Player Matchup

Jing Wei
Jing Wei
CiberQuaza
Jing Wei
Level 2
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
X94Darkside94X
Anubis
Level 28
God Stats
42W - 24L
1,595 SR
Queue Stats
67W - 49L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
ZoidRsR
Sun Wukong
Level 13
God Stats
0W - 1L
1,709 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 2
Hachiman
Hachiman
daghanS
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,464 Elo+
Solo
Khepri
Khepri
epicface59
Khepri
Level 17
God Stats
6W - 2L
1,453 SR
Queue Stats
8W - 9L
1,395 Elo+
Party 2
Team Averages
Level 16
1,593 SR
1,446 Elo+

VS

Team Averages
Level 18
1,556 SR
1,405 Elo+
Yemoja
Yemoja
 
Yemoja
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MogzyH
Da Ji
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 56L
1,350 Elo+
Solo
Bellona
Bellona
NoNameNoFamily
Bellona
Level 18
God Stats
10W - 11L
1,459 SR
Queue Stats
21W - 27L
1,336 Elo+
Party 1
Scylla
Scylla
Petruha1
Scylla
Level 15
God Stats
4W - 0L
1,823 SR
Queue Stats
12W - 11L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CiberQuaza
Jing Wei
10
1 / 7 / 3
6,874
382
2,835
9,299
2,196
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 6 / 0
10,041
558
15,618
12,106
5,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ZoidRsR
Sun Wukong
12
2 / 4 / 4
7,802
433
8,935
14,118
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
daghanS
Hachiman
13
2 / 4 / 2
8,819
490
4,995
7,773
2,444
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
epicface59
Khepri
10
0 / 6 / 1
6,934
385
2,042
11,947
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 10
8,535
474
4,562
8,406
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
12
1 / 2 / 4
7,389
411
7,044
6,328
1,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
MogzyH
Da Ji
16
15 / 4 / 4
10,615
590
12,544
13,574
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 4 / 1
8,768
487
8,019
15,103
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Petruha1
Scylla
13
5 / 3 / 0
8,628
479
5,651
8,000
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
14
Kills
27
27
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
10
2.5
W
Morgan Le Fay
 
Morgan Le Fay
1
2
4
1.5
L
Jing Wei
CiberQuaza
Jing Wei
1
7
3
0.36
W
Da Ji
MogzyH
Da Ji
15
4
4
4.25
W
6
4
1
1.63
W
Scylla
Petruha1
Scylla
5
3
0
1.67
L
9
6
0
1.5
L
Sun Wukong
ZoidRsR
Sun Wukong
2
4
4
1
L
Hachiman
daghanS
Hachiman
2
4
2
0.75
L
Khepri
epicface59
Khepri
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
37,820
55,243
Taken
51,411
32,038
Mitigated
26,963
8,658
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,562
1,112
955
1,196
8,406
6,934
507
3,159
5,201
28,306
0
W
Morgan Le Fay
 
Morgan Le Fay
7,044
1,041
73
1,188
6,328
1,904
276
1,879
4,283
30,515
0
L
Jing Wei
CiberQuaza
Jing Wei
2,835
2,147
0
578
9,299
2,196
279
1,884
7,415
0
26,593
W
Da Ji
MogzyH
Da Ji
12,544
4,242
0
1,782
13,574
5,695
0
4,363
8,970
0
62,076
W
8,019
3,427
0
4,124
15,103
10,342
2,345
3,860
10,793
0
43,796
W
Scylla
Petruha1
Scylla
5,651
684
0
346
8,000
2,088
664
4,399
3,424
34,993
0
L
15,618
145
0
4,280
12,106
5,032
47
4,205
7,901
48,877
0
L
Sun Wukong
ZoidRsR
Sun Wukong
8,935
2,606
0
1,079
14,118
12,863
36
3,162
10,956
0
33,461
L
Hachiman
daghanS
Hachiman
4,995
3,301
0
1,463
7,773
2,444
626
2,081
5,692
0
38,700
L
Khepri
epicface59
Khepri
2,042
228
0
1,258
11,947
9,503
544
5,925
6,022
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
43,935
260
Minions Killed
357
0
Camps Cleared
0
1,524,113
Distance Traveled
1,511,728
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,535
474
46
3
0
322,025
2
W
Morgan Le Fay
7,389
411
55
3
0
232,316
2
L
Jing Wei
6,874
382
44
2
0
326,490
1
W
Da Ji
10,615
590
89
5
0
301,649
3
W
Bellona
8,768
487
83
5
0
327,948
0
W
Scylla
8,628
479
84
5
0
327,790
3
L
Anubis
10,041
558
80
4
0
297,930
0
L
Sun Wukong
7,802
433
42
2
0
347,617
2
L
Hachiman
8,819
490
63
4
0
228,622
3
L
Khepri
6,934
385
31
2
0
323,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role