Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Bhuder
Amaterasu
Gold IV
Level 143
God Stats
7W - 3L
1,967 SR
Queue Stats
285W - 279L
1,244 MMR
Solo
Xing Tian
Xing Tian
Silver I
ChosaoBro
Xing Tian
Silver I
Level 105
God Stats
1W - 0L
1,719 SR
Queue Stats
23W - 31L
1,249 MMR
Party 1
Loki
Loki
Gold III
am SirGitGud
Loki
Gold III
Level 128
God Stats
9W - 7L
1,621 SR
Queue Stats
110W - 102L
1,378 MMR
Party 1
Skadi
Skadi
Silver I
comebackcris
Skadi
Silver I
Level 109
God Stats
53W - 53L
1,655 SR
Queue Stats
183W - 185L
1,183 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,692 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,490 SR
1,281 MMR
Apollo
Apollo
Silver I
MXG Lomeli18
Apollo
Silver I
Level 87
God Stats
0W - 1L
1,710 SR
Queue Stats
168W - 168L
1,286 MMR
Solo
Sobek
Sobek
Silver I
Rangsdisciple
Sobek
Silver I
Level 145
God Stats
0W - 1L
1,559 SR
Queue Stats
14W - 23L
1,130 MMR
Solo
Ravana
Ravana
Gold IV
Vx Choco
Ravana
Gold IV
Level 95
God Stats
1W - 3L
1,385 SR
Queue Stats
553W - 544L
1,354 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
boriqueno20
Kuzenbo
Silver I
Level 144
God Stats
7W - 13L
1,485 SR
Queue Stats
161W - 160L
1,268 MMR
Solo
Janus
Janus
Gold V
flawless6969
Janus
Gold V
Level 158
God Stats
0W - 1L
1,313 SR
Queue Stats
51W - 61L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 1 / 5
8,852
590
7,595
7,924
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Bhuder
Amaterasu
14
2 / 0 / 4
8,239
549
7,807
13,308
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
ChosaoBro
Xing Tian
10
1 / 4 / 7
6,700
447
3,892
14,497
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 6
8,201
547
6,435
9,610
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 5
8,052
537
9,481
6,736
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaFenrirGilgamesh

VS

Bans
AchillesCu ChulainnGebCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 6 / 3
7,186
479
4,739
9,349
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
6,046
403
7,999
13,116
10,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
Vx Choco
Ravana
12
3 / 1 / 3
7,405
494
4,373
6,422
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
boriqueno20
Kuzenbo
11
1 / 4 / 4
7,148
477
6,372
12,073
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 2
7,787
519
5,908
6,348
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
9
9
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
5
6.5
W
Amaterasu
Bhuder
Amaterasu
2
0
4
4
W
Xing Tian
ChosaoBro
Xing Tian
1
4
7
1.13
L
Apollo
2
6
3
0.58
L
0
2
1
0.25
L
Ravana
Vx Choco
Ravana
3
1
3
4.5
W
4
1
6
7
L
Kuzenbo
boriqueno20
Kuzenbo
1
4
4
0.75
W
4
3
5
2.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
29,391
52,075
Taken
47,308
28,244
Mitigated
29,896
18,406
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,595
3,192
0
2,548
7,924
3,102
1,093
3,334
4,472
70,502
0
W
Amaterasu
Bhuder
Amaterasu
7,807
2,640
0
7,508
13,308
9,879
895
5,349
7,903
0
45,739
W
Xing Tian
ChosaoBro
Xing Tian
3,892
480
0
2,352
14,497
9,894
13
4,515
9,858
12,633
0
L
Apollo
4,739
2,465
0
499
9,349
3,194
205
2,581
6,653
0
34,591
L
7,999
540
0
6,118
13,116
10,035
0
1,573
11,543
31,890
0
L
Ravana
Vx Choco
Ravana
4,373
723
0
3,494
6,422
2,391
0
1,647
4,703
0
42,244
W
6,435
1,298
0
4,510
9,610
3,096
420
3,964
5,554
0
52,184
L
Kuzenbo
boriqueno20
Kuzenbo
6,372
1,613
0
2,529
12,073
12,790
0
3,392
8,681
28,547
0
W
9,481
4,672
0
1,488
6,736
2,273
1,174
2,675
4,009
0
54,153
L
5,908
259
0
460
6,348
1,486
190
1,933
4,241
48,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
35,572
415
Minions Killed
376
0
Camps Cleared
0
1,532,131
Distance Traveled
1,485,422
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,852
590
127
8
0
315,208
4
W
Amaterasu
8,239
549
79
5
0
323,083
7
W
Xing Tian
6,700
447
20
1
0
275,066
1
L
Apollo
7,186
479
72
5
0
264,603
0
L
Sobek
6,046
403
39
3
0
297,979
10
L
Ravana
7,405
494
94
6
0
338,008
1
W
Loki
8,201
547
84
6
0
333,426
1
L
Kuzenbo
7,148
477
48
3
0
281,435
6
W
Skadi
8,052
537
105
7
0
285,348
3
L
Janus
7,787
519
123
8
0
303,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role