Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
ArmedGalaxy
Bacchus
Gold V
Level 152
God Stats
1W - 4L
1,588 SR
Queue Stats
249W - 254L
1,294 MMR
Solo
Olorun
Olorun
Gold IV
SrCrush
Olorun
Gold IV
Level 150
God Stats
1W - 1L
1,214 SR
Queue Stats
102W - 107L
1,443 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TiuDaPerua
Gilgamesh
Gold V
Level 69
God Stats
1W - 2L
1,575 SR
Queue Stats
38W - 32L
1,457 MMR
Solo
Ganesha
Ganesha
Bronze III
Zebogatts
Ganesha
Bronze III
Level 127
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 11L
1,226 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,522 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,552 SR
1,427 MMR
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
ParkAvenuz
Poseidon
Gold IV
Level 152
God Stats
6W - 2L
1,761 SR
Queue Stats
262W - 263L
1,417 MMR
Solo
Loki
Loki
Silver I
lia1807
Loki
Silver I
Level 81
God Stats
16W - 6L
1,497 SR
Queue Stats
210W - 214L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 0
6,875
458
1,284
8,055
2,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
ArmedGalaxy
Bacchus
12
0 / 4 / 2
6,849
457
8,010
12,389
8,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
SrCrush
Olorun
15
3 / 6 / 2
8,624
575
8,816
14,345
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TiuDaPerua
Gilgamesh
13
2 / 7 / 1
7,489
499
4,577
13,115
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Zebogatts
Ganesha
10
0 / 6 / 3
5,810
387
3,108
11,066
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SetTiamatArtioMorgan Le FayAthena

VS

Bans
PersephoneApolloGebTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
13 / 0 / 2
10,568
705
11,602
8,919
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
15
1 / 0 / 12
9,078
605
6,622
7,536
4,943
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
 
Mulan
13
2 / 0 / 17
8,472
565
7,365
10,337
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
ParkAvenuz
Poseidon
15
2 / 4 / 6
9,045
603
6,679
8,607
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
lia1807
Loki
15
8 / 1 / 9
9,264
618
8,952
8,282
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
26
26
Deaths
5
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Cernunnos
 
Cernunnos
13
0
2
14
W
Cerberus
 
Cerberus
1
0
12
7
W
Mulan
 
Mulan
2
0
17
10.5
L
Bacchus
ArmedGalaxy
Bacchus
0
4
2
0.25
W
Poseidon
ParkAvenuz
Poseidon
2
4
6
1.25
L
Olorun
SrCrush
Olorun
3
6
2
0.67
L
Gilgamesh
TiuDaPerua
Gilgamesh
2
7
1
0.36
L
Ganesha
Zebogatts
Ganesha
0
6
3
0.25
W
Loki
lia1807
Loki
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
41,220
58,970
Taken
43,681
27,886
Mitigated
23,814
12,135
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,284
849
0
1,586
8,055
2,073
1,045
1,410
6,609
0
41,926
W
Cernunnos
 
Cernunnos
11,602
5,726
0
4,330
8,919
3,867
736
2,355
6,564
0
82,225
W
Cerberus
 
Cerberus
6,622
608
0
4,308
7,536
4,943
0
4,665
2,871
56,282
0
W
Mulan
 
Mulan
7,365
1,375
0
1,932
10,337
8,960
0
5,476
4,861
673
25,665
L
Bacchus
ArmedGalaxy
Bacchus
8,010
966
0
3,223
12,389
8,916
0
2,849
9,540
38,937
0
W
Poseidon
ParkAvenuz
Poseidon
6,679
627
0
2,294
8,607
3,159
0
4,336
4,271
62,713
0
L
Olorun
SrCrush
Olorun
8,816
4,483
0
5,775
14,345
5,076
0
4,411
9,658
59,364
0
L
Gilgamesh
TiuDaPerua
Gilgamesh
4,577
913
0
709
13,115
4,561
0
2,933
10,116
0
48,037
L
Ganesha
Zebogatts
Ganesha
3,108
459
0
842
11,066
7,260
0
1,470
9,580
19,320
0
W
Loki
lia1807
Loki
8,952
2,601
0
2,436
8,282
2,885
0
3,320
4,962
0
48,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
46,427
407
Minions Killed
535
0
Camps Cleared
0
1,394,541
Distance Traveled
1,544,809
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,875
458
99
7
0
280,754
5
W
Cernunnos
10,568
705
133
9
0
271,066
4
W
Cerberus
9,078
605
137
9
0
323,741
6
W
Mulan
8,472
565
41
3
0
297,207
4
L
Bacchus
6,849
457
86
6
0
288,260
4
W
Poseidon
9,045
603
139
9
0
302,504
4
L
Olorun
8,624
575
117
8
0
252,345
4
L
Gilgamesh
7,489
499
91
6
0
311,150
0
L
Ganesha
5,810
387
14
1
0
262,032
11
W
Loki
9,264
618
85
6
0
350,291
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role