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
32,299
168
Minions Killed
315
0
Camps Cleared
0
830,376
Distance Traveled
1,062,455
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,958
596
28
3
0
207,716
2
L
Fenrir
4,887
489
56
6
0
203,862
1
W
Cliodhna
5,769
577
38
4
0
225,423
1
L
Chaac
5,026
503
42
4
0
172,023
3
L
Anhur
4,694
469
34
3
0
157,918
0
W
Bakasura
6,870
687
91
9
0
243,821
1
L
Anubis
4,030
403
11
1
0
135,005
0
W
Anubis
7,321
732
87
9
0
181,172
2
W
Jing Wei
6,381
638
71
7
0
204,323
2
L
Cthulhu
4,743
474
25
3
0
161,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role