Player Matchup

Ares
Ares
ArianHaze
Ares
Level 146
God Stats
8W - 4L
1,832 SR
Queue Stats
198W - 132L
1,577 Elo+
Party 1
Ra
Ra
DeathStalkerTM
Ra
Level 129
God Stats
20W - 16L
1,538 SR
Queue Stats
202W - 132L
1,583 Elo+
Party 1
Cliodhna
Cliodhna
nickaustin
Cliodhna
Level 129
God Stats
5W - 7L
1,323 SR
Queue Stats
195W - 126L
1,580 Elo+
Party 1
Team Averages
Level 135
1,565 SR
1,580 Elo+

VS

Team Averages
Level 117
1,512 SR
1,326 Elo+
Guan Yu
Guan Yu
Erxyz
Guan Yu
Level 131
God Stats
0W - 2L
1,392 SR
Queue Stats
6W - 8L
1,258 Elo+
Party 2
Chang'e
Chang'e
ImDaveyHD
Chang'e
Level 99
God Stats
1W - 2L
1,644 SR
Queue Stats
11W - 15L
1,469 Elo+
Party 2
Hercules
Hercules
wrxth
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
6 / 7 / 17
14,227
711
19,493
27,492
42,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 6 / 13
15,092
755
19,342
14,260
14,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
nickaustin
Cliodhna
17
8 / 10 / 12
14,616
731
19,797
23,265
18,565
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Erxyz
Guan Yu
16
6 / 8 / 15
13,810
691
20,503
30,160
34,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
ImDaveyHD
Chang'e
18
11 / 6 / 7
14,162
708
17,120
18,455
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
wrxth
Hercules
16
6 / 9 / 13
13,410
671
14,070
21,976
30,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
23
Kills
23
23
Deaths
23
42
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
6
7
17
2.07
W
9
6
13
2.58
L
Guan Yu
Erxyz
Guan Yu
6
8
15
1.69
L
Chang'e
ImDaveyHD
Chang'e
11
6
7
2.42
W
Cliodhna
nickaustin
Cliodhna
8
10
12
1.4
L
Hercules
wrxth
Hercules
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,632
Damage
51,693
65,017
Taken
70,591
75,173
Mitigated
71,364
15,642
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
19,493
1,466
0
3,528
27,492
42,248
226
8,736
17,117
33,728
0
W
19,342
1,093
5,482
4,663
14,260
14,360
905
2,394
11,559
81,053
0
L
Guan Yu
Erxyz
Guan Yu
20,503
5,204
1,046
2,234
30,160
34,473
1,309
16,771
13,389
0
56,090
L
Chang'e
ImDaveyHD
Chang'e
17,120
1,982
2,540
8,055
18,455
6,142
1,480
10,512
7,943
46,604
0
W
Cliodhna
nickaustin
Cliodhna
19,797
2,580
0
1,969
23,265
18,565
1,508
6,093
16,487
0
50,125
L
Hercules
wrxth
Hercules
14,070
3,758
0
1,151
21,976
30,749
367
12,364
9,612
609
26,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
41,382
182
Minions Killed
162
5
Camps Cleared
10
1,046,773
Distance Traveled
944,368
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,227
711
18
1
1
336,580
4
W
Ra
15,092
755
108
5
3
361,348
1
L
Guan Yu
13,810
691
60
3
3
313,319
4
L
Chang'e
14,162
708
72
4
5
312,281
0
W
Cliodhna
14,616
731
56
3
1
348,845
5
L
Hercules
13,410
671
30
2
2
318,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role