Player Matchup

Gilgamesh
Gilgamesh
HarshScissors6
Gilgamesh
Level 48
God Stats
12W - 16L
1,473 SR
Queue Stats
53W - 86L
1,312 Elo+
Party 1
Ymir
Ymir
Quickshotz Lee
Ymir
Level 89
God Stats
3W - 6L
1,378 SR
Queue Stats
231W - 335L
1,302 Elo+
Party 1
Kali
Kali
lajne0290
Kali
Level 12
God Stats
0W - 2L
1,719 SR
Queue Stats
5W - 9L
1,258 Elo+
Solo
Team Averages
Level 50
1,523 SR
1,290 Elo+

VS

Team Averages
Level 70
1,373 SR
1,343 Elo+
Cthulhu
Cthulhu
Apollo Frogz
Cthulhu
Level 57
God Stats
3W - 0L
1,521 SR
Queue Stats
7W - 8L
1,385 Elo+
Solo
Hachiman
Hachiman
Tobiornotobi
Hachiman
Level 66
God Stats
5W - 19L
1,123 SR
Queue Stats
35W - 59L
1,334 Elo+
Solo
Anubis
Anubis
notoriousparsa1
Anubis
Level 87
God Stats
10W - 7L
1,474 SR
Queue Stats
82W - 123L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HarshScissors6
Gilgamesh
12
4 / 3 / 2
7,841
713
5,291
10,121
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 4
7,510
683
8,428
12,234
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
9
0 / 7 / 4
6,709
610
3,176
11,037
3,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollo Frogz
Cthulhu
14
6 / 0 / 6
8,931
812
9,730
9,399
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Tobiornotobi
Hachiman
12
2 / 2 / 10
8,067
733
8,196
5,778
2,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 4 / 6
8,589
781
10,554
11,167
5,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apollo Frogz
Cthulhu
6
0
6
9
L
Gilgamesh
HarshScissors6
Gilgamesh
4
3
2
1.67
L
2
3
4
1.33
W
Hachiman
Tobiornotobi
Hachiman
2
2
10
3.5
L
Kali
0
7
4
0.29
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
28,480
33,392
Taken
26,344
14,008
Mitigated
19,787
6,181
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apollo Frogz
Cthulhu
9,730
83
220
2,410
9,399
11,563
168
2,770
6,629
26,367
0
L
Gilgamesh
HarshScissors6
Gilgamesh
5,291
1,243
0
2,294
10,121
4,904
0
5,951
3,799
0
16,527
L
8,428
1,381
447
1,529
12,234
5,861
0
6,873
5,094
16,523
862
W
Hachiman
Tobiornotobi
Hachiman
8,196
3,381
20
478
5,778
2,225
760
2,297
3,481
0
28,048
L
Kali
3,176
1,442
0
1,911
11,037
3,243
0
7,035
3,611
0
10,631
W
10,554
224
0
4,491
11,167
5,999
231
3,668
7,499
29,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,060
Gold Earned
25,587
62
Minions Killed
122
3
Camps Cleared
8
607,182
Distance Traveled
549,933
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,931
812
41
4
3
192,388
3
L
Gilgamesh
7,841
713
21
2
1
215,585
1
L
Ymir
7,510
683
25
2
1
187,590
3
W
Hachiman
8,067
733
47
4
1
180,251
1
L
Kali
6,709
610
16
1
1
204,007
2
W
Anubis
8,589
781
34
3
4
177,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role