Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
myadave
Nu Wa
Level 107
God Stats
85W - 125L
1,337 SR
Queue Stats
162W - 272L
1,210 Elo+
Solo
Medusa
Medusa
vRezxiiZ-TTV_BTW
Medusa
Level 26
God Stats
5W - 4L
1,231 SR
Queue Stats
32W - 62L
1,238 Elo+
Solo
Team Averages
Level 76
1,356 SR
1,316 Elo+

VS

Team Averages
Level 71
1,447 SR
1,177 Elo+
Olorun
Olorun
Frostxd1410
Olorun
Level 8
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 11L
925 Elo+
Solo
Persephone
Persephone
black-assdrummer
Persephone
Level 85
God Stats
3W - 2L
1,542 SR
Queue Stats
91W - 114L
1,293 Elo+
Solo
Cliodhna
Cliodhna
reyj2nv
Cliodhna
Level 120
God Stats
6W - 3L
1,519 SR
Queue Stats
204W - 282L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 1
7,517
537
2,551
6,002
2,923
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
myadave
Nu Wa
14
3 / 1 / 1
8,984
642
6,825
7,172
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 3
8,543
610
2,837
9,500
2,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
3
0 / 1 / 0
6,933
495
56
1,025
292
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
black-assdrummer
Persephone
16
4 / 0 / 2
10,515
751
13,996
8,447
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
reyj2nv
Cliodhna
14
2 / 3 / 2
9,050
646
4,142
7,491
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Olorun
0
1
0
0
W
Persephone
black-assdrummer
Persephone
4
0
2
5
L
Nu Wa
myadave
Nu Wa
3
1
1
3.5
W
Cliodhna
reyj2nv
Cliodhna
2
3
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,213
Damage
18,194
22,674
Taken
16,963
7,109
Mitigated
5,180
3,312
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,551
245
283
486
6,002
2,923
89
3,084
2,918
16,140
0
W
Olorun
56
0
4
0
1,025
292
0
658
367
182
0
W
Persephone
black-assdrummer
Persephone
13,996
423
0
3,387
8,447
2,356
118
5,844
2,603
59,793
0
L
Nu Wa
myadave
Nu Wa
6,825
3,214
279
2,264
7,172
1,738
40
4,688
2,484
25,842
0
W
Cliodhna
reyj2nv
Cliodhna
4,142
91
0
2,450
7,491
2,532
534
3,468
4,023
0
36,924
L
2,837
1,566
0
0
9,500
2,448
72
7,059
2,441
0
22,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
26,498
123
Minions Killed
187
5
Camps Cleared
7
581,342
Distance Traveled
526,788
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,517
537
28
2
1
143,706
0
W
Olorun
6,933
495
0
0
0
22,231
0
W
Persephone
10,515
751
116
8
1
254,270
3
L
Nu Wa
8,984
642
43
3
0
175,695
0
W
Cliodhna
9,050
646
71
5
6
250,287
2
L
Medusa
8,543
610
52
4
4
261,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role