Player Matchup

Cliodhna
Cliodhna
Archfyre
Cliodhna
Level 28
God Stats
3W - 5L
1,223 SR
Queue Stats
29W - 30L
1,443 Elo+
Solo
Neith
Neith
HunterWalker
Neith
Level 5
God Stats
1W - 1L
1,947 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 3
Bellona
Bellona
JakeGriMRice
Bellona
Level 77
God Stats
4W - 2L
1,767 SR
Queue Stats
30W - 26L
1,597 Elo+
Party 3
Guan Yu
Guan Yu
PogChampChan
Guan Yu
Level 15
God Stats
0W - 2L
1,729 SR
Queue Stats
60W - 54L
1,601 Elo+
Solo
Agni
Agni
WolfFang94
Agni
Level 19
God Stats
1W - 2L
1,303 SR
Queue Stats
77W - 61L
1,538 Elo+
Solo
Team Averages
Level 29
1,594 SR
1,533 Elo+

VS

Team Averages
Level 36
1,456 SR
1,551 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CallmeTroll471
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,444 Elo+
Solo
Cupid
Cupid
GibbyDat
Cupid
Level 104
God Stats
23W - 16L
1,506 SR
Queue Stats
185W - 195L
1,564 Elo+
Party 1
King Arthur
King Arthur
TpJbx
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 118L
1,805 Elo+
Party 1
Cliodhna
Cliodhna
f1xxx3r
Cliodhna
Level 26
God Stats
11W - 9L
1,273 SR
Queue Stats
90W - 99L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Archfyre
Cliodhna
20
12 / 9 / 5
13,325
533
15,889
24,276
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 5 / 5
11,450
458
10,199
13,635
4,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
JakeGriMRice
Bellona
17
1 / 5 / 9
11,352
454
10,951
24,389
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PogChampChan
Guan Yu
14
0 / 4 / 5
9,163
367
5,355
14,899
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 7
13,325
533
26,300
19,281
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
1 / 7 / 5
11,325
453
5,826
16,518
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
CallmeTroll471
Aphrodite
16
2 / 4 / 11
11,275
451
5,388
13,561
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
GibbyDat
Cupid
20
9 / 3 / 8
14,032
561
21,313
23,439
8,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TpJbx
King Arthur
20
8 / 5 / 10
14,123
565
23,031
29,630
26,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
f1xxx3r
Cliodhna
19
8 / 9 / 9
13,100
524
16,900
21,325
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
28
Kills
28
28
Deaths
28
31
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
7
5
0.5
L
Cliodhna
Archfyre
Cliodhna
12
9
5
1.61
W
Aphrodite
CallmeTroll471
Aphrodite
2
4
11
1.88
W
Cupid
GibbyDat
Cupid
9
3
8
4.33
L
3
5
5
1.1
L
Bellona
JakeGriMRice
Bellona
1
5
9
1.1
L
Guan Yu
PogChampChan
Guan Yu
0
4
5
0.63
W
King Arthur
TpJbx
King Arthur
8
5
10
2.6
L
12
5
7
3.1
W
Cliodhna
f1xxx3r
Cliodhna
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,694
Damage
72,458
96,480
Taken
104,473
59,310
Mitigated
59,281
26,713
Healing
45,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,826
785
0
2,364
16,518
6,462
325
3,819
12,653
86,259
0
L
Cliodhna
Archfyre
Cliodhna
15,889
3,767
0
9,044
24,276
9,899
0
1,833
22,377
0
109,205
W
Aphrodite
CallmeTroll471
Aphrodite
5,388
703
9,229
6,691
13,561
9,912
204
4,791
8,674
22,586
0
W
Cupid
GibbyDat
Cupid
21,313
15,192
508
11,432
23,439
8,677
3,293
4,592
18,847
0
91,904
L
10,199
5,383
0
3,088
13,635
4,402
849
1,763
11,866
0
47,245
L
Bellona
JakeGriMRice
Bellona
10,951
1,735
316
4,148
24,389
22,004
0
4,140
20,121
0
59,469
L
Guan Yu
PogChampChan
Guan Yu
5,355
431
625
5,470
14,899
16,067
0
1,357
13,502
0
36,281
W
King Arthur
TpJbx
King Arthur
23,031
2,596
0
9,597
29,630
26,449
577
5,851
23,192
1,587
96,755
L
26,300
1,112
238
3,784
19,281
6,938
562
2,743
16,400
99,995
0
W
Cliodhna
f1xxx3r
Cliodhna
16,900
3,984
0
5,488
21,325
7,781
343
7,510
13,768
0
70,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
63,855
526
Minions Killed
575
0
Camps Cleared
0
2,111,987
Distance Traveled
2,177,996
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,325
453
116
5
0
435,277
4
L
Cliodhna
13,325
533
141
6
0
465,005
1
W
Aphrodite
11,275
451
39
2
0
454,419
4
W
Cupid
14,032
561
145
6
0
418,776
3
L
Neith
11,450
458
103
4
0
381,776
0
L
Bellona
11,352
454
82
3
0
471,894
7
L
Guan Yu
9,163
367
66
3
0
353,791
4
W
King Arthur
14,123
565
166
7
0
391,272
5
L
Agni
13,325
533
134
5
0
439,521
6
W
Cliodhna
13,100
524
109
4
0
478,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role