Player Matchup

Arachne
Arachne
Banda2Crazy
Arachne
Level 28
God Stats
16W - 16L
1,489 SR
Queue Stats
38W - 38L
1,502 Elo+
Solo
Amaterasu
Amaterasu
BulldogBucks
Amaterasu
Level 17
God Stats
17W - 11L
1,679 SR
Queue Stats
40W - 35L
1,548 Elo+
Party 1
Athena
Athena
Grimtallstag
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,625 Elo+
Solo
Medusa
Medusa
Papotemalote652
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,525 Elo+
Solo
Mulan
Mulan
PlainPablo
Mulan
Level 29
God Stats
5W - 4L
1,615 SR
Queue Stats
75W - 59L
1,571 Elo+
Party 1
Team Averages
Level 22
1,557 SR
1,554 Elo+

VS

Team Averages
Level 52
1,567 SR
1,688 Elo+
Sol
Sol
LittleSkylit
Sol
Level 34
God Stats
3W - 0L
1,796 SR
Queue Stats
124W - 15L
1,912 Elo+
Party 2
Ra
Ra
SquidGames
Ra
Level 6
God Stats
2W - 0L
1,682 SR
Queue Stats
71W - 23L
1,884 Elo+
Party 2
Sobek
Sobek
Topshelf-Pane
Sobek
Level 30
God Stats
190W - 234L
1,421 SR
Queue Stats
207W - 250L
1,364 Elo+
Solo
Hachiman
Hachiman
Valuron
Hachiman
Level 160
God Stats
2W - 0L
1,437 SR
Queue Stats
384W - 96L
1,817 Elo+
Party 2
Izanami
Izanami
tehdon
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Banda2Crazy
Arachne
12
1 / 6 / 0
6,530
1,088
3,610
9,989
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
BulldogBucks
Amaterasu
12
0 / 3 / 2
6,973
1,162
3,113
7,762
5,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
0 / 3 / 0
5,857
976
1,246
3,695
2,621
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 9 / 1
6,538
1,090
3,654
13,590
4,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
12
1 / 5 / 1
6,762
1,127
7,129
10,027
8,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

154

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 15
8,869
1,478
13,182
5,831
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 0 / 9
9,360
1,560
8,872
3,743
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 6
6,652
1,109
1,127
2,095
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Valuron
Hachiman
14
5 / 1 / 19
8,752
1,459
9,390
5,604
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
tehdon
Izanami
14
4 / 0 / 14
7,917
1,320
6,825
3,439
1,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
3
Kills
26
26
Deaths
3
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
Banda2Crazy
Arachne
1
6
0
0.17
L
Amaterasu
BulldogBucks
Amaterasu
0
3
2
0.33
L
Athena
0
3
0
0
W
7
1
15
14.5
L
1
9
1
0.17
L
Mulan
1
5
1
0.3
W
10
0
9
14.5
W
0
1
6
3
W
Hachiman
Valuron
Hachiman
5
1
19
14.5
W
Izanami
tehdon
Izanami
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,752
Damage
39,396
45,063
Taken
20,712
24,600
Mitigated
7,838
3,810
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Banda2Crazy
Arachne
3,610
1,788
218
1,322
9,989
3,816
0
5,779
3,928
0
13,580
L
Amaterasu
BulldogBucks
Amaterasu
3,113
509
0
862
7,762
5,556
0
4,037
3,481
0
13,954
L
Athena
1,246
370
0
0
3,695
2,621
0
1,245
2,304
3,351
0
W
13,182
5,831
0
2,455
5,831
1,945
0
238
5,593
21,853
0
L
3,654
1,865
0
45
13,590
4,359
0
5,547
7,673
0
12,637
L
Mulan
7,129
838
0
1,363
10,027
8,248
0
5,178
4,496
0
20,755
W
8,872
525
2,379
1,320
3,743
1,358
0
284
3,459
32,374
0
W
1,127
70
0
754
2,095
1,426
0
76
2,019
5,097
0
W
Hachiman
Valuron
Hachiman
9,390
6,048
0
1,000
5,604
1,937
0
619
4,985
0
15,777
W
Izanami
tehdon
Izanami
6,825
3,516
392
198
3,439
1,172
0
29
3,410
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
41,550
76
Minions Killed
153
5
Camps Cleared
7
562,220
Distance Traveled
664,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,530
1,088
24
4
2
119,847
0
L
Amaterasu
6,973
1,162
26
4
1
146,941
0
L
Athena
5,857
976
1
0
1
52,501
0
W
Sol
8,869
1,478
29
5
1
130,640
1
L
Medusa
6,538
1,090
7
1
1
128,742
0
L
Mulan
6,762
1,127
18
3
0
114,189
0
W
Ra
9,360
1,560
72
12
4
169,914
1
W
Sobek
6,652
1,109
5
1
2
128,246
0
W
Hachiman
8,752
1,459
16
3
0
121,823
0
W
Izanami
7,917
1,320
31
5
0
114,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role